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Aetherblade Agent
Aetherblade Agent 1Black (2)
Creature — Human Rogue (1/1)

Deathtouch

4Phyrexian Blue: Transform Aetherblade Agent. Activate only as a sorcery. (Phyrexian Blue can be paid with either Blue or 2 life.)

March of the Machine (Common)
Arboreal Alliance
Arboreal Alliance Variable ColorlessGreenGreen (2)
Enchantment

When Arboreal Alliance enters the battlefield, create an X/X green Treefolk creature token.

Whenever you attack with one or more Elves, populate. (Create a token that's a copy of a creature token you control.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Barrow-Blade
Barrow-Blade 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Borne Upon a Wind
Borne Upon a Wind 1Blue (2)
Instant

You may cast spells this turn as though they had flash.

Draw a card.

The Lord of the Rings: Tales of Middle Earth (Rare)
Breathkeeper Seraph
Breathkeeper Seraph 4WhiteWhite (6)
Creature — Angel (4/4)

Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."

Innistrad: Crimson Vow Commander (Rare)
Captain Rex Nebula
Captain Rex Nebula 1RedWhite (3)
Legendary Creature — Human Pilot Employee (2/2)

At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target."

Unfinity (Rare)
Celestial Judgment
Celestial Judgment 4WhiteWhite (6)
Sorcery

For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way.

Innistrad: Midnight Hunt Commander (Rare)
Chimney Rabble
Chimney Rabble 3Red (4)
Creature — Phyrexian Goblin Warrior (3/3)

Haste

When Chimney Rabble enters the battlefield, create a 1/1 red Phyrexian Goblin creature token.

Phyrexia: All Will Be One (Common)
Constable of the Realm
Constable of the Realm 4White (5)
Creature — Giant Soldier (3/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.

March of the Machine Commander (Uncommon)
Other Versions
Modern Horizons 2 (Uncommon)
Cosmic Intervention
Cosmic Intervention 3White (4)
Instant

If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step.

Foretell 1White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim Commander (Rare)
Cult of Skaro
Cult of Skaro 1BlueBlackRed (4)
Legendary Artifact Creature — Dalek (4/4)

Whenever Cult of Skaro attacks, choose one at random —

• Thay — Put a +1/+1 counter on each artifact creature you control.

• Caan — Draw two cards.

• Sec — Create a 3/3 black Dalek artifact creature token with menace.

• Jast — Each opponent loses 4 life.

Doctor Who Commander (Rare)
Demogorgon's Clutches
Demogorgon's Clutches 2Black (3)
Sorcery

Target opponent discards two cards, mills two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Elvish Warmaster
Elvish Warmaster 1Green (2)
Creature — Elf Warrior (2/2)

Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.

5GreenGreen: Elves you control get +2/+2 and gain deathtouch until end of turn.

Jumpstart 2022 (Rare)
Other Versions
Kaldheim (Rare)
Erkenbrand, Lord of Westfold
Erkenbrand, Lord of Westfold 3Red (4)
Legendary Creature — Human Soldier (3/3)

Whenever Erkenbrand, Lord of Westfold or another Human enters the battlefield under your control, creatures you control get +1/+0 until end of turn.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Family's Favor
Family's Favor 2Green (3)
Enchantment

Whenever you attack, put a shield counter on target attacking creature. Until end of turn, it gains "Whenever this creature deals combat damage to a player, remove a shield counter from it. If you do, draw a card." (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.)

Streets of New Capenna Commander (Rare)
Galadhrim Brigade
Galadhrim Brigade 2Green (3)
Creature — Elf Soldier (2/2)

Squad 1Green (As an additional cost to cast this spell, you may pay 1Green any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Other Elves you control get +1/+1.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Galadriel, Gift-Giver
Galadriel, Gift-Giver 3GreenGreen (5)
Legendary Creature — Elf Noble (4/4)

Whenever Galadriel, Gift-Giver enters the battlefield or attacks, choose one —

• Put a +1/+1 counter on another target creature.

• Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

• Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

The Lord of the Rings: Tales of Middle Earth (Rare)
Galadriel, Light of Valinor
Galadriel, Light of Valinor 2GreenWhiteBlue (5)
Legendary Creature — Elf Noble (3/3)

Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —

• Add GreenGreenGreen.

• Put a +1/+1 counter on each creature you control.

