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Æthersnatch (Aethersnatch)
   ( 6)
Instant
Gain control of target spell. You may choose new targets for it. <i>(If that spell becomes a permanent, it enters the battlefield under your control.)</i>
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Ajani, Mentor of Heroes
   ( 5)
Legendary Planeswalker — Ajani
(4)
+1: Distribute three +1/+1 counters among one, two, or three target creatures you control. +1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. −8: You gain 100 life.
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Alora, Merry Thief
  ( 3)
Legendary Creature — Halfling Rogue
(3/2)
Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step. Choose a Background <i>(You can have a Background as a second commander.)</i>
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Amulet of Safekeeping
 ( 2)
Artifact
Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays . Creature tokens get -1/-0.
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Animation Module
 ( 1)
Artifact
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay . If you do, create a 1/1 colorless Servo artifact creature token. , : Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
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Backstreet Bruiser
  ( 2)
Creature — Cephalid Rogue
(3/3)
Defender As long as there are two or more counters among creatures you control, Backstreet Bruiser can attack as though it didn't have defender.
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Bitter Feud
  ( 5)
Enchantment
As Bitter Feud enters the battlefield, choose two players. If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.
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Bloodsoaked Champion
 ( 1)
Creature — Human Warrior
(2/1)
Bloodsoaked Champion can't block. <i>Raid</i> —  : Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn.
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Blossoming Bogbeast
  ( 5)
Creature — Beast
(3/3)
Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.
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Burning-Tree Vandal
  ( 3)
Creature — Human Rogue
(2/1)
Riot <i>(This creature enters the battlefield with your choice of a +1/+1 counter or haste.)</i> Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card.
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Cackling Culprit
( 0)
Creature — Human Rogue
(3/5)
Whenever Cackling Culprit or another creature you control dies, you gain 1 life.  : Cackling Culprit gains deathtouch until end of turn.
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Carrion Crow
  ( 3)
Creature — Zombie Bird
(2/2)
Flying <i>(This creature can't be blocked except by creatures with flying or reach.)</i> Carrion Crow enters the battlefield tapped.
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Chained to the Rocks
 ( 1)
Enchantment — Aura
Enchant Mountain you control When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. <i>(That creature returns under its owner's control.)</i>
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Coalition Skyknight
  ( 4)
Creature — Human Knight
(2/2)
Flying Enlist <i>(As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)</i>
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Companion of the Trials
  ( 3)
Creature — Bird Soldier
(2/2)
Flying  : Untap target creature. Activate only if you control a Gideon planeswalker.
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Cursed Totem
 ( 2)
Artifact
Activated abilities of creatures can't be activated.
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Darkslick Shores
( 0)
Land
Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. : Add or .
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Decoction Module
 ( 2)
Artifact
Whenever a creature enters the battlefield under your control, you get <i>(an energy counter)</i>. , : Return target creature you control to its owner's hand.
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Deploy to the Front
   ( 7)
Sorcery
Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.
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Discerning Taste
  ( 3)
Sorcery
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way.
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Dreadmalkin
 ( 1)
Creature — Zombie Cat
(1/1)
Menace <i>(This creature can't be blocked except by two or more creatures.)</i>  , Sacrifice another creature or planeswalker: Put two +1/+1 counters on Dreadmalkin.
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Dutiful Attendant
  ( 3)
Creature — Human Warrior
(1/2)
When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.
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Earth-Cult Elemental
   ( 6)
Creature — Elemental
(6/6)
<i>Siege Monster</i> — When Earth-Cult Elemental enters the battlefield, roll a d20. 1–9 | Each player sacrifices a permanent. 10–19 | Each opponent sacrifices a permanent. 20 | Each opponent sacrifices two permanents.
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Fabled Hero
   ( 3)
Creature — Human Soldier
(2/2)
Double strike <i>Heroic</i> — Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero.
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Faithbearer Paladin
  ( 5)
Creature — Human Knight
(3/4)
Lifelink <i>(Damage dealt by this creature also causes you to gain that much life.)</i>
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Foreboding Statue
 ( 3)
Artifact Creature — Construct
(1/2)
: Add one mana of any color. Put an omen counter on Foreboding Statue.
At the beginning of your end step, if there are three or more omen counters on Foreboding Statue, untap it, then transform it.
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Forsaken Thresher
( 0)
Artifact Creature — Construct
(5/5)
At the beginning of your precombat main phase, add one mana of any color.
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Frantic Inventory
  ( 2)
Instant
Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.
