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Acererak the Archlich
Acererak the Archlich 2Black (3)
Legendary Creature — Zombie Wizard (5/5)

When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.

Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature.

Adventures in the Forgotten Realms (Mythic Rare)
Ancient Silver Dragon
Ancient Silver Dragon 6BlueBlue (8)
Creature — Elder Dragon (8/8)

Flying

Whenever Ancient Silver Dragon deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Baffling Defenses
Baffling Defenses 1White (2)
Instant

Target creature's base power perpetually becomes 0.

Jumpstart: Historic Horizons (Common)
Basalt Ravager
Basalt Ravager 3Red (4)
Creature — Giant Wizard (4/2)

When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.

Kaldheim (Uncommon)
Blossom-Clad Werewolf
Blossom-Clad Werewolf (0)
Creature — Werewolf (3/4)

Tap: Add two mana of any one color.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Common)
Captain N'ghathrod
Captain N'ghathrod 3BlueBlack (5)
Legendary Creature — Horror Pirate (3/6)

Horrors you control have menace.

Whenever a Horror you control deals combat damage to a player, that player mills that many cards.

At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Clay Golem
Clay Golem 4 (4)
Artifact Creature — Golem (4/4)

6, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

Berserk — When Clay Golem becomes monstrous, destroy target permanent.

Adventures in the Forgotten Realms Commander (Uncommon)
Cleric of Life's Bond
Cleric of Life's Bond WhiteBlack (2)
Creature — Vampire Cleric (2/2)

Whenever another Cleric enters the battlefield under your control, you gain 1 life.

Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.

Zendikar Rising (Uncommon)
Combat Professor
Combat Professor 3White (4)
Creature — Bird Cleric (2/3)

Flying

At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn.

Strixhaven: School of Mages (Common)
Crushing Disappointment
Crushing Disappointment 3Black (4)
Instant

Each player loses 2 life. You draw two cards.

Strixhaven: School of Mages (Common)
Cyclone Summoner
Cyclone Summoner 5BlueBlue (7)
Creature — Giant Wizard (7/7)

When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.

Kaldheim (Rare)
Defend the Celestus
Defend the Celestus 2GreenGreen (4)
Instant

Distribute three +1/+1 counters among one, two, or three target creatures you control.

Innistrad: Midnight Hunt (Uncommon)
Dragonborn Champion
Dragonborn Champion 2RedGreen (4)
Creature — Dragon Warrior (5/3)

Trample

Whenever a source you control deals 5 or more damage to a player, draw a card.

Adventures in the Forgotten Realms Commander (Rare)
Dwarven Reinforcements
Dwarven Reinforcements 3Red (4)
Sorcery

Create two 2/1 red Dwarf Berserker creature tokens.

Foretell 1Red (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Fang Dragon
Fang Dragon 5RedRed (7)
Creature — Dragon (6/3)

Flying

Commander Legends: Battle for Baldur's Gate (Common)
Feed the Swarm
Feed the Swarm 1Black (2)
Sorcery

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Zendikar Rising (Common)
Commander 2021 (Common)
Innistrad: Midnight Hunt Commander (Common)
Innistrad: Crimson Vow Commander (Common)
Streets of New Capenna Commander (Common)
Fang Dragon (Forktail Sweep)
Fang Dragon (Forktail Sweep) 1Red (2)
Sorcery — Adventure

Forktail Sweep deals 1 damage to each creature you don't control. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Common)
Fortifying Draught
Fortifying Draught Green (1)
Instant

You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.

Strixhaven: School of Mages (Uncommon)
Frenzied Devils
Frenzied Devils 4Red (5)
Creature — Devil (3/3)

Haste

Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn.

Innistrad: Crimson Vow (Uncommon)
Hellkite Punisher
Hellkite Punisher 5RedRed (7)
Creature — Dragon (6/6)

Flying

Red: Hellkite Punisher gets +1/+0 until end of turn.

Core Set 2021 (Uncommon)
Icehide Troll
Icehide Troll 2Green (3)
Snow Creature — Troll Warrior (2/3)

SnowSnow: Icehide Troll gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. Snow can be paid with one mana from a snow source.)

Kaldheim (Common)
Infuse with Vitality
Infuse with Vitality BlackGreen (2)
Instant

Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."