• Scry 2, then draw a card.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Galadriel's Dismissal
Galadriel's Dismissal White (1)
Instant

Kicker 2White (You may pay an additional 2White as you cast this spell.)

Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Generous Plunderer
Generous Plunderer 1Red (2)
Creature — Human Rogue (2/2)

Menace

At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.

Whenever Generous Plunderer attacks, it deals damage to defending player equal to the number of artifacts they control.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Gitaxian Mindstinger
Gitaxian Mindstinger (0)
Creature — Phyrexian Rogue (3/3)

Deathtouch

Whenever Gitaxian Mindstinger deals combat damage to a player or battle, draw a card.

March of the Machine (Common)
Go-Shintai of Life's Origin
Go-Shintai of Life's Origin 3Green (4)
Legendary Enchantment Creature — Shrine (3/4)

WhiteBlueBlackRedGreen, Tap: Return target enchantment card from your graveyard to the battlefield.

Whenever Go-Shintai of Life's Origin or another nontoken Shrine enters the battlefield under your control, create a 1/1 colorless Shrine enchantment creature token.

Kamigawa: Neon Dynasty Commander (Mythic Rare)
Grazilaxx, Illithid Scholar
Grazilaxx, Illithid Scholar 1BlueBlue (3)
Legendary Creature — Horror (3/2)

Whenever a creature you control becomes blocked, you may return it to its owner's hand.

Whenever one or more creatures you control deal combat damage to a player, draw a card.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Adventures in the Forgotten Realms (Rare)
Herald of Slaanesh
Herald of Slaanesh 2Red (3)
Creature — Demon (2/2)

Locus of Slaanesh — Demon spells you cast cost 2 less to cast.

Other Demons you control have haste.

Warhammer 40,000 Commander (Uncommon)
Hinata, Dawn-Crowned
Hinata, Dawn-Crowned 1BlueRedWhite (4)
Legendary Creature — Kirin Spirit (4/4)

Flying, trample

Spells you cast cost 1 less to cast for each target.

Spells your opponents cast cost 1 more to cast for each target.

Kamigawa: Neon Dynasty (Rare)
Incarnation Technique
Incarnation Technique 4Black (5)
Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)

Mill five cards, then return a creature card from your graveyard to the battlefield.

Commander 2021 (Rare)
It That Betrays
It That Betrays 12 (12)
Creature — Eldrazi (11/11)

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.

Commander Masters (Rare)
Kagha, Shadow Archdruid
Kagha, Shadow Archdruid 2BlackGreen (4)
Legendary Creature — Elf Druid (1/4)

Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.)

Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Mists of Lórien
Mists of Lórien 2Blue (3)
Sorcery

Replicate Blue (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Return target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Moonlit Ambusher
Moonlit Ambusher (0)
Creature — Werewolf (6/3)

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Necrosavant
Necrosavant 3BlackBlackBlack (6)
Creature — Zombie Giant (5/5)

3BlackBlack, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate only during your upkeep.

Dominaria Remastered (Uncommon)
Oakshade Stalker
Oakshade Stalker 2Green (3)
Creature — Human Ranger Werewolf (3/3)

You may cast Oakshade Stalker as though it had flash if you pay 2 more to cast it.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Uncommon)
On the Job
On the Job 2WhiteWhite (4)
Instant

Creatures you control get +2/+1 until end of turn. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Radagast the Brown
Radagast the Brown 2GreenGreen (4)
Legendary Creature — Avatar Wizard (2/5)

Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Radiant Solar
Radiant Solar 5White (6)
Creature — Angel (3/6)

Flying, lifelink

Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.)

White, Discard Radiant Solar: Venture into the dungeon and you gain 3 life.

Adventures in the Forgotten Realms Commander (Rare)
Rally the Galadhrim
Rally the Galadhrim 2GreenBlue (4)
Sorcery

Create a token that's a copy of target creature you control.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Sap Vitality
Sap Vitality BlackBlack (2)
Instant

Sap Vitality deals 3 damage to target creature or planeswalker. Choose a creature card in your hand. It perpetually gets +3/+0.

Innistrad: Midnight Hunt Alchemy (Rare)
Saruman of Many Colors
Saruman of Many Colors 3WhiteBlueBlack (6)
Legendary Creature — Avatar Wizard (5/4)

Ward—Discard an enchantment, instant, or sorcery card.

Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Shire Scarecrow
Shire Scarecrow 2 (2)
Artifact Creature — Scarecrow (0/3)

Defender

1: Add one mana of any color. Activate only once each turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Silverback Elder
Silverback Elder 2GreenGreenGreen (5)
Creature — Ape Shaman (5/7)

Whenever you cast a creature spell, choose one —

• Destroy target artifact or enchantment.

• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

• You gain 4 life.

Dominaria United (Mythic Rare)
Smite the Deathless
Smite the Deathless 1Red (2)
Instant

Smite the Deathless deals 3 damage to target creature. That creature loses indestructible until end of turn. If that creature would die this turn, exile it instead.

The Lord of the Rings: Tales of Middle Earth (Common)
Sorcerer Class
Sorcerer Class BlueRed (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When Sorcerer Class enters the battlefield, draw two cards, then discard two cards.

BlueRed: Level 2

//Level_2//

Creatures you control have "Tap: Add Blue or Red. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."

3BlueRed: Level 3

//Level_3//

Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.

Adventures in the Forgotten Realms (Rare)
Soul Swindler
Soul Swindler 4Black (5)
Creature — Demon Employee (5/3)

As long as you've visited an Attraction this turn, Soul Swindler has indestructible. (Damage and effects that say "destroy" don't destroy it.)

When Soul Swindler enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Unfinity (Common)
Spinnerette, Arachnobat
Spinnerette, Arachnobat 3BlackGreen (5)
Legendary Creature — Spider Performer (2/4)

Reach

When Spinnerette, Arachnobat enters the battlefield, open an Attraction.

As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace.

Unfinity (Uncommon)
Storm King's Thunder
Storm King's Thunder Variable ColorlessRedRedRed (3)
Instant

When you next cast an instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Stronghold Arena
Stronghold Arena 1Black (2)
Enchantment

Kicker Green and/or White (You may pay an additional Green and/or White as you cast this spell.)

When Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked.

Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.

Dominaria United (Rare)
Sylvok Battle-Chair
Sylvok Battle-Chair 4GreenGreen (6)
Artifact — Equipment

For Mirrodin (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +4/+4 and has trample.

Equip 5GreenGreen

Phyrexia: All Will Be One (Uncommon)
The Master, Gallifrey's End
The Master, Gallifrey's End 2BlackRed (4)
Legendary Creature — Time Lord Rogue (4/3)

Make Them Pay — Whenever a nontoken artifact creature you control dies, you may exile it. If you do, choose an opponent with the most life among your opponents. That player faces a villainous choice — They lose 4 life, or you create a token that's a copy of that card.

Doctor Who Commander (Rare)
The Twelfth Doctor
The Twelfth Doctor 3BlueRed (5)
Legendary Creature — Time Lord Doctor (4/4)

The first spell you cast from anywhere other than your hand each turn has demonstrate. (When you cast that spell, you may copy it. If you do, choose an opponent to also copy it. A copy of a permanent spell becomes a token.)

Whenever you copy a spell, put a +1/+1 counter on The Twelfth Doctor.

Doctor Who Commander (Rare)
Tiller Engine
Tiller Engine 2 (2)
Artifact Creature — Construct (1/3)

Whenever a land enters the battlefield tapped and under your control, choose one —

• Untap that land.

• Tap target nonland permanent an opponent controls.

Dominaria United Commander (Rare)
Triumphant Adventurer
Triumphant Adventurer WhiteBlack (2)
Creature — Human Knight (1/1)

Deathtouch

As long as it's your turn, Triumphant Adventurer has first strike.

Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Rare)
Visions of Duplicity
Visions of Duplicity 2Blue (3)
Sorcery

Exchange control of two target creatures you don't control.

Flashback 8BlueBlue. This spell costs Variable Colorless less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt Commander (Rare)
Visions of Glory
Visions of Glory 4White (5)
Sorcery

Create a 1/1 white Human creature token for each creature you control.

Flashback 8WhiteWhite. This spell costs Variable Colorless less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt Commander (Rare)
Wedding Crasher
Wedding Crasher (0)
Creature — Werewolf (6/5)

Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Wolfkin Outcast
Wolfkin Outcast 5Green (6)
Creature — Human Werewolf (5/4)

This spell costs 2 less to cast if you control a Wolf or Werewolf.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Uncommon)
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