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All-Seeing Arbiter
All-Seeing Arbiter 4BlueBlue (6)
Creature — Avatar (5/4)

Flying

Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card.

Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.

Streets of New Capenna (Mythic Rare)
Atraxa, Grand Unifier
Atraxa, Grand Unifier 3GreenWhiteBlueBlack (7)
Legendary Creature — Phyrexian Angel (7/7)

Flying, vigilance, deathtouch, lifelink

When Atraxa, Grand Unifier enters the battlefield, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. <i>(Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)</i>

Phyrexia: All Will Be One (Mythic Rare)
Campus Renovation
Campus Renovation 3RedWhite (5)
Sorcery

Return up to one target artifact or enchantment card from your graveyard to the battlefield. Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

March of the Machine: The Aftermath (Uncommon)
Chaos Warp
Chaos Warp 2Red (3)
Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Strixhaven Mystical Archive (Mythic Rare)
Claim the Firstborn
Claim the Firstborn Red (1)
Sorcery

Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.

Strixhaven Mystical Archive (Uncommon)
Day of Judgment
Day of Judgment 2WhiteWhite (4)
Sorcery

Destroy all creatures.

Strixhaven Mystical Archive (Mythic Rare)
Demonic Tutor
Demonic Tutor 1Black (2)
Sorcery

Search your library for a card, put that card into your hand, then shuffle.

Strixhaven Mystical Archive (Mythic Rare)
Drana and Linvala
Drana and Linvala 1WhiteWhiteBlack (4)
Legendary Creature — Vampire Angel (3/4)

Flying, vigilance

Activated abilities of creatures your opponents control can't be activated.

Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.

March of the Machine (Rare)
Dreadwurm
Dreadwurm 4Black (5)
Creature — Wurm Horror (5/4)

<i>Landfall</i> — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. <i>(Damage and effects that say "destroy" don't destroy it.)</i>

Zendikar Rising (Common)
Fear of Death
Fear of Death 1Blue (2)
Enchantment — Aura

Enchant creature

When Fear of Death enters the battlefield, mill two cards. <i>(Put the top two cards of your library into your graveyard.)</i>

Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.

Innistrad: Crimson Vow (Common)
Fearless Fledgling
Fearless Fledgling 1White (2)
Creature — Griffin (1/1)

<i>Landfall</i> — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn.

Zendikar Rising (Uncommon)
Geistlight Snare
Geistlight Snare 2Blue (3)
Instant

This spell costs 1 less to cast if you control a Spirit. It also costs 1 less to cast if you control an enchantment.

Counter target spell unless its controller pays 3.

Innistrad: Crimson Vow (Uncommon)
Lightning Bolt
Lightning Bolt Red (1)
Instant

Lightning Bolt deals 3 damage to any target.

Strixhaven Mystical Archive (Rare)
Natural Order
Natural Order 2GreenGreen (4)
Sorcery

As an additional cost to cast this spell, sacrifice a green creature.

Search your library for a green creature card, put it onto the battlefield, then shuffle.

Strixhaven Mystical Archive (Mythic Rare)
Seal from Existence
Seal from Existence 1WhiteWhite (3)
Enchantment

Ward 3 <i>(Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)</i>

When Seal from Existence enters the battlefield, exile target nonland permanent an opponent controls until Seal from Existence leaves the battlefield.

March of the Machine (Uncommon)
Shadow of Mortality
Shadow of Mortality 13BlackBlack (15)
Creature — Avatar (7/7)

If your life total is less than your starting life total, this spell costs Variable Colorless less to cast, where X is the difference.

Streets of New Capenna (Rare)
Sheltering Boughs
Sheltering Boughs 2Green (3)
Enchantment — Aura

Enchant creature

When Sheltering Boughs enters the battlefield, draw a card.

Enchanted creature gets +1/+3.

Innistrad: Crimson Vow (Common)
Snakeskin Veil
Snakeskin Veil Green (1)
Instant

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn.

Strixhaven Mystical Archive (Uncommon)
Swindler's Scheme
Swindler's Scheme 2Blue (3)
Enchantment

Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost.

Streets of New Capenna Commander (Rare)
Topiary Stomper
Topiary Stomper 1GreenGreen (3)
Creature — Plant Dinosaur (4/4)

Vigilance

When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Topiary Stomper can't attack or block unless you control seven or more lands.

Streets of New Capenna (Rare)
Valorous Stance
Valorous Stance 1White (2)
Instant

Choose one —

• Target creature gains indestructible until end of turn. <i>(Damage and effects that say "destroy" don't destroy it.)</i>

• Destroy target creature with toughness 4 or greater.

Innistrad: Crimson Vow (Uncommon)
Whirlwind Denial
Whirlwind Denial 2Blue (3)
Instant

For each spell and ability your opponents control, counter it unless its controller pays 4.

Strixhaven Mystical Archive (Uncommon)
Wicked Slumber
Wicked Slumber 3Blue (4)
Instant

Convoke <i>(Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)</i>

Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them. <i>(If a permanent with a stun counter would become untapped, remove one from it instead.)</i>

March of the Machine (Uncommon)
Witness the Future
Witness the Future 2Blue (3)
Sorcery

Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.

Innistrad: Crimson Vow (Uncommon)
Zimone and Dina
Zimone and Dina BlackGreenBlue (3)
Legendary Creature — Human Dryad (3/4)

Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.

Tap, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.

March of the Machine (Mythic Rare)
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