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"Alexandre Honoré" (20)

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Aegis of the Legion
Aegis of the Legion RedWhite (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has mentor. (Whenever it attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Whenever equipped creature mentors a creature, put a shield counter on that creature. (If that creature would be dealt damage or destroyed, remove a shield counter from it instead.)

Equip 3

Ravnica Clue Edition (Rare)
Aetherize
Aetherize 3Blue (4)
Instant

Return all attacking creatures to their owner's hand.

Magic: The Gathering Foundations (Uncommon)
Other Versions
The Lost Caverns of Ixalan Commander (Uncommon)
Ravnica Remastered (Uncommon)
Bloomburrow Commander (Uncommon)
Ancient Cellarspawn
Ancient Cellarspawn 1BlackBlack (3)
Enchantment Creature — Horror (3/3)

Each spell you cast that's a Demon, Horror, or Nightmare costs 1 less to cast.

Whenever you cast a spell, if the amount of mana spent to cast it was less than its mana value, target opponent loses life equal to the difference.

Duskmourn: House of Horror Commander (Rare)
Blade Sliver
Blade Sliver 2Red (3)
Creature — Sliver (2/2)

All Sliver creatures get +1/+0.

Commander Masters (Uncommon)
Brotherhood Ambushers
Brotherhood Ambushers 4Black (5)
Creature — Human Assassin (6/3)

Freerunning 3Black (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Assassin's Creed (Uncommon)
Circle of the Land Druid
Circle of the Land Druid 1Green (2)
Creature — Gnome Druid (1/1)

When Circle of the Land Druid enters, you may mill four cards. (You may put the top four cards of your library into your graveyard.)

Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Desert Warfare
Desert Warfare 3Green (4)
Enchantment

Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of your next end step.

At the beginning of combat on your turn, if you control five or more Deserts, create that many 1/1 red, green, and white Sand Warrior creature tokens. They gain haste.

Modern Horizons 3 Commander (Rare)
Firewake Sliver
Firewake Sliver 1RedGreen (3)
Creature — Sliver (1/1)

All Sliver creatures have haste.

All Slivers have "1, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."

Commander Masters (Uncommon)
Island
Island (0)
Basic Land — Island

Assassin's Creed (Land)
Jade Seedstones
Jade Seedstones 3Green (4)
Artifact

When Jade Seedstones enters, distribute three +1/+1 counters among one, two, or three target creatures you control.

Craft with creature 5GreenGreen (5GreenGreen, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Uncommon)
Jadeheart Attendant
Jadeheart Attendant (0)
Artifact Creature — Golem (7/7)

When Jadeheart Attendant enters, you gain life equal to the mana value of the exiled card used to craft it.

The Lost Caverns of Ixalan (Uncommon)
Keen-Eyed Raven
Keen-Eyed Raven 2White (3)
Creature — Bird (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Keen-Eyed Raven enters, put a +1/+1 counter on another target creature you control.

Assassin's Creed (Uncommon)
Monastery Raid
Monastery Raid 2Red (3)
Sorcery

Freerunning Variable ColorlessRed (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Exile the top two cards of your library. If this spell's freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.

Assassin's Creed (Uncommon)
Mossbeard Ancient
Mossbeard Ancient 5GreenGreen (7)
Creature — Treefolk (7/7)

Trample

When Mossbeard Ancient enters, you gain 5 life.

Dominaria United (Uncommon)
Renegade Demon
Renegade Demon 3BlackBlack (5)
Creature — Demon (5/3)

Jumpstart 2022 (Common)
Rest in Peace
Rest in Peace 1White (2)
Enchantment

When Rest in Peace enters, exile all graveyards.

If a card or token would be put into a graveyard from anywhere, exile it instead.

Ravnica Remastered (Rare)
Submerged Boneyard
Submerged Boneyard (0)
Land

Submerged Boneyard enters tapped.

Tap: Add Blue or Black.

Assassin's Creed (Uncommon)
Veteran's Powerblade
Veteran's Powerblade 3 (3)
Artifact — Equipment

Equipped creature gets +2/+0.

Equip Soldier White

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

The Brothers' War (Common)
Wanted Griffin
Wanted Griffin 3White (4)
Creature — Griffin (3/2)

Flying

When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Outlaws of Thunder Junction (Common)
Wrath of the Skies
Wrath of the Skies Variable ColorlessWhiteWhite (2)
Sorcery

You get X Energy (energy counters), then you may pay any amount of Energy. Destroy each artifact, creature, and enchantment with mana value less than or equal to the amount of Energy paid this way.

Modern Horizons 3 (Rare)
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