"Billy Christian" (13)

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Adventure Awaits
Adventure Awaits 1Green (2)

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.

Zendikar Rising (Common)
Arrogant Poet
Arrogant Poet 1Black (2)
Creature — Human Warlock (2/1)

Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn.

Strixhaven: School of Mages (Common)
Cultivate 2Green (3)

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Core Set 2021 (Rare)
Expel 2White (3)

Exile target tapped creature.

Strixhaven: School of Mages (Common)
Falconer Adept
Falconer Adept 3White (4)
Creature — Human Soldier (2/3)

Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.

Core Set 2021 (Uncommon)
Minion's Return
Minion's Return 2Black (3)
Enchantment — Aura


Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

Theros Beyond Death (Uncommon)
Negate 1Blue (2)

Counter target noncreature spell.

Zendikar Rising (Common)
Rampage of the Valkyries
Rampage of the Valkyries 3WhiteBlack (5)

When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance.

Whenever an Angel you control dies, each other player sacrifices a creature.

Kaldheim (Uncommon)
Tempted by the Oriq
Tempted by the Oriq 1BlueBlueBlue (4)

For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.

Strixhaven: School of Mages (Rare)
Terror of Mount Velus
Terror of Mount Velus 5RedRed (7)
Creature — Dragon (5/5)

Flying, double strike

When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn.

Theros Beyond Death (Rare)
Thundering Sparkmage
Thundering Sparkmage 3Red (4)
Creature — Human Wizard (2/2)

When Thundering Sparkmage enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Uncommon)
Vengeful Reaper
Vengeful Reaper 3Black (4)
Creature — Angel Cleric (2/3)

Flying, deathtouch, haste

Foretell 1Black (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Vortex Runner
Vortex Runner 2Blue (3)
Creature — Human Wizard (2/3)

As long as you control eight or more lands, Vortex Runner gets +1/+0 and can't be blocked.

Strixhaven: School of Mages (Common)