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Community Rating: 3.814 / 5  (110 votes)
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This thing won me two of the four two-headed giant games.
Both times we won, we had got this out on the field copying a Zhur-Taa Swine, waited until we had three, kept one for defender, then used Armed // Dangerous as a finisher.

The two times we won, though, we hadn't gotten this out (D:), and we'd gotten extorted to death.

What did I learn?
1) This card is awesome.
2) Overload Blustersquall continues to be great.
3) Extort is freaking OP in Two-Headed Giant. Seriously.

As a side note, Zhur-Taa Druid is amazing.
Posted By: Mistralis (4/27/2013 10:38:48 PM)
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I love the card, but I wish the art had been more BlueGreen feeling. I don't want angels in my BlueGreen deck!
Posted By: Discoduck (4/30/2013 11:08:15 AM)
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I had to play against this guy at the prerelease. I was proud of myself when I knocked him out before he could eat me alive....too bad they also had deadbridge chant out and got him back the next turn. Needless to say I lost the match only having pulled one rare(not mythic) in my colors...I got bombed all night....the only bomb I ever dropped was Niv Mizzet...who won me a match against this same deck.
Posted By: Guest1515973801 (4/30/2013 9:14:24 PM)
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Well, shapeshifters are nearly always nice. This version is... ok. It's worse than clone, simply for costing 6 mana in two colors and instead of four mana in one color, without being any different, unless it survives for a turn.
For limited it's of course fine, paying six mana for a copy of the most powerful creatures (or killing it, in case it's legendary), and then being able to, slowly, produce more of it. For constructed, it's too slow and expensive, to be worth anything.
So what's left is casual. There it's a nice and fun card. Probably best in a green blue deck, that is good in mana acceleration and comboing this guy with paradox haze, extra turns, token doublers and so on.
Posted By: majinara (5/1/2013 7:43:42 AM)
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Reading through the rules of this car i remembered another clone card Evil twin and my idea to not let it copy something and sustain it somehow letting other clones come into play as it. that's cool but then again it was to hard to find colors. then i saw this and thought of making it come into play as a 0/0 and then if it did stay alive ( EG: adaptive automation ) you could chose another creature to copy every turn. So free clones every turn for 6 mana once is not to bad is it.

Then if you put this guy into the battle field copying a evil twin that came in as a 0/0 you could keep killing your opponents creatures for B/U. you would need three colors but that's not to bad is it?
Posted By: ja785y (5/1/2013 9:22:48 AM)
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I'd have fun pairing this with Council of the Absolute. Name something you don't want to see them cast (field wipes, pings, or any pesky win con card) or something in your hand every turn to lower its cost!
Posted By: herpdaderp (5/3/2013 2:24:43 PM)
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works well with Master Biomancer.
Play Master Biomancer and pump it up. then play progenitor mimic as a copy of nothing. Then play another progentior mimic as a copy of progenitor mimic (While you still have out master biomancer, of course) and then you will start spitting out progenitor mimics just to copy stuff (because they will be tokens they will not make tokens). Then flicker the progenitor mimic that is a copy of nothing and make it a copy of the progenitor mimic that was copying it. then have fun killing legends.
Posted By: IotheGodofDragonkind (5/5/2013 8:02:10 AM)
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I'm going to be cute and Progenitor Mimic my Progenit-
Oh.
Posted By: SpaceMagic (5/5/2013 7:22:15 PM)
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This guy has a tendency to win drafts singlehandedly if he is picked up.
Posted By: Jupenator (5/10/2013 1:02:41 AM)
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so basically it's a simic followed footsteps that gives you a copy of the creature immediately. total boss.
Posted By: raptorman333 (5/14/2013 11:06:46 AM)
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