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Ganax, Astral Hunter
  ( 5)
Legendary Creature — Dragon
(3/4)
Flying Whenever Ganax, Astral Hunter or another Dragon enters the battlefield under your control, create a Treasure token. <i>(It's an artifact with " , Sacrifice this artifact: Add one mana of any color.")</i> Choose a Background <i>(You can have a Background as a second commander.)</i>
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Gang Up
  ( 1)
Instant
Assist <i>(Another player can pay up to of this spell's cost. You choose the value of X.)</i> Destroy target creature with power X or less.
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Giant Spider
  ( 4)
Creature — Spider
(2/4)
Reach <i>(This creature can block creatures with flying.)</i>
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Goldmire Bridge
( 0)
Artifact Land
Goldmire Bridge enters the battlefield tapped. Indestructible : Add or .
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Haazda Officer
  ( 3)
Creature — Human Soldier
(3/2)
When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn.
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Harbinger of the Hunt
   ( 5)
Creature — Dragon
(5/3)
Flying  : Harbinger of the Hunt deals 1 damage to each creature without flying.
 : Harbinger of the Hunt deals 1 damage to each other creature with flying.
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Hero of Leina Tower
 ( 1)
Creature — Human Warrior
(1/1)
<i>Heroic</i> — Whenever you cast a spell that targets Hero of Leina Tower, you may pay . If you do, put X +1/+1 counters on Hero of Leina Tower.
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Hero's Blade
 ( 2)
Artifact — Equipment
Equipped creature gets +3/+2. Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. Equip <i>( : Attach to target creature you control. Equip only as a sorcery.)</i>
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Hexplate Wallbreaker
   ( 5)
Artifact — Equipment
For Mirrodin <i>(When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)</i> Equipped creature gets +2/+2. Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase. Equip  
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Honed Khopesh
 ( 1)
Artifact — Equipment
Equipped creature gets +1/+1. Equip <i>( : Attach to target creature you control. Equip only as a sorcery.)</i>
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Iron Bully
 ( 3)
Artifact Creature — Golem
(1/1)
Menace <i>(This creature can't be blocked except by two or more creatures.)</i> When Iron Bully enters the battlefield, put a +1/+1 counter on target creature.
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Jazal Goldmane
   ( 4)
Legendary Creature — Cat Warrior
(4/4)
First strike   : Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
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Kayla's Music Box
 ( 2)
Legendary Artifact
, : Look at the top card of your library, then exile it face down. <i>(You may look at it any time.)</i>
: Until end of turn, you may play cards you own exiled with Kayla's Music Box.
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Keepsake Gorgon
   ( 5)
Creature — Gorgon
(2/5)
Deathtouch   : Monstrosity 1. <i>(If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)</i>
When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.
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Keldon Warcaller
  ( 2)
Creature — Human Warrior
(2/2)
Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control.
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Kolaghan Aspirant
  ( 2)
Creature — Human Warrior
(2/1)
Whenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature.
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Kraul Foragers
  ( 5)
Creature — Insect Scout
(4/4)
<i>Undergrowth</i> — When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard.
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Kraum, Ludevic's Opus
   ( 5)
Legendary Creature — Zombie Horror
(4/4)
Flying, haste Whenever an opponent casts their second spell each turn, draw a card. Partner <i>(You can have two commanders if both have partner.)</i>
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Leapfrog
  ( 3)
Creature — Frog
(3/1)
Leapfrog has flying as long as you've cast an instant or sorcery spell this turn.
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Leonin of the Lost Pride
  ( 2)
Creature — Cat Warrior
(3/1)
When Leonin of the Lost Pride dies, exile target card from an opponent's graveyard.
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Leonin Vanguard
 ( 1)
Creature — Cat Soldier
(1/1)
At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.
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Ludevic, Necro-Alchemist
   ( 3)
Legendary Creature — Human Wizard
(1/4)
At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. Partner <i>(You can have two commanders if both have partner.)</i>
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Mace of the Valiant
  ( 3)
Artifact — Equipment
Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. Equip 
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Martial Impetus
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and is goaded. <i>(It attacks each combat if able and attacks a player other than you if able.)</i> Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
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Nadaar, Selfless Paladin
  ( 3)
Legendary Creature — Dragon Knight
(3/3)
Vigilance Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. <i>(Enter the first room or advance to the next room.)</i> Other creatures you control get +1/+1 as long as you've completed a dungeon.
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Never Happened
  ( 3)
Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
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Ondu Greathorn
  ( 4)
Creature — Beast
(2/3)
First strike <i>Landfall</i> — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.
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Ore-Scale Guardian
   ( 7)
Creature — Dragon
(4/4)
This spell costs less to cast for each land card in your graveyard. Flying, haste
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Palace Sentinels
  ( 4)
Creature — Human Soldier
(2/4)
When Palace Sentinels enters the battlefield, you become the monarch.
