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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.252 / 5  (266 votes)
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nemisis of reason + haunting echos = lol
Posted By: CerealBoxOfDoom (11/14/2010 10:56:56 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


This one game, I actually briberied a Nemesis of Reaso
Posted By: swords_to_exile (9/13/2012 10:30:46 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


MILL U DEAD.. RAWR.. 10 turns ko.. woohoo
Posted By: KyXanthrus (10/14/2009 4:36:10 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


So here's a question: If you had two Nemesis of Reason cards in play and you attacked with both of them, would the defending player have to discard 40 cards instead of 20 because the text on each card refers to the name "Nemesis of Reason" instead of say something like, "When this creature attacks..."?
Posted By: 1DeadDrad (6/19/2009 9:39:06 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


10 cards pretty good, but I wanna rings of birthright this ability
Posted By: Dingo777 (4/29/2009 11:39:33 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is a bottle of butt-hurt. He puts players on a 4-5 turn clock, and he has to be killed outright as he's far to big for any normal burn spell, and far to tough for any turn 5 or less creature(s) to handle.
Posted By: Smoked_Peasant (11/22/2009 4:53:12 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


play megrim before attacking, thats 20 damage per attack even if blocked... are there any black or blue cards that give invunerability
Posted By: stille_nacht (4/16/2010 10:27:22 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Huh, so it's the Candlejack of Magic cards. That's
Posted By: LordRandomness (9/2/2012 5:49:16 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The weak art on this card is the epitome of wasted potential, but that won't stop me from putting two of them in my blue/black discard/control deck that i've owned and played since like 1996. This ugly freak will feed the guiltfeeders in that deck like no other, but i'm concerned that it will be overkill. The upside is that the Nemesis is a win condition in itself as it only has to attack six times (five should be enough) to end the game. Removal is always a problem, but Soul Manipulation is another solid fit for the deck.
Posted By: Laguz (9/15/2009 10:26:48 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


he's got an awesome face BLARGH!
Posted By: capitalR (12/25/2009 10:39:17 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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