"Chris Cold" (20)

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Baleful Mastery
Baleful Mastery 3Black (4)

You may pay 1Black rather than pay this spell's mana cost.

If the 1Black cost was paid, an opponent draws a card.

Exile target creature or planeswalker.

Strixhaven: School of Mages (Rare)
Curse of Conformity
Curse of Conformity 4White (5)
Enchantment — Aura Curse

Enchant player

Nonlegendary creatures enchanted player controls have base power and toughness 3/3 and lose all creature types.

Innistrad: Midnight Hunt Commander (Rare)
Daemogoth Titan
Daemogoth Titan Black or GreenBlack or GreenBlack or GreenBlack or Green (4)
Creature — Demon (11/10)

Whenever Daemogoth Titan attacks or blocks, sacrifice a creature.

Strixhaven: School of Mages (Rare)
Eliminate 1Black (2)

Destroy target creature or planeswalker with mana value 3 or less.

Core Set 2021 (Uncommon)
Gloom Sower
Gloom Sower 5BlackBlack (7)
Creature — Horror (8/6)

Whenever Gloom Sower becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life.

Core Set 2021 (Common)
Hidetsugu Consumes All
Hidetsugu Consumes All 1BlackRed (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Destroy each nonland permanent with mana value 1 or less.

II — Exile all graveyards.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Mythic Rare)
Icebreaker Kraken
Icebreaker Kraken 10BlueBlue (12)
Snow Creature — Kraken (8/8)

This spell costs 1 less to cast for each snow land you control.

When Icebreaker Kraken enters the battlefield, artifacts and creatures target opponent controls don't untap during that player's next untap step.

Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand.

Kaldheim (Rare)
Jarl of the Forsaken
Jarl of the Forsaken 3Black (4)
Creature — Zombie Cleric (3/2)


When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.

Foretell 1Black (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Lantern of the Lost
Lantern of the Lost 1 (1)

When Lantern of the Lost enters the battlefield, exile target card from a graveyard.

1, Tap, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card.

Innistrad: Crimson Vow (Uncommon)
Otherworldly Gaze
Otherworldly Gaze Blue (1)

Look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Flashback 1Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Common)
Revenant 4Black (5)
Creature — Spirit (*/*)


Revenant's power and toughness are each equal to the number of creature cards in your graveyard.

Commander Legends (Uncommon)
Revenge of the Drowned
Revenge of the Drowned 3Blue (4)

Target creature's owner puts it on the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt (Common)
Shattered Ego
Shattered Ego Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-0.

3BlueBlue: Put enchanted creature into its owner's library third from the top.

Modern Horizons 2 (Common)
Teleportation Circle
Teleportation Circle 3White (4)

At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.

Adventures in the Forgotten Realms (Rare)
Tempered in Solitude
Tempered in Solitude 1Red (2)

Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.

Kamigawa: Neon Dynasty (Uncommon)
Tomb Tyrant
Tomb Tyrant 3Black (4)
Creature — Zombie Noble (3/3)

Other Zombies you control get +1/+1.

2Black, Tap, Sacrifice a creature: Return a Zombie creature card at random from your graveyard to the battlefield. Activate only during your turn and only if there are at least three Zombie creature cards in your graveyard.

Innistrad: Midnight Hunt Commander (Rare)
Vampires' Vengeance
Vampires' Vengeance 2Red (3)

Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Uncommon)
Vessel of the All-Consuming
Vessel of the All-Consuming (0)
Enchantment Creature — Ogre Shaman (3/3)


Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it.

Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.

Kamigawa: Neon Dynasty (Mythic Rare)
Vile Entomber
Vile Entomber 2BlackBlack (4)
Creature — Zombie Warlock (2/2)


When Vile Entomber enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle.

Modern Horizons 2 (Uncommon)
Wake to Slaughter
Wake to Slaughter 3BlackRed (5)

Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.

Flashback 4BlackRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)

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