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"Christopher Rush" (119)

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Abbey Gargoyles
Abbey Gargoyles 2WhiteWhiteWhite (5)
Creature — Gargoyle (3/4)

Flying, protection from red

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Homelands (Uncommon)
All Hallow's Eve
All Hallow's Eve 2BlackBlack (4)
Sorcery

Exile All Hallow's Eve with two scream counters on it.

At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Apprentice Sorcerer
Apprentice Sorcerer 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.

Portal Second Age (Uncommon)
Archangel
Archangel 5WhiteWhite (7)
Creature — Angel (5/5)

Flying, vigilance

Visions (Rare)
Artifact Possession
Artifact Possession 2Black (3)
Enchantment — Aura

Enchant artifact

Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without Tap in its activation cost, Artifact Possession deals 2 damage to that artifact's controller.

Antiquities (Common)
Basal Thrull
Basal Thrull BlackBlack (2)
Creature — Thrull (1/2)

Tap, Sacrifice Basal Thrull: Add BlackBlack.

Fallen Empires (Common)
Black Lotus
Black Lotus 0 (0)
Artifact

Tap, Sacrifice Black Lotus: Add three mana of any one color.

Unlimited Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Blacker Lotus
Blacker Lotus 0 (0)
Artifact

Tap: Tear Blacker Lotus into pieces. Add four mana of any one color. Remove the pieces from the game.

Unglued (Rare)
Blood of the Martyr
Blood of the Martyr WhiteWhiteWhite (3)
Instant

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

Chronicles (Uncommon)
Other Versions
The Dark (Uncommon)
Bog Imp
Bog Imp 1Black (2)
Creature — Imp (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Portal (Common)
Other Versions
Classic Sixth Edition (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Bone Flute
Bone Flute 3 (3)
Artifact

2, Tap: All creatures get -1/-0 until end of turn.

Masters Edition III (Common)
Other Versions
The Dark (Uncommon)
Booster Tutor
Booster Tutor Black (1)
Instant

Open a sealed Magic booster pack, reveal the cards, and put one of them into your hand. (Remove that card from your deck before beginning a new game.)

Unhinged (Uncommon)
Brainstorm
Brainstorm Blue (1)
Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Beatdown Box Set (Common)
Brass Man
Brass Man 1 (1)
Artifact Creature — Construct (1/3)

Brass Man doesn't untap during your untap step.

At the beginning of your upkeep, you may pay 1. If you do, untap Brass Man.

Masters Edition IV (Common)
Other Versions
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Arabian Nights (Uncommon)
Canopy Spider
Canopy Spider 1Green (2)
Creature — Spider (1/3)

Reach (This creature can block creatures with flying.)

Core Set 2020 (Common)
Other Versions
Eighth Edition (Common)
Tempest (Common)
Tenth Edition (Common)
Tempest Remastered (Common)
Battlebond (Common)
Chicken Egg
Chicken Egg 1Red (2)
Creature — Egg (0/1)

At the beginning of your upkeep, roll a six-sided die. If you roll a 6, sacrifice Chicken Egg and create a 4/4 red Giant Bird creature token.

Unglued (Common)
Chronatog
Chronatog 1Blue (2)
Creature — Atog (1/2)

0: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn.

Visions (Rare)
Chronatog Totem
Chronatog Totem 3 (3)
Artifact

Tap: Add Blue.

1Blue: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.

0: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if Chronatog Totem is a creature.

Time Spiral (Uncommon)
Circle of Protection: Black
Circle of Protection: Black 1White (2)
Enchantment

1: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Ninth Edition (Uncommon)
Circle of Protection: Red
Circle of Protection: Red 1White (2)
Enchantment

1: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Ninth Edition (Uncommon)
Coal Golem
Coal Golem 5 (5)
Artifact Creature — Golem (3/3)

3, Sacrifice Coal Golem: Add RedRedRed.

Masters Edition III (Common)
Other Versions
The Dark (Uncommon)
Collector Protector
Collector Protector 3WhiteWhite (5)
Creature — Human Gamer (2/5)

White, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn.

Unhinged (Rare)
Craw Giant
Craw Giant 3GreenGreenGreenGreen (7)
Creature — Giant (6/4)

Trample

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Chronicles (Uncommon)
Other Versions
Legends (Uncommon)
Time Spiral "Timeshifted" (Special)
Crookshank Kobolds
Crookshank Kobolds 0 (0)
Creature — Kobold (0/1)

Masters Edition (Common)
Other Versions
Legends (Common)
Dark Heart of the Wood
Dark Heart of the Wood BlackGreen (2)
Enchantment

Sacrifice a Forest: You gain 3 life.

