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"Campbell White" (30)

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Brushfire Elemental
Brushfire Elemental RedGreen (2)
Creature — Elemental (1/1)

Haste

Brushfire Elemental can't be blocked by creatures with power 2 or less.

Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.

Zendikar Rising (Uncommon)
Cinderclasm
Cinderclasm 1Red (2)
Instant

Kicker Red (You may pay an additional Red as you cast this spell.)

Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead.

Zendikar Rising (Uncommon)
Containment Breach
Containment Breach 2Green (3)
Sorcery — Lesson

Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Strixhaven: School of Mages (Uncommon)
Demon Bolt
Demon Bolt 2Red (3)
Instant

Demon Bolt deals 4 damage to target creature or planeswalker.

Foretell Red (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Detention Vortex
Detention Vortex White (1)
Enchantment — Aura

Enchant nonland permanent

Enchanted permanent can't attack or block, and its activated abilities can't be activated.

3: Destroy Detention Vortex. Only your opponents may activate this ability and only as a sorcery.

Strixhaven: School of Mages (Uncommon)
Devouring Tendrils
Devouring Tendrils 1Green (2)
Sorcery

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.

Strixhaven: School of Mages (Uncommon)
Disdainful Stroke
Disdainful Stroke 1Blue (2)
Instant

Counter target spell with mana value 4 or greater.

Kaldheim (Common)
Ichthyomorphosis
Ichthyomorphosis 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.

Theros Beyond Death (Common)
Immolating Gyre
Immolating Gyre 4RedRed (6)
Sorcery

Immolating Gyre deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard.

Jumpstart (Mythic Rare)
Into the Roil
Into the Roil 1Blue (2)
Instant

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Zendikar Rising (Common)
Invoke the Divine
Invoke the Divine 2White (3)
Instant

Destroy target artifact or enchantment. You gain 4 life.

Kaldheim (Common)
Living Tempest
Living Tempest 4Blue (5)
Creature — Elemental (3/3)

Flash

Flying

Zendikar Rising (Common)
Multiple Choice
Multiple Choice Variable ColorlessBlue (1)
Sorcery

If X is 1, scry 1, then draw a card.

If X is 2, you may choose a player. They return a creature they control to its owner's hand.

If X is 3, create a 4/4 blue and red Elemental creature token.

If X is 4 or more, do all of the above.

Strixhaven: School of Mages (Rare)
Nahiri's Lithoforming
Nahiri's Lithoforming Variable ColorlessRedRed (2)
Sorcery

Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.

Zendikar Rising (Rare)
Nimana Skitter-Sneak
Nimana Skitter-Sneak 3Black (4)
Creature — Human Rogue (3/4)

As long as an opponent has eight or more cards in their graveyard, Nimana Skitter-Sneak gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)

Zendikar Rising (Common)
Nissa's Zendikon
Nissa's Zendikon 3Green (4)
Enchantment — Aura

Enchant land

Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Zendikar Rising (Common)
Nullmage Shepherd
Nullmage Shepherd 3Green (4)
Creature — Elf Shaman (2/4)

Tap four untapped creatures you control: Destroy target artifact or enchantment.

Kaldheim Commander (Uncommon)
Obscuring Haze
Obscuring Haze 2Green (3)
Instant

If you control a commander, you may cast this spell without paying its mana cost.

Prevent all damage that would be dealt this turn by creatures your opponents control.

Ikoria Commander (Rare)
Radiant Scrollwielder
Radiant Scrollwielder 2RedWhite (4)
Creature — Dwarf Cleric (2/4)

Instant and sorcery spells you control have lifelink.

At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead.

Strixhaven: School of Mages (Rare)
Rambunctious Mutt
Rambunctious Mutt 3WhiteWhite (5)
Creature — Dog (3/4)

When Rambunctious Mutt enters the battlefield, destroy target artifact or enchantment an opponent controls.

Core Set 2021 (Common)
Reconstruct History
Reconstruct History 2RedWhite (4)
Sorcery

Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.

Exile Reconstruct History.

Strixhaven: School of Mages (Uncommon)
Reduce to Memory
Reduce to Memory 1WhiteWhite (3)
Sorcery — Lesson

Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Uncommon)
Roil Eruption
Roil Eruption 1Red (2)
Sorcery

Kicker 5 (You may pay an additional 5 as you cast this spell.)

Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead.

Zendikar Rising (Common)
Roiling Vortex
Roiling Vortex 1Red (2)
Enchantment

At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them.

Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player.

Red: Your opponents can't gain life this turn.

Zendikar Rising (Rare)
Rousing Read
Rousing Read 2Blue (3)
Enchantment — Aura

Enchant creature

When Rousing Read enters the battlefield, draw two cards, then discard a card.

Enchanted creature gets +1/+1 and has flying.

Core Set 2021 (Common)
Thrilling Discovery
Thrilling Discovery RedWhite (2)
Sorcery

You gain 2 life. Then you may discard two cards. If you do, draw three cards.

Strixhaven: School of Mages (Common)
Thundering Rebuke
Thundering Rebuke 1Red (2)
Sorcery

Thundering Rebuke deals 4 damage to target creature or planeswalker.

Zendikar Rising (Uncommon)
Twinblade Assassins
Twinblade Assassins 3BlackGreen (5)
Creature — Elf Assassin (5/4)

At the beginning of your end step, if a creature died this turn, draw a card.

Kaldheim Commander (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Valakut Awakening
Valakut Awakening 2Red (3)
Instant

Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

Zendikar Rising (Rare)
Valakut Stoneforge
Valakut Stoneforge (0)
Land

Valakut Stoneforge enters the battlefield tapped.

Tap: Add Red.

Zendikar Rising (Rare)