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Community Rating: 2.993 / 5  (153 votes)
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Posted By: DonRoyale (7/8/2010 12:31:12 PM)


Honestly, it should have just been 2 damage and a sorcery. 1 damage is basically unplayable, but 2 damage can actually kill things while the sorcery speed would have kept it far inferior to anything that red has. It still would have been worse even than Shock and way worse than Lightning Bolt, but 2 damage would have actually made it playable. Even making it 2 damage for 1G and Sorcery speed would have been better.
Posted By: Chosen_of_the_Dark_Sun (7/11/2010 7:39:19 PM)


I'm a green enthusiast (If you couldn't tell from the username), but this card SUCKS!!! Sure, it gives green "burn", but what's it gonna kill? When will it win you the game? the only real use I see is to stop a Luminarch Ascension for an extra turn. It ain't really good for anything else. Especially with Lightning bolt out there, this is completely useless.
Posted By: Beastlygreen (9/21/2010 8:03:44 PM)


Horrible Card If Your Looking For Burn Then Play Red
Posted By: NewEtherium (10/30/2012 8:18:48 PM)


Hairless Thoctar: so basically, you're argument for this is 'we shouldn't go by whether or not we want it reprinted in the next 5 or 6 Core Sets, but by whether we want MAGIC, the whole game, to have this card made at least once'. Yeah, I could sorta see that. I don't think this card should get reprinted more than once, ever, and only in some future Green Duel Deck because it would just happen to be perfect and necessary. (Duel Decks: Birds Vs. Bees anyone? xD)

Harmonize's Garruk Wildspeaker art from the Duel Decks is I think the single-handed reason why Green now gets regular card draw- simply at weaker than Blue. The original card was a Planar Chaos mash, meaning it *wasn't* considered Green at all, but rather where Green *could* have gone if the first sets after Alpha were different. Garruk's art, I'm willing to bet $5 on, reminded everyone of the scene in Two Towers where Aragorn does his Indian thing hunting Uruk-Hai. And that's when it clicked. That really is Green. But direc... (see all)
Posted By: DarthParallax (7/5/2012 1:13:32 PM)


It's a little bit odd, but it works in Green. While each slice of the color pie is unique, there are times they can cross over into each other. Planar Chaos in particular took various effects and shifted them, and changed the flavor to reflect that (Mana Tithe was an arbiter demanding extra payment for the spell, rather than a mage disrupting the spell's flow, Brute Force represented a sudden surge of chaotic rage rather than nature's fury). Also said, this is... potentially useful. I'm still not sure about it, but it can do wonders in a color that has absolutely no spot removal. It fixes what I always was upset about, when a turn 3 Ball Lightning with myself on the draw just throws down at you because there's nothing green can do about it. It's weak, and extremely circumstantial, but may be useful.

Also helps against Lotus Cobra combo decks, some white weenie variants, RDW, and a nice pecker at the mirror match. It's in there for, what I imagine, is to give green at least a small too... (see all)
Posted By: SoulReaverDan (7/12/2010 12:51:52 AM)


This card is, simply put, a flavor card. It wasn't created to be powerful, it was created to be resonant. And it still isn't utterly useless; as many have pointed out, it has plenty of mana excel dorks to kill. It won't be played because there are too many better options in standard (like a LOT of better options), but it's not useless.
Posted By: Selez (7/15/2010 9:32:03 PM)


Aside from kamahl and steel overseer it doesn't really do much
Posted By: BlackAlbino (8/7/2010 8:57:44 PM)


Only use this card would see in constructed would be sideboard vs. RDW to kill Ball Lightning. But even then...
Posted By: Troutz (8/14/2010 11:48:11 PM)


Adding Injury to Insult
Posted By: stratoscythe (9/19/2010 9:43:59 PM)


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