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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.101 / 5  (74 votes)
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Funny how black's allied colors, when combined, become "destroy target creature"
Posted By: DaLucaray (8/10/2013 6:49:50 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Kills off a Master of Waves's tokens if you Turn him, but don't fuse the two spells or he will be protected from it as it will be both Red and Blue. And it has Pro-Red. Or just Homing Lightning the tokens.
Posted By: TowerDefender (11/2/2013 12:01:05 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


The overpriced shock sucks, hands down. But its still an option. And for 3RedBlue, you can kill anything in the game without hexproof/shroud/protection from blue.
Posted By: TheWrathofShane (11/29/2013 5:45:07 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


helps you get rid of all of those pesky invincibles and nasty graveyard abilities... *cough cough* Thassa, God of the Sea...
Posted By: checkmatejunky (1/4/2014 3:38:38 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The Izzet have a great sense of humor.
Posted By: car2n (2/11/2014 10:25:13 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


"Target creature loses all abilities." Target! Ya blew it.
Posted By: Kirbster (3/3/2014 9:35:46 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


A question.

I have a polis crusher. In my turn, I stack his monstrosity. In response my opponent casts a turn//burn, using only the turn part. What happens?
Posted By: ojddw (4/14/2014 8:07:05 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


@ojddw The ability of Polis Crusher reads, "If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous." The 0/1 weird is not monstrous, so it becomes monstrous and gains its counters. That creature will remain monstrous for as long as it exists on the battlefield. The only thing that happens once Turn stops having an effect is that it stops being a weird- it remains monstrous. However, if you're talking something like Hythonia the Cruel, her board wipe will not activate- she never becomes monstrous as Hythonia. Only the weird becomes monstrous, and the weird has no ability that reads, "When it becomes monstrous, destroy all non-Gorgon creatures." As such, Turn is good at denying monstrous abilities like hers, but not so good at denying something like Polis Crusher, who relies on the Monstrous definition to do his work.
Posted By: RiptideChimera (4/14/2014 4:59:36 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I love this card. I've used this to kill x/2 creatures, to kill Gods and Blightsteel Colossus via combat blocking. There's so much flexibility here. Compare to Fire//Ice which only does less than half of what this can. Reminds me of Cryptic Command in the options it presents. Pay {U}{R}{3} to kill 1 creature or to render 1 attacking creature useless and burn another creature or your opponent or get a slightly more expensive Shockor a better but more expensiveTurn to Frog. 5/5 for flexibility and being so freakin' Izzet.
Posted By: Drewskithelegend (4/21/2014 9:36:07 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


@People saying Burn is overpriced: Shock is apparently closer to where Wizards wants burn spells to be, hence the M14 printing, and there's some justification to that. No Lightning Bolt does let them tone down the power level of Standard a bit, which is probably a good thing. Anyway, printing a card that's strictly worse than a card in the set before it is bad form, so I'm glad this costs what it does.
Posted By: EvilDarkVoid (5/23/2014 12:37:55 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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