x If you're looking for a specific comment, check the other printings as well.
Player Rating:
Community Rating: 4.507 / 5  (152 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

Popular Comments
Hide Comments
Only show me comments rated:
12345 >
This is one of the dirtiest cards I've seen. And its only a dollar.

Why yes, I would like a set of blue ramp.
Posted By: DM3921 (6/21/2013 6:37:12 PM)


You're failing to consider Candelabra of Tawnos. You don't need to wait for 4 islands to have an effective High Tide with Candelabra of Tawnos. Example game:

Earliest possible:
Turn 1: Island, Candelabra of Tawnos
Turn 2: Island, High Tide, tap island for Candelabra --> untap both islands; you now have 4 mana on turn 2.

Alternatively, let's say we would rather wait for Turn 3:
Turn 3: Island, High Tide, tap two Islands, spend 3 on Candelabra (one {U} left over) --> untap 3 islands; you now have 7 mana on turn 3.

It doesn't curve late. Now consider other cards that untap lands as well (like, say, Frantic Search and Time Spiral). High Tide does play strangely, as you say, but it is not underpowered.

Oh btw, to give you an idea of how strong High Tide can be with a deck built around it, it only needs to be said that those deck's win condition is ... (see all)
Posted By: DeaTh-ShiNoBi (7/19/2013 12:24:43 AM)


this card is good just on its own merits, but with a bit of help this card is so powerful. I like to use it with Cloud of Faeries on my 2nd turn for 4 open mana, or do the same on 3rd turn for 6 open mana.

Posted By: MasterBlaster74 (8/4/2013 2:35:21 PM)


I have a blue aggro deck built around this, Cloud of Fairies and blue flyers.

Here's the decklist:

4x High Tide
4x Cloud of Fairies
3x Hidden Strings
4x Warden of Evos Isle
4x Serendib Efreet
4x Illusory Angel
4x Welkin Tern
4x Favorable Winds
3x Judge's Familiar
3x Coastal Piracy
2x Narcolepsy
1x Bident of Thassa

16x Island

The deck has very few Islands to make sure I can always draw plenty of creatures(the sideboard has 3 Islands). The Hidden Strings helps me empty my hand faster, especially with high tide.

An optimal play for this deck would be:
Turn one: Island, Judge's Familiar/... (see all)
Posted By: BagOfBags (1/2/2014 3:04:54 PM)


What a tease.
Posted By: The_Erudite_Idiot (1/17/2014 5:03:05 AM)


Fallen Empires: The dorky girl next door who got sexy with age.
Posted By: car2n (3/20/2014 5:34:10 PM)


Amusingly, this card was considered somewhat underpowered when it was first released, since at the time there were few ways to untap lands -- Candelabra of Tawnos was hard to get, and even if you had it the combo was often not worth it on its own. It also got unfavorably compared to Dark Ritual, which was better for early acceleration.

Of course, then Urza's Saga came along with a bunch of cards that untapped lands as a side-effect when you cast them, and this became broken to hell and back. The lesson here: Cards have to be judged in their environment, not just in a vacuum.
Posted By: Aquillion (4/29/2014 4:19:55 PM)