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Alaundo the Seer
   ( 4)
Legendary Creature — Human Shaman
(3/5)
: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.
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Angel of Eternal Dawn
  ( 3)
Creature — — Angel
(2/4)
Flying When Angel of Eternal Dawn enters the battlefield, it becomes day. It can't become night. Your opponents can't cast spells with mana value greater than the number of turns they have begun.
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Anhelo, the Painter
   ( 3)
Legendary Creature — Vampire Assassin
(1/3)
Deathtouch The first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.)
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Arrogant Outlaw
  ( 3)
Creature — Vampire Noble
(3/2)
When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
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Ayesha Tanaka, Armorer
   ( 5)
Legendary Creature — Human Artificer
(2/4)
Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. Ayesha can't be blocked as long as defending player controls three or more artifacts.
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Cast into the Fire
  ( 2)
Instant
Choose one — • Cast into the Fire deals 1 damage to each of up to two target creatures. • Exile target artifact.
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Citystalker Connoisseur
  ( 4)
Creature — — Vampire
(3/3)
Deathtouch When Citystalker Connoisseur enters the battlefield, target opponent discards a card with the greatest mana value among cards in their hand. Create a Blood token.
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Commune with Spirits
 ( 1)
Sorcery
Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Falkenrath Forebear
  ( 3)
Creature — Vampire
(3/1)
Flying Falkenrath Forebear can't block. Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. , Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield.
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Family Reunion
  ( 2)
Instant
Choose one — • Creatures you control get +1/+1 until end of turn. • Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
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Gylwain, Casting Director
   ( 3)
Legendary Creature — Human Bard
(2/3)
Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one — • Create a Royal Role token attached to that creature. • Create a Sorcerer Role token attached to that creature. • Create a Monster Role token attached to that creature.
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Hauken's Insight
( 0)
Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled. Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.
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Ichor Drinker
 ( 1)
Creature — Phyrexian Vampire
(1/1)
Lifelink , Exile Ichor Drinker from your graveyard: Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and " : Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
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Join Forces
  ( 3)
Instant
Untap up to two target creatures. They each get +2/+2 until end of turn.
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Meria, Scholar of Antiquity
   ( 3)
Legendary Creature — Elf Artificer
(3/3)
Tap an untapped nontoken artifact you control: Add . Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
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Resistance Reunited
  ( 2)
Instant
Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn.
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River Song
   ( 3)
Legendary Creature — Human Time Lord Rogue
(2/2)
Meet in Reverse — You draw cards from the bottom of your library rather than the top. Spoilers — Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on River Song. Then River Song deals damage to that player equal to its power.
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Rowan's Grim Search
  ( 3)
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard. You draw two cards and you lose 2 life.
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Saheeli, Filigree Master
   ( 4)
Legendary Planeswalker — Saheeli
(3)
+1: Scry 1. You may tap an untapped artifact you control. If you do, draw a card. −2: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn. −4: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost less to cast."
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Slayer's Bounty
 ( 1)
Legendary Artifact — — Clue
When Slayer's Bounty enters the battlefield, look at the creature cards in target opponent's hand. Whenever you sacrifice Slayer's Bounty or another Clue, draft a card from Slayer's Bounty's spellbook. , Sacrifice Slayer's Bounty: Draw a card.
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Tamiyo's Safekeeping
 ( 1)
Instant
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life.(A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
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Tegan Jovanka
  ( 3)
Legendary Creature — Human
(2/2)
Brave Heart — Whenever you attack, target attacking historic creature gets +1/+1 and gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) Doctor's companion (You can have two commanders if the other is the Doctor.)
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The Eighth Doctor
   ( 6)
Legendary Creature — Time Lord Doctor
(4/4)
When The Eighth Doctor enters the battlefield, mill three cards. Once during each of your turns, you may play a historic land or cast a historic permanent spell from your graveyard. If you do, it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
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The Tenth Doctor
   ( 5)
Legendary Creature — Time Lord Doctor
(3/5)
Allons-y — Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend. Timey-Wimey — : Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it two more times.)
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