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lure and regeneration will make you quite unstoppable.
Posted By: GoGo26 (10/17/2009 1:36:52 AM)
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Enchant with Dryad's Favor = ENDGAME..... forever......no really!
Posted By: Just1Micky (4/7/2011 9:29:27 AM)
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Guys, read the rulings on sundial. "at the beggining of the next end step" triggers will trigger on the next end step, whosever's it is and however many turns have passed edgewise. You will get to keep your tapped cats for your opponents turn, then at that turn's end step, they will be exiled.
Posted By: Fictionarious (12/26/2012 8:56:16 PM)
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@endersblade Sundial of the Infinite won't keep the tokens around forever. Only until the beginning of your opponent's end step.
Posted By: xytor (9/22/2012 5:56:03 PM)
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@RakshaGoldenCub

Yes, this would be pretty brutal with Raksha. I plan on using it in my Rhys the Redeemed EDH deck, since I'm pretty sure the copies will stay, but I'm not sure about Doubling Season. It's not making copies of the tokens, it's just doubling the tokens from the original source. Wouldn't the exile still apply then?
Posted By: SwordOfKaldra (4/26/2011 12:28:21 AM)
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Quicksilver Gargantuan, anyone? =D
Posted By: Torturing101 (6/11/2011 12:22:46 PM)
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An extremely fun "Johnny" card that demands to be built around. By itself, the War-Pride is a little weak for the mana; it will probably take out a utility creature or two with it's first swing, while getting annihilated by an opponent's larger creature. But adding a few support cards makes it absurd.

I hadn't thought of Pandemonium and Garruk's Packleader before reading this thread, and they're even better than what I had in mind. Goblin War Drums, Bedlam, Vigor, and/or Door of Destinies were some of my own ideas (with Forbidden Orchard to get a few extra tokens). Whichever path you take, the War-Pride can create a huge effect with a single swing.
Posted By: voyager1 (5/4/2012 10:12:22 AM)
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@Keegan, got to add one more...
This, breath of fury, Emblem of the Warmind, and nfiltrator's Magemark that way, the token that gets enchanted with breath is almost unblockable.
Though in a 1v1 i doubt you would need a third combat phase.

Where this combo would get fun is in multiplayer... swing at the person with the most creatures, he would most likely survive, then move on to each other player before coming back to attack him... watch his face.
Posted By: orisiti (7/16/2012 8:22:09 PM)
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The only thing missing from this is the ability to choose which creature blocks which Nacatl, since of course your opponent will always block the original in priority and kill it, so he won't get off any more than one attack.
Posted By: Arachnos (9/5/2012 3:54:21 PM)
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Silly question, what would happen if I would give Nacatl War-Pride deathtouch, say through something like deadly allure? Then I attacked with it, would all of the copies carry the ability over?
Posted By: Patep (9/22/2012 12:52:19 AM)
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0.51.01.52.02.53.03.54.04.55.0

 




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