|
Araba Mothrider
( 2)
Creature — Human Samurai
(1/1)
Flying Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
|
|
|
Aven Fateshaper
( 7)
Creature — Bird Wizard
(4/5)
Flying When Aven Fateshaper enters, look at the top four cards of your library, then put them back in any order. : Look at the top four cards of your library, then put them back in any order.
|
|
|
Blessed Wind
( 9)
Sorcery
Target player's life total becomes 20.
|
|
|
Blister Beetle
( 2)
Creature — Insect
(1/1)
When Blister Beetle enters, target creature gets -1/-1 until end of turn.
|
|
|
Blitz Hellion
( 5)
Creature — Hellion
(7/7)
Trample, haste At the beginning of the end step, Blitz Hellion's owner shuffles it into their library.
|
|
|
Bloodfire Infusion
( 3)
Enchantment — Aura
Enchant creature you control , Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.
|
|
|
Burning-Eye Zubera
( 4)
Creature — Zubera Spirit
(3/3)
When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to any target.
|
|
|
Canopy Crawler
( 4)
Creature — Beast
(2/2)
Amplify 1 <I>(As this creature enters, put a +1/+1 counter on it for each Beast card you reveal in your hand.)</I> : Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.
|
|
|
Chameleon Blur
( 4)
Instant
Prevent all damage that creatures would deal to players this turn.
|
|
|
Cinder Wall
( 1)
Creature — Wall
(3/3)
Defender When Cinder Wall blocks, destroy it at end of combat.
|
|
|
Circular Logic
( 3)
Instant
Counter target spell unless its controller pays for each card in your graveyard. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
|
|
Cryptic Annelid
( 4)
Creature — Worm Beast
(1/4)
When Cryptic Annelid enters, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom and the rest on top in any order.)
|
|
|
Cytospawn Shambler
( 7)
Creature — Elemental Mutant
(0/0)
Graft 6 (This creature enters with six +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) : Target creature with a +1/+1 counter on it gains trample until end of turn.
|
|
|
Dawn Elemental
( 4)
Creature — Elemental
(3/3)
Flying Prevent all damage that would be dealt to Dawn Elemental.
|
|
|
Night // Day (Day)
( 3)
Instant
Creatures target player controls get +1/+1 until end of turn.
|
|
|
Life // Death (Death)
( 2)
Sorcery
Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value.
|
|
|
Diabolic Vision
( 2)
Sorcery
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
|
|
|
Divine Intervention
( 8)
Enchantment
Divine Intervention enters with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from Divine Intervention. When you remove the last intervention counter from Divine Intervention, the game is a draw.
|
|
|
Dread Slag
( 5)
Creature — Horror
(9/9)
Trample Dread Slag gets -4/-4 for each card in your hand.
|
|
|
Elemental Augury
( 3)
Enchantment
: Look at the top three cards of target player's library, then put them back in any order.
|
|
|
Elephant Ambush
( 4)
Instant
Create a 3/3 green Elephant creature token. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
|
Epicenter
( 5)
Sorcery
Target player sacrifices a land of their choice. Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.
|
|
|
Farrel's Mantle
( 3)
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.
|
|
|
Faultgrinder
( 7)
Creature — Elemental
(4/4)
Trample When Faultgrinder enters, destroy target land. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
|
|
|
Ferocious Charge
( 3)
Instant
Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
|
|
|
Firewake Sliver
( 3)
Creature — Sliver
(1/1)
All Sliver creatures have haste. All Slivers have ", Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."
|
|
|
Flock of Rabid Sheep
( 2)
Sorcery
Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.
|
|
|
Fold into Æther (Fold into Aether)
( 4)
Instant
Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield.
|
|
|
Forest
( 0)
Basic Land — Forest
|
|
|
Hail of Arrows
( 1)
Instant
Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.
|
|
|
Hazy Homunculus
( 2)
Creature — Homunculus Illusion
(1/1)
Hazy Homunculus can't be blocked as long as defending player controls an untapped land.
|
|
|
Heartwood Storyteller
( 3)
Creature — Treefolk
(2/3)
Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.
|
|
|
Hoofprints of the Stag
( 2)
Kindred Enchantment — Elemental
Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag. , Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.
|
|
|
Hystrodon
( 5)
Creature — Beast
(3/4)
Trample Whenever Hystrodon deals combat damage to a player, you may draw a card. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|
Island
( 0)
Basic Land — Island
|
|
|
Kamahl's Summons
( 4)
Sorcery
Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way.
|
|
|
Karn, Legacy Reforged
( 5)
Legendary Artifact Creature — Golem
(*/*)
Karn, Legacy Reforged's power and toughness are each equal to the greatest mana value among artifacts you control. At the beginning of your upkeep, add for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.
|
|
|
Kashi-Tribe Reaver
( 4)
Creature — Snake Warrior
(3/2)
Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. : Regenerate Kashi-Tribe Reaver.
|
|
|
Kathari Remnant
( 4)
Creature — Bird Skeleton
(0/1)
Flying : Regenerate Kathari Remnant. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
|
|
|
Knowledge Vault
( 4)
Artifact
, : Exile the top card of your library face down. : Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand. When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard.
|
|
|
Life // Death (Life)
( 1)
Sorcery
All lands you control become 1/1 creatures until end of turn. They're still lands.
|
|
|
Life Chisel
( 4)
Artifact
Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate only during your upkeep.
