|
Anurid Brushhopper
( 3)
Creature — Frog Beast
(3/4)
Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step.
|
|
|
Aquamoeba
( 2)
Creature — Elemental Beast
(1/3)
Discard a card: Switch Aquamoeba's power and toughness until end of turn.
|
|
|
Bend or Break
( 4)
Sorcery
Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
|
|
|
Berserk Murlodont
( 5)
Creature — Beast
(3/3)
Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
|
|
|
Blistering Firecat
( 4)
Creature — Elemental Cat
(7/1)
Trample, haste At the beginning of the end step, sacrifice Blistering Firecat. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|
Boomerang
( 2)
Instant
Return target permanent to its owner's hand.
|
|
|
Caldera Kavu
( 3)
Creature — Kavu
(2/2)
: Caldera Kavu gets +1/+1 until end of turn. : Caldera Kavu becomes the color of your choice until end of turn.
|
|
|
Clockwork Beetle
( 1)
Artifact Creature — Insect
(0/0)
Clockwork Beetle enters with two +1/+1 counters on it. Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.
|
|
|
Clockwork Condor
( 4)
Artifact Creature — Bird
(0/0)
Flying Clockwork Condor enters with three +1/+1 counters on it. Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.
|
|
|
Clockwork Dragon
( 7)
Artifact Creature — Dragon
(0/0)
Flying Clockwork Dragon enters with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. : Put a +1/+1 counter on Clockwork Dragon.
|
|
|
Clockwork Vorrac
( 5)
Artifact Creature — Boar Beast
(0/0)
Trample Clockwork Vorrac enters with four +1/+1 counters on it. Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. : Put a +1/+1 counter on Clockwork Vorrac.
|
|
|
Coffin Puppets
( 5)
Creature — Zombie
(3/3)
Sacrifice two lands: Return Coffin Puppets from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.
|
|
|
Crenellated Wall
( 4)
Artifact Creature — Wall
(0/4)
Defender (This creature can't attack.) : Target creature gets +0/+4 until end of turn.
|
|
|
Dampen Thought
( 2)
Instant — Arcane
Target player mills four cards. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
|
|
|
Dehydration
( 4)
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature doesn't untap during its controller's untap step.
|
|
|
Distorting Wake
( 3)
Sorcery
Return X target nonland permanents to their owners' hands.
|
|
|
Dralnu's Crusade
( 3)
Enchantment
All Goblins get +1/+1. All Goblins are black and are Zombies in addition to their other creature types.
|
|
|
Dual Nature
( 6)
Enchantment
Whenever a nontoken creature enters, its controller creates a token that's a copy of that creature. Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature.
|
|
|
Dwarven Bloodboiler
( 3)
Creature — Dwarf
(2/2)
Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
|
|
|
Explosive Growth
( 1)
Instant
Kicker (You may pay an additional as you cast this spell.) Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
|
|
|
Fallen Angel
( 5)
Creature — Angel
(3/3)
Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
|
|
|
Feral Deceiver
( 4)
Creature — Spirit
(3/2)
: Look at the top card of your library. : Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn.
|
|
|
Flame-Kin Zealot
( 4)
Creature — Elemental Berserker
(2/2)
When Flame-Kin Zealot enters, creatures you control get +1/+1 and gain haste until end of turn.
|
|
|
Flight
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has flying.
|
|
|
Fog
( 1)
Instant
Prevent all combat damage that would be dealt this turn.
|
|
|
Genju of the Cedars
( 1)
Enchantment — Aura
Enchant Forest : Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
|
|
|
Genju of the Falls
( 1)
Enchantment — Aura
Enchant Island : Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.
|
|
|
Giant Caterpillar
( 4)
Creature — Insect
(3/3)
, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
|
|
|
Goblin Brigand
( 2)
Creature — Goblin Warrior
(2/2)
Goblin Brigand attacks each combat if able.
|
|
|
Goblin Raider
( 2)
Creature — Goblin Warrior
(2/2)
Goblin Raider can't block.
|
|
|
Grid Monitor
( 4)
Artifact Creature — Construct
(4/6)
You can't cast creature spells.
|
|
|
Haunted Angel
( 3)
Creature — Angel
(3/3)
Flying When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.
|
|
|
Haunting Echoes
( 5)
Sorcery
Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
|
|
|
Hikari, Twilight Guardian
( 5)
Legendary Creature — Spirit
(4/4)
Flying Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.
|
|
|
Hired Muscle
( 3)
Creature — Human Warrior
(2/2)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle. At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it.
|
|
|
Hollow Dogs
( 5)
Creature — Phyrexian Zombie Dog
(3/3)
Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.
|
|
|
Hoodwink
( 2)
Instant
Return target artifact, enchantment, or land to its owner's hand.