The Dark (Common)
Demystify
Demystify White (1)
Instant

Destroy target enchantment.

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Onslaught (Common)
Descendant of Kiyomaro
Descendant of Kiyomaro 1WhiteWhite (3)
Creature — Human Soldier (2/3)

As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."

Saviors of Kamigawa (Uncommon)
Desert Nomads
Desert Nomads 2Red (3)
Creature — Human Nomad (2/2)

Desertwalk

Prevent all damage that would be dealt to Desert Nomads by Deserts.

Arabian Nights (Common)
Dread Reaper
Dread Reaper 3BlackBlackBlack (6)
Creature — Horror (6/5)

Flying

When Dread Reaper enters, you lose 5 life.

Masters Edition IV (Rare)
Other Versions
Starter 1999 (Rare)
Portal (Rare)
Elvish Pioneer
Elvish Pioneer Green (1)
Creature — Elf Druid (1/1)

When Elvish Pioneer enters, you may put a basic land card from your hand onto the battlefield tapped.

Onslaught (Common)
Elvish Scout
Elvish Scout Green (1)
Creature — Elf Scout (1/1)

Green, Tap: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

Fallen Empires (Common)
Eron the Relentless
Eron the Relentless 3RedRed (5)
Legendary Creature — Human Rogue (5/2)

Haste

RedRedRed: Regenerate Eron the Relentless.

Time Spiral "Timeshifted" (Special)
Other Versions
Homelands (Uncommon)
Field of Reality
Field of Reality 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by Spirits.

1Blue: Return Field of Reality to its owner's hand.

Champions of Kamigawa (Common)
Fire Drake
Fire Drake 1RedRed (3)
Creature — Drake (1/2)

Flying

Red: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.

Masters Edition III (Common)
Other Versions
Fifth Edition (Uncommon)
The Dark (Uncommon)
Chronicles (Uncommon)
Flying Men
Flying Men Blue (1)
Creature — Human (1/1)

Flying

Time Spiral "Timeshifted" (Special)
Other Versions
Arabian Nights (Common)
Forbidden Lore
Forbidden Lore 2Green (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gets +2/+1 until end of turn."

Masters Edition II (Uncommon)
Other Versions
Ice Age (Rare)
Forbidden Ritual
Forbidden Ritual 2BlackBlack (4)
Sorcery

Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent of their choice or discards a card. You may repeat this process any number of times.

Visions (Rare)
Forest
Forest (0)
Basic Land — Forest

Masters Edition (Land)
Other Versions
Limited Edition Alpha (Land)
Limited Edition Beta (Land)
Unlimited Edition (Land)
Revised Edition (Land)
Fourth Edition (Land)
Fyndhorn Elder
Fyndhorn Elder 2Green (3)
Creature — Elf Druid (1/1)

Tap: Add GreenGreen.

Ice Age (Uncommon)
Gauntlet of Might
Gauntlet of Might 4 (4)
Artifact

Red creatures get +1/+1.

Whenever a Mountain is tapped for mana, its controller adds an additional Red.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Goblin Berserker
Goblin Berserker 3Red (4)
Creature — Goblin Berserker (2/2)

First strike, haste

Urza's Destiny (Uncommon)
Goblin Grenade
Goblin Grenade Red (1)
Sorcery

As an additional cost to cast this spell, sacrifice a Goblin.

Goblin Grenade deals 5 damage to any target.

Fallen Empires (Common)
Goblin Rimerunner
Goblin Rimerunner 2Red (3)
Snow Creature — Goblin Warrior (2/2)

Tap: Target creature can't block this turn.

Snow: Goblin Rimerunner gains haste until end of turn. (Snow can be paid with one mana from a snow source.)

Coldsnap (Common)
Granite Gargoyle
Granite Gargoyle 2Red (3)
Creature — Gargoyle (2/2)

Flying

Red: Granite Gargoyle gets +0/+1 until end of turn.

Masters Edition (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Green Mana Battery
Green Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Green Mana Battery.

Tap, Remove any number of charge counters from Green Mana Battery: Add Green, then add an additional Green for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Heed the Mists
Heed the Mists 3BlueBlue (5)
Sorcery — Arcane

Mill a card, then draw cards equal to the milled card's mana value.

Betrayers of Kamigawa (Uncