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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.414 / 5  (256 votes)
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3 mana for a 3/3 first strike which can be gotten by turn 2... ze hell? XD
Posted By: Anggul (6/13/2010 7:17:12 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Y'know, I say it just looks like a dude with long hair, I mean, look at that facial structure! If that is a woman, I'd walk the hell out of that bar. xD
Posted By: Molly.Llama (6/17/2010 8:54:11 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


This girl should form a club with Coralhem Commander - the "standard hates us but we rock the world in extended" (and legacy too, in the commander's case). Great card, fantastic for white weenie, fun, flavourful, and aggressively costed.
Posted By: cloneffect (9/17/2010 4:36:58 PM)
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In response to arguments about losing 2nd turn, I wouldn't mind getting out turn 2, 3/3 first strike with haste (since it was out on turn 1) in favor of what other great things you do in turn 2. Then if they let him get to lv 7 and you give him protection this card could end the game pretty fast. If you run this with honor of the pure and knight exemplar it will be effectively out of bolt range, and if they use their removal on it, you can bring out your beasts later such as Baneslayer Angel or Sun Titan.
Posted By: MTGGameHero (9/27/2010 12:05:21 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


For those of you questioning level up cards, don't. I built blue-white level up a month ago and I'm using it at FNM tomorrow. It is UNSTOPPABLE in casual, and my friends' type of casual is pretty competitive. 4 Venerated Teachers and training grounds, plus level up cards, some counterspells, scrying, and finishers equals awesomeness.

P.S. This is a great card. (= I wish I had it for tomorrow.
Posted By: redsoxftw (3/17/2011 8:00:48 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is great for UW, GW, BW, and RW combos. People who are turned off by it's 7 counters are -once again- ignoramuses. You only pump this guy to 4/4 as a finisher.

Tips on how to use this guy:

Just level it up into a 3/3 first strike creature, it is a great attacker.

Level it up into a 4/4 double strike creature but only as a finisher.

Pair it with 1 Knight Exemplar and this card is an indestructible threat.

Pair it with 2 Knight Exemplar and just go berserk with it.

Works well with Honor of the Pure, Ranger of Eos, Noble Hierarch, Birds of Paradise, and many others.
Posted By: HPS (3/31/2011 7:00:51 AM)
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HPS It coasts way to exsact colors to play and level up to be run in most non mono white decks.
Posted By: dragonking987 (4/1/2011 9:51:02 PM)
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People seem to forget that they made a card quite similar to this. Figure of Destiny. Now while I'm not saying this is as good as Figure, it serves much the same purpose, particularly in the control matchups. Against control decks, this sort of creature is a real headache, because it's large enough to take decent chunks out of your life so they don't have to over-commit to the board. All they have to do is play land, swing, go. End of turn, level. Rinse repeat until it's a 4/4 Double Striker.
Posted By: Jimmeh92 (5/12/2011 1:09:25 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


When I first got this, I was upset (I hated white with a passion), and never used it. Then, a little while later, I decided to make a mono-white deck. It was never very good until I got this out. I would give him a Loxodon Warhammer, Lightning Greaves, Kitesail, and whatever else I had out, and make him a gigantic double striker with a slew of abilities. Unfortunately, the deck stunk, and it is currently a much needed finisher in my B/W lifegain until I get more white weenies (or stop getting Omen Machines from my NPH packs, maybe a Puresteel Paladin)

5/5
Posted By: Superllama12 (7/6/2011 3:52:41 PM)
Rating: 
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It's a one drop that can either become a 3/3 first strike with haste (essentially) on the second turn or can just be a simple 1 drop knight, I run 4 in my knight deck because it's A) cheap, B) able to compete late game (only one of few 1 drops to do so might I add), and C) a bloody knight (coat of arms). I don't even bother leveling it up to level 7 unless I can't do anything else with the mana because Kinsbaile Cavaliers got that covered. I'm honestly having a hard time finding any negatives to say about this card.

I mean sure as a few pointed out, lightning bolt will kill it, but does that mean youre saying it's a bad card because of the simple fact that it's not a hexproof, indestructible, with protection from everything, and a tap ability to win the game.

And also if your really going to level it to 7 (which you only do if this is your late game), then you probably have a Knight Exemplar somewhere in there to make her nice and indestructi... (see all)
Posted By: grim1020 (4/5/2012 4:12:45 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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