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Asinine Antics
Asinine Antics 2BlueBlue (4)
Sorcery

You may cast Asinine Antics as though it had flash if you pay 2 more to cast it.

For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

Wilds of Eldraine (Mythic Rare)
Brainstealer Dragon
Brainstealer Dragon 5BlackBlack (7)
Creature — Dragon Horror (6/6)

Flying

At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.

Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.

Commander Legends: Battle for Baldur's Gate (Rare)
Capricious Sliver
Capricious Sliver 3Red (4)
Creature — Sliver (3/3)

Sliver creatures you control have "Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn."

Commander Masters (Rare)
Caustic Bronco
Caustic Bronco 1Black (2)
Creature — Snake Horse Mount (2/2)

Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life.

Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Rare)
Cragsmasher Yeti
Cragsmasher Yeti 4RedRed (6)
Creature — Yeti (4/2)

Mountaincycling 2 (2, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)

Trample

March of the Machine (Common)
Hezrou (Demonic Stench)
Hezrou (Demonic Stench) Black (1)
Instant — Adventure

Each creature that blocked this turn gets -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Common)
Falcon Abomination
Falcon Abomination 2Blue (3)
Creature — Zombie Bird (2/2)

Flying

When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt (Common)
Froghemoth
Froghemoth 3GreenGreen (5)
Creature — Frog Horror (4/4)

Trample, haste

Whenever Froghemoth deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on Froghemoth for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.

Adventures in the Forgotten Realms (Rare)
Gila Courser
Gila Courser 2Red (3)
Creature — Lizard Mount (4/2)

Whenever Gila Courser attacks while saddled, exile the top card of your library. Until the end of your next turn, you may play that card.

Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Hezrou
Hezrou 5BlackBlack (7)
Creature — Frog Demon (6/6)

Whenever one or more creatures you control become blocked, each blocking creature gets -1/-1 until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Linebreaker Baloth
Linebreaker Baloth 3GreenGreen (5)
Creature — Beast (4/5)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Linebreaker Baloth can't be blocked by creatures with power 2 or less.

Dominaria United (Uncommon)
Nightdrinker Moroii
Nightdrinker Moroii 3Black (4)
Creature — Vampire (4/2)

Flying

When Nightdrinker Moroii enters the battlefield, you lose 3 life.

Disguise BlackBlack (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Uncommon)
Omarthis, Ghostfire Initiate
Omarthis, Ghostfire Initiate Variable ColorlessVariable Colorless (0)
Legendary Creature — Spirit Naga (0/0)

Omarthis, Ghostfire Initiate enters the battlefield with X +1/+1 counters on it.

Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis.

When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it.

Commander Masters (Mythic Rare)
Orochi Merge-Keeper
Orochi Merge-Keeper 1Green (2)
Creature — Snake Druid (1/1)

Tap: Add Green.

As long as Orochi Merge-Keeper is modified, it has "Tap: Add GreenGreen." (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Uncommon)
Riftburst Hellion
Riftburst Hellion 5RedGreen (7)
Creature — Hellion (6/7)

Reach

Disguise 4Red or GreenRed or Green (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Shivan Devastator
Shivan Devastator Variable ColorlessRed (1)
Creature — Dragon Hydra (0/0)

Flying, haste

Shivan Devastator enters the battlefield with X +1/+1 counters on it.

Dominaria United (Mythic Rare)
Slime Against Humanity
Slime Against Humanity 2Green (3)
Sorcery

Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity.

A deck can have any number of cards named Slime Against Humanity.

Murders at Karlov Manor (Common)
Spitebellows
Spitebellows 5Red (6)
Creature — Elemental (6/1)

When Spitebellows leaves the battlefield, it deals 6 damage to target creature.

Evoke 1RedRed (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Commander Masters (Common)
Stormchaser Drake
Stormchaser Drake 1Blue (2)
Creature — Drake (2/1)

Flying

Whenever Stormchaser Drake becomes the target of a spell you control, draw a card.

Innistrad: Crimson Vow (Uncommon)
Streetwise Negotiator
Streetwise Negotiator 1Green (2)
Creature — Cat Citizen (0/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

This creature assigns combat damage equal to its toughness rather than its power.

March of the Machine (Uncommon)
Sugar Rush
Sugar Rush 1Black (2)
Instant

Target creature gets +3/+0 until end of turn.

Draw a card.

Wilds of Eldraine (Common)
The Pride of Hull Clade
The Pride of Hull Clade 10Green (11)
Legendary Creature — Crocodile Elk Turtle (2/15)

This spell costs Variable Colorless less to cast, where X is the total toughness of creatures you control.

Defender

2BlueBlue: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.

Murders at Karlov Manor (Mythic Rare)
Twinshot Sniper
Twinshot Sniper 3Red (4)
Artifact Creature — Goblin Archer (2/3)

Reach

When Twinshot Sniper enters the battlefield, it deals 2 damage to any target.

Channel — 1Red, Discard Twinshot Sniper: It deals 2 damage to any target.

Kamigawa: Neon Dynasty (Uncommon)
Ulvenwald Behemoth
Ulvenwald Behemoth (0)
Creature — Beast Horror (8/8)

Trample, haste

Other creatures you control get +1/+1 and have trample and haste.

Innistrad: Crimson Vow (Rare)
Ulvenwald Oddity
Ulvenwald Oddity 2GreenGreen (4)
Creature — Beast (4/4)

Trample, haste

5GreenGreen: Transform Ulvenwald Oddity.

Innistrad: Crimson Vow (Rare)
Underdark Basilisk
Underdark Basilisk 1Green (2)
Creature — Basilisk (1/2)

Deathtouch

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Undersimplify
Undersimplify 1Blue (2)
Instant

Choose target spell. If it's a creature spell, it perpetually gets -2/-0. Counter that spell unless its controller pays 2.

Alchemy Horizons: Baldur's Gate (Common)
Vulpine Harvester
Vulpine Harvester 3White (4)
Creature — Phyrexian Fox (3/3)

Whenever one or more Phyrexians you control attack, return target artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power.

March of the Machine Commander (Rare)
Water Weird
Water Weird 3Blue (4)
Creature — — Elemental Weird (3/4)

Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.

Alchemy Horizons: Baldur's Gate (Common)
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