You gain 2 life.

Strixhaven: School of Mages (Common)
Intrepid Outlander
Intrepid Outlander 1Green (2)
Creature — Orc Ranger (2/3)

Reach

Pack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Uncommon)
Joraga Visionary
Joraga Visionary 3Green (4)
Creature — Elf Wizard (3/2)

When Joraga Visionary enters the battlefield, draw a card.

Zendikar Rising (Common)
Kamber, the Plunderer
Kamber, the Plunderer 3Black (4)
Legendary Creature — Vampire Rogue (3/4)

Partner with Laurine, the Diversion (When this creature enters the battlefield, target player may put Laurine into their hand from their library, then shuffle.)

Lifelink

Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow Commander (Rare)
Lambholt Raconteur
Lambholt Raconteur 3Red (4)
Creature — Human Werewolf (2/4)

Whenever you cast a noncreature spell, Lambholt Raconteur deals 1 damage to each opponent.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Uncommon)
Lambholt Ravager
Lambholt Ravager (0)
Creature — Werewolf (4/4)

Whenever you cast a noncreature spell, Lambholt Ravager deals 2 damage to each opponent.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Laurine, the Diversion
Laurine, the Diversion 2Red (3)
Legendary Creature — Human Rogue (3/3)

Partner with Kamber, the Plunderer (When this creature enters the battlefield, target player may put Kamber into their hand from their library, then shuffle.)

First strike

2, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Innistrad: Crimson Vow Commander (Rare)
Momentum Rumbler
Momentum Rumbler 3Red (4)
Creature — Dinosaur (3/3)

Whenever Momentum Rumbler attacks, if it doesn't have first strike, put a first strike counter on it.

Whenever Momentum Rumbler attacks, if it has first strike, it gains double strike until end of turn.

Ikoria: Lair of Behemoths (Uncommon)
Plumb the Forbidden
Plumb the Forbidden 1Black (2)
Instant

As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way.

You draw a card and you lose 1 life.

Strixhaven: School of Mages (Uncommon)
Rampant Rejuvenator
Rampant Rejuvenator 3Green (4)
Creature — Plant Hydra (0/0)

Rampant Rejuvenator enters the battlefield with two +1/+1 counters on it.

When Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle.

Kamigawa: Neon Dynasty Commander (Rare)
Red Dragon
Red Dragon 4RedRed (6)
Creature — Dragon (4/4)

Flying

Fire Breath — When Red Dragon enters the battlefield, it deals 4 damage to each opponent.

Adventures in the Forgotten Realms (Uncommon)
Rooting Moloch
Rooting Moloch 4Red (5)
Creature — Lizard (4/4)

When Rooting Moloch enters the battlefield, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Runeforge Champion
Runeforge Champion 2White (3)
Creature — Dwarf Warrior (2/3)

When Runeforge Champion enters the battlefield, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle.

You may pay 1 rather than pay the mana cost for Rune spells you cast.

Kaldheim (Rare)
Sanguine Indulgence
Sanguine Indulgence 3Black (4)
Sorcery

This spell costs 3 less to cast if you've gained 3 or more life this turn.

Return up to two target creature cards from your graveyard to your hand.

Core Set 2021 (Common)
Scorch Rider
Scorch Rider 3Red (4)
Creature — Human Warrior (4/3)

Kicker 1Red (You may pay an additional 1Red as you cast this spell.)

When Scorch Rider enters the battlefield, if it was kicked, it gains haste until end of turn.

Zendikar Rising (Common)
Soulfire Eruption
Soulfire Eruption 6RedRedRed (9)
Sorcery

Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.

Commander Legends (Mythic Rare)
Spirit Summoning
Spirit Summoning 1Red or WhiteRed or White (3)
Sorcery — Lesson

Create a 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Common)
Stitched Assistant
Stitched Assistant 2Blue (3)
Creature — Zombie (3/2)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Innistrad: Crimson Vow (Common)
Terror of the Peaks
Terror of the Peaks 3RedRed (5)
Creature — Dragon (5/4)

Flying

Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.

Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature's power to any target.

Core Set 2021 (Mythic Rare)
Weaver of Blossoms
Weaver of Blossoms 2Green (3)
Creature — Human Werewolf (2/3)

Tap: Add one mana of any color.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Common)

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