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so this guy with venser is amazing.

use karns -3 exile anything

then use venser +2 to bounce karn and he comes back with 6 loyalty

then once you have venser all the way, you can exile ALL THE THINGS
Posted By: whiteheadedkid93 (3/12/2012 5:08:13 PM)


@Swag_Crow: You're like the new DarthParallax in terms of the annoying guy who makes a comment on way too many cards and never actually has something useful or remotely clever to say.
Posted By: cactido (1/29/2014 5:53:24 PM)


Amazing Karn (to the tune of Amazing Horse)

Look at my Karn, my Karn is amazing!
Check it on Gatherer
(Wow... its rating is blazing!)

With the points it can hoard, it removes cards from the board
Then it brings them back again when I RESTART the GAME!
(What... that's sucky!)

Do you think so?
Well, I guess I better not tell you
Where the exiles go
Sweet exiles!
Mmm sweet exiles!
Sweet exiles!
Yeah, sweet exiles!

Play me with Karn, I'll take all your cards
And your rares and your mythics too
(I think you'll find that all my cards pretty much covers everything)
Shut up noob, play me with Karn!
Posted By: JLEV (6/2/2011 12:58:20 PM)


Nice to see Karn getting ahead in the world. Of course, they also just reprinted Karn Incarcerated, so maybe he's not doing as well as it seems.
Posted By: TheMurderousKitten (7/5/2011 12:07:37 PM)


As awesome as Karn in PW form is (how did that happen again?), the 7 really kills him. If you play ramp to get him out early, you likely lose the ability to protect him. If you play him in a control deck, you would be better off building up Jace, the Mind Sculptor, since both will trigger the ultimate on the same turn (assumming no ramp for Karn).

If you pull one, you would probably win more if you traded it for 2 Sword of Feast and Famine.
Posted By: Rumblin-Slumm (4/28/2011 3:08:37 PM)


@ProlifFTW: No, his ability says you restart the game, then the permanents enter the battlefield under your control. If he has exiled Phage, you will die.
Posted By: Gamma_Guy (5/14/2011 9:21:17 PM)



What part of "Restart the game..." and "non-permanent" do you not understand?
Posted By: zerosavant (6/20/2011 9:36:10 AM)


I really like this design. I think it is very flavoursome. Some say that it is not "cooperative" enough, killing stuff. I'd rather think that Karn wins those things over in various ways and brings them to a new plane that his is creating, a bit like he created Mirrodin. Once he is ready, he can take you and your opponent to fight in this new virgin plane, but with the advantage that Karn, the plane's creator is on your side.

I think 7 is a fair price. Considering how many decks Jace is in, I think it is better that WotC be a bit more careful with PW pricing in the future. PWs are fun, but perhaps just a tad too good right now. Colourless for an artifact-like PW is great lfavour. Also +4 for the first ability is nice, helping keep your investment alive.

Perhaps Karn won't see a lot of top-level tournament play, but I don't think that is how you should judge the design of a card in the first place. Making something too cheap mana-cost-wise is going to make even the most boring design ... (see all)
Posted By: elonilo (5/4/2011 1:28:11 AM)


Mindslaver, then have Karn use his ability to exile himself? :P
Posted By: Khavrion (6/28/2011 10:11:45 AM)


One does not simply restart The Game.
Posted By: BlackFlameAshura (10/12/2011 1:37:22 PM)