|
|
|
Hydromorph Gull
( 5)
Creature — Elemental Bird
(3/3)
Flying , Sacrifice Hydromorph Gull: Counter target spell that targets a creature you control.
|
|
|
Implode
( 5)
Sorcery
Destroy target land. Draw a card.
|
|
|
Juggernaut
( 4)
Artifact Creature — Juggernaut
(5/3)
This creature attacks each combat if able. This creature can't be blocked by Walls.
|
|
|
Krosan Drover
( 4)
Creature — Elf
(2/2)
Creature spells you cast with mana value 6 or greater cost less to cast.
|
|
|
Laccolith Grunt
( 3)
Creature — Beast
(2/2)
Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn.
|
|
|
Lightning Dart
( 2)
Instant
Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
|
|
|
Metathran Zombie
( 2)
Creature — Metathran Zombie
(1/1)
: Regenerate Metathran Zombie.
|
|
|
Oathkeeper, Takeno's Daisho
( 3)
Legendary Artifact — Equipment
Equipped creature gets +3/+1. Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card. When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature. Equip
|
|
|
Part the Veil
( 4)
Instant — Arcane
Return all creatures you control to their owner's hand.
|
|
|
Phantom Nishoba
( 7)
Creature — Cat Beast Spirit
(0/0)
Trample Phantom Nishoba enters with seven +1/+1 counters on it. Whenever Phantom Nishoba deals damage, you gain that much life. If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.
|
|
|
Pulsating Illusion
( 5)
Creature — Illusion
(0/1)
Flying Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate only once each turn.
|
|
|
Ravenous Baloth
( 4)
Creature — Beast
(4/4)
Sacrifice a Beast: You gain 4 life.
|
|
|
Riptide Mangler
( 2)
Creature — Beast
(0/3)
: Change Riptide Mangler's base power to target creature's power. <I>(This effect lasts indefinitely.)</I>
|
|
|
Root-Kin Ally
( 6)
Creature — Elemental Warrior
(3/3)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.
|
|
|
Rust Elemental
( 4)
Artifact Creature — Elemental
(4/4)
Flying At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life.
|
|
|
Rustspore Ram
( 4)
Artifact Creature — Sheep
(1/3)
When Rustspore Ram enters, destroy target Equipment.
|
|
|
Scaled Hulk
( 6)
Creature — Spirit
(4/4)
Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn.
|
|
|
Hired Muscle (Scarmaker)
( 3)
Legendary Creature — Spirit
(4/4)
Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
|
|
|
Scourge of Numai
( 4)
Creature — Demon Spirit
(4/4)
At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.
|
|
|
Shambling Swarm
( 4)
Creature — Horror
(3/3)
When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.
|
|
|
Silt Crawler
( 3)
Creature — Beast
(3/3)
When Silt Crawler enters, tap all lands you control.
|
|
|
Sire of the Storm
( 6)
Creature — Spirit
(3/3)
Flying Whenever you cast a Spirit or Arcane spell, you may draw a card.
|
|
|
Soratami Seer
( 5)
Creature — Moonfolk Wizard
(2/3)
Flying , Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.
|
|
|
Soul Foundry
( 4)
Artifact
Imprint — When Soul Foundry enters, you may exile a creature card from your hand. , : Create a token that's a copy of the exiled card. X is the mana value of that card.
|
|
|
Springing Tiger
( 4)
Creature — Cat
(3/3)
Threshold — Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard.
|
|
|
Stitch Together
( 2)
Sorcery
Return target creature card from your graveyard to your hand. Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.
|
|
|
Stronghold Zeppelin
( 4)
Creature — Human
(3/3)
Flying Stronghold Zeppelin can block only creatures with flying.
|
|
|
Swamp
( 0)
Basic Land — Swamp
|
|
|
Swirl the Mists
( 4)
Enchantment
As Swirl the Mists enters, choose a color word. All instances of color words in the text of spells and permanents are changed to the chosen color word.
|
|
|
Sylvan Might
( 2)
Instant
Target creature gets +2/+2 and gains trample until end of turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
|
Tangle Golem
( 7)
Artifact Creature — Golem
(5/4)
Affinity for Forests (This spell costs less to cast for each Forest you control.)
|
|
|
Thought Nibbler
( 1)
Creature — Beast
(1/1)
Flying Your maximum hand size is reduced by two.
|
|
|
Tombfire
( 1)
Sorcery
Target player exiles all cards with flashback from their graveyard.
|
|
|
Veil of Secrecy
( 2)
Instant — Arcane
Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.) Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
|
|
|
Wipe Clean
( 2)
Instant
Exile target enchantment. Cycling (, Discard this card: Draw a card.)
|
|
|
Yawgmoth's Agenda
( 5)
Enchantment
You can't cast more than one spell each turn. You may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere, exile it instead.
|
|
|