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Panicked Bystander
  ( 2)
Creature — Human Peasant
(2/2)
Whenever Panicked Bystander or another creature you control dies, you gain 1 life. At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander.
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Plummet
  ( 2)
Instant
Destroy target creature with flying.
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Power Plant Worker
 ( 5)
Artifact Creature — Assembly-Worker
(4/4)
: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn.
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Priest of the Haunted Edge
  ( 2)
Snow Creature — Zombie Cleric
(0/4)
, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.
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Prying Blade
 ( 1)
Artifact — Equipment
Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, create a Treasure token. <i>(It's an artifact with " , Sacrifice this artifact: Add one mana of any color.")</i> Equip <i>( : Attach to target creature you control. Equip only as a sorcery.)</i>
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Raiders' Karve
 ( 3)
Artifact — Vehicle
(4/4)
Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 3 <i>(Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)</i>
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Rampaging Hippo
   ( 6)
Creature — Hippo
(5/6)
Trample Cycling <i>( , Discard this card: Draw a card.)</i>
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Reflections of Littjara
  ( 5)
Enchantment
As Reflections of Littjara enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. <i>(A copy of a permanent spell becomes a token.)</i>
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Rotten Reunion
 ( 1)
Instant
Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. <i>(It can't block. When it attacks, sacrifice it at end of combat.)</i> Flashback  <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>
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Ruthless Knave
  ( 3)
Creature — Orc Pirate
(3/2)
 , Sacrifice a creature: Create two Treasure tokens. <i>(They're artifacts with " , Sacrifice this artifact: Add one mana of any color.")</i>
Sacrifice three Treasures: Draw a card.
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Sand Strangler
  ( 4)
Creature — Beast
(3/3)
When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.
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Sawtusk Demolisher
   ( 6)
Creature — Beast
(6/6)
Mutate  <i>(If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)</i> Trample Whenever this creature mutates, destroy target noncreature permanent. Its controller creates a 3/3 green Beast creature token.
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Sengir Autocrat
  ( 4)
Creature — Human
(2/2)
When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens. When Sengir Autocrat leaves the battlefield, exile all Serf tokens.
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Sequence Engine
  ( 3)
Artifact
, : Exile target creature card with mana value X from a graveyard. Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. Activate only as a sorcery.
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Shared Summons
   ( 5)
Instant
Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle.
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Shivan Branch-Burner
   ( 7)
Creature — Dragon
(4/4)
Convoke <i>(Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)</i> Flying, haste
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Siege-Gang Commander
   ( 5)
Creature — Goblin
(2/2)
When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.  , Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
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Skullport Merchant
  ( 3)
Creature — Dwarf Citizen
(1/4)
When Skullport Merchant enters the battlefield, create a Treasure token. <i>(It's an artifact with " , Sacrifice this artifact: Add one mana of any color.")</i>  , Sacrifice another creature or a Treasure: Draw a card.
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Smuggler's Share
  ( 3)
Enchantment
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
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Snubhorn Sentry
 ( 1)
Creature — Dinosaur
(0/3)
Ascend <i>(If you control ten or more permanents, you get the city's blessing for the rest of the game.)</i> Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.
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Solitary Camel
  ( 3)
Creature — Camel
(3/2)
Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. <i>(Damage dealt by this creature also causes you to gain that much life.)</i>
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Sorcerous Spyglass
 ( 2)
Artifact
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
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Spinning Wheel
 ( 3)
Artifact
: Add one mana of any color.
, : Tap target creature.
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Spy Kit
 ( 2)
Artifact — Equipment
Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name. Equip 
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Stampede Rider
  ( 3)
Creature — Satyr
(2/3)
Trample At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn.
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Stratus Walk
  ( 2)
Enchantment — Aura
Enchant creature When Stratus Walk enters the battlefield, draw a card. Enchanted creature has flying. <i>(It can't be blocked except by creatures with flying or reach.)</i> Enchanted creature can block only creatures with flying.
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Sunblade Samurai
  ( 5)
Enchantment Creature — Human Samurai
(4/4)
Vigilance <i>Channel</i> — , Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
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Sun-Crowned Hunters
   ( 6)
Creature — Dinosaur
(5/4)
<i>Enrage</i> — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent or planeswalker.
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Swathcutter Giant
   ( 6)
Creature — Giant Soldier
(5/5)
Vigilance Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls.
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The Kenriths' Royal Funeral
   ( 4)
Legendary Enchantment
When The Kenriths' Royal Funeral enters the battlefield, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way. Legendary spells you cast cost less to cast for each card exiled with The Kenriths' Royal Funeral.
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Thundering Chariot
 ( 4)
Artifact — Vehicle
(3/3)
First strike, trample, haste Crew 1 <i>(Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)</i>
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