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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.048 / 5  (176 votes)
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Tezzeret, Agent of Bolas + Molten-Tail Masticore....+ Necropotence just to be a turd. :)
Posted By: DarthParallax (10/12/2011 4:27:21 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It's much more relevant that it dies to Liliana of the Veil. It sucks, I love this guy.
Posted By: upgraded (10/13/2011 7:46:37 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Here's how I play this guy:
1) When he is on the battlefield, I play no cards except for lands.
2) I use all this mana that I'm not using to cast spells on his abilities.
3) I kick ass.

@kael_hate
Ever heard of card advantage? You discard a creature, then you kill one of their creatures, there is no difference in card advantage there. Not to mention he has a huge body that regenerates, so will most likely be taking out 2 creatures a turn at worst. At best, You will be able to deal 8 a turn with no problems.
Did I mention he regenerates?
Posted By: shotoku64 (4/21/2012 7:53:18 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Great support for this card would be Deranged Assistant
Posted By: feedbacker (8/5/2012 9:56:02 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I love this guy. Just love him.
Actually my first mythic ever, pulled from my first Scars pack ever. Good times, good times.
Posted By: Dienomite807 (11/11/2012 6:58:52 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


That art is rather horrifying.
4/5 Stars
Posted By: Hunter06 (2/17/2013 7:06:39 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I swear to God if one more person suggests training grounds on any card i'm blowing up the forum.
Posted By: patronofthesound (3/4/2013 4:32:38 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@ patronofthesound
I'm with ya. Wow. Its like every one in the world thinks
they're the only one that knows about training ground.
We should all just splash blue in every deck that has
an activation cost in it huh?
Rant aside, this masticore is sweet. Versatility is still
good in this game, right? Makes me wanna try it in a
reanimator build...
Posted By: MICKEY.KNOX (3/23/2013 1:44:56 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Put simply, in an opening hand or drawn, he will come into play, do his thing, which is one of the above, then leave silently. Played very well as the last creature in your hand, we can feed him top-decked lands and spells while we sink 4 mana to trade any creature card for 4 dmg in your opp face. Left unattended and he will finish games faster than most creatures you've played before him. He can kill any x/8 and survive. He will block anything and survive. /4 defense + regenerate is very resilient. Any color can play it. Kill your opp creatures, then swing for 8 and watch your opponent scoop.

Personally I prefer playing it with it's old standard buddies Jace, the Mind Sculptor and Fauna Shaman, but any aggro build with 4+ mana could use him to finnish games. I think he's optimal as a late game win condition in a card advantage + creature heavy build. JTMS or any blue card advantage spell will enable you to have a choice when you discard and ... (see all)
Posted By: CG1248 (4/3/2013 3:56:11 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


eon hub. wats a drawback?
Posted By: R0flw4ffl3z (9/4/2013 4:24:34 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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