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Community Rating: 4.189 / 5  (143 votes)
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How does this card interact with Infect? One of my friends plays 3 of these, and he reasons that because it's P/T is EQUAL to your forests, the -1/-1 counters would be nullified instantly. For some reason, that sounds wrong to me.
Posted By: the_sixth_degree (2/22/2012 1:23:21 PM)



actually green has deathtouch too. From what I can tell its primary color is black and its secondary is green.
Posted By: adrian.malacoda (4/16/2012 12:13:42 AM)


This and Overwhelming Stampede plus a couple of Birds of Paradise and some beacon of creation tokens equal good game buddy! I have gotten so many double and triple kills against my friends.
Posted By: Thundergods (4/17/2012 10:09:57 AM)


While I'm normally not one to complain about powercreep, I have some real issues with this card. Timbermaw Larva was really cool because it could get to huge sizes quite easily. This can get to about the same size with the same amount of effort, yet it's cheaper, and has protection in the form of hexproof and always being the same size, while Timbermaw Larva has no shroud/hexproof and is usually a 2/2, being very vulnerable to all types of removal. This is generally strictly better than Timbermaw Larva because of these benefits, and the only difference is their rarities. While I understand that they wanted green to be constructed worthy this year, I think that they may be obseleting the larva a bit much for my tastes
Posted By: Superllama12 (5/25/2012 7:01:07 PM)


In my Treefolk deck, Dauntless Dourbark is my finisher, but this guy ends up winning me most of my games. Equipping this with Rancor or Loxodon Warhammer is simply terrifying.
Posted By: Specter_Fanatic13 (6/12/2012 12:35:19 AM)


So this exists with Rancor in Standard (for a short time) and permanently in Modern now. Epic? I think so.
Posted By: WarioMan (7/29/2012 12:04:10 AM)


Well olde friend, we've had a good run in Standard. Especially with Rancor these past few months. It's gonna be hard losing you. I'm going to be thinking about you every time i have 3 untapped Forests... Anyway, time to build that Treefolk EDH or Modern or Extended or Casual deck. :) <3 <3 <3
Posted By: nopemx6 (9/19/2012 1:44:47 AM)


This guy is just phenomenal. Drop him Turn 2 off of a T1 elf or bird, Turn 3 play Nature's Lore (one of the best ramp spells for monogreen ever), slap a Rancor or two on it, and assuming you hit your land drops, swing with a 6/4 (or 8/4) trample on Turn 3. Then watch your opponent weep.

My friends say it's OP when I play it against them. I'm inclined to agree.
Posted By: merlin34 (10/1/2012 6:16:47 PM)


I've had this guy pop out on turn 5 with Blanchwood and Trollhide and swing for 16. It's definitely one sided fun when that happens.
Posted By: Chogori27 (11/8/2012 5:02:06 PM)


Solid! The only drawback is the commitment to running almost mono-green, which tends to be light on removal. But there are ways around that, so enjoy the killer treefolk! Excellent for smashing opponents, other creatures, Isengard, etc.
Posted By: Radagast (12/18/2012 5:04:30 PM)