|
|
|
Living Hive
( 8)
Creature — Elemental Insect
(6/6)
Trample Whenever Living Hive deals combat damage to a player, create that many 1/1 green Insect creature tokens.
|
|
|
Martyrs' Tomb
( 4)
Enchantment
Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.
|
|
|
Mistform Skyreaver
( 7)
Creature — Illusion
(6/6)
Flying : Mistform Skyreaver becomes the creature type of your choice until end of turn.
|
|
|
Mistform Ultimus
( 4)
Legendary Creature — Illusion
(3/3)
Mistform Ultimus is every creature type (even if this card isn't on the battlefield).
|
|
|
Momentary Blink
( 2)
Instant
Exile target creature you control, then return it to the battlefield under its owner's control. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
|
Morselhoarder
( 6)
Creature — Elemental
(6/4)
Morselhoarder enters with two -1/-1 counters on it. Remove a -1/-1 counter from Morselhoarder: Add one mana of any color.
|
|
|
Mortivore
( 4)
Creature — Lhurgoyf
(*/*)
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. : Regenerate Mortivore. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
|
|
|
Mycosynth Lattice
( 6)
Artifact
All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.
|
|
|
Nim Grotesque
( 7)
Creature — Zombie
(3/6)
Nim Grotesque gets +1/+0 for each artifact you control.
|
|
|
Ooze Garden
( 2)
Enchantment
, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery.
|
|
|
Opaline Bracers
( 4)
Artifact — Equipment
Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers. Equip (: Attach to target creature you control. Equip only as a sorcery.)
|
|
|
Overmaster
( 1)
Sorcery
The next instant or sorcery spell you cast this turn can't be countered. Draw a card.
|
|
|
Peer Through Depths
( 2)
Instant — Arcane
Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
|
|
|
Petals of Insight
( 5)
Sorcery — Arcane
Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.
|
|
|
Petrahydrox
( 4)
Creature — Weird
(3/3)
( can be paid with either or .) When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand.
|
|
|
Pious Kitsune
( 3)
Creature — Fox Cleric
(1/2)
At the beginning of your upkeep, put a devotion counter on Pious Kitsune. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on Pious Kitsune. , Remove a devotion counter from Pious Kitsune: You gain 1 life.
|
|
|
Pit Keeper
( 2)
Creature — Human Wizard
(2/1)
When Pit Keeper enters, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
|
|
|
Plains
( 0)
Basic Land — Plains
|
|
|
Quicksilver Behemoth
( 7)
Creature — Beast
(4/5)
Affinity for artifacts (This spell costs less to cast for each artifact you control.) When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
|
|
|
Seed the Land
( 4)
Enchantment
Whenever a land enters, its controller creates a 1/1 green Snake creature token.
|
|
|
Shimian Specter
( 4)
Creature — Specter
(2/2)
Flying Whenever Shimian Specter deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
|
|
|
Siege of Towers
( 2)
Sorcery
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target Mountain becomes a 3/1 creature. It's still a land.
|
|
|
Sift Through Sands
( 3)
Instant — Arcane
Draw two cards, then discard a card. If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle.
|
|
|
Smokebraider
( 2)
Creature — Elemental Shaman
(1/1)
: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
|
|
|
Soul Exchange
( 2)
Sorcery
As an additional cost to cast this spell, exile a creature you control. Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.
|
|
|
Spindrift Drake
( 1)
Creature — Drake
(2/1)
Flying At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay .
|
|
|
Sprout
( 1)
Instant
Create a 1/1 green Saproling creature token.
|
|
|
Squirrel Nest
( 3)
Enchantment — Aura
Enchant land Enchanted land has ": Create a 1/1 green Squirrel creature token."
|
|
|
Stag Beetle
( 5)
Creature — Insect
(0/0)
Stag Beetle enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
|
|
|
Stalking Vengeance
( 7)
Creature — Avatar
(5/5)
Haste Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
|
|
|
Steam Vines
( 3)
Enchantment — Aura
Enchant land When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of their choice.
|
|
|
Surging Æther (Surging Aether)
( 4)
Instant
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.) Return target permanent to its owner's hand.
|
|
|
Swamp
( 0)
Basic Land — Swamp
|
|
|
Tar Fiend
( 6)
Creature — Elemental
(4/4)
Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) When Tar Fiend enters, target player discards a card for each creature it devoured.
|
|
|
Thran Weaponry
( 4)
Artifact
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) You may choose not to untap Thran Weaponry during your untap step. , : All creatures get +2/+2 for as long as Thran Weaponry remains tapped.
|
|
|
Threads of Disloyalty
( 3)
Enchantment — Aura
Enchant creature with mana value 2 or less You control enchanted creature.
|
|
|
Thundercloud Elemental
( 7)
Creature — Elemental
(3/4)
Flying : Tap all creatures with toughness 2 or less. : All other creatures lose flying until end of turn.
|
|
|
Treetop Village
( 0)
Land
Treetop Village enters tapped. : Add . : Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
|
|
|
Utopia Mycon
( 1)
Creature — Fungus
(0/2)
At the beginning of your upkeep, put a spore counter on Utopia Mycon. Remove three spore counters from Utopia Mycon: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Add one mana of any color.
|
|
|
Vigean Hydropon
( 3)
Creature — Plant Mutant
(0/0)
Graft 5 (This creature enters with five +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) Vigean Hydropon can't attack or block.
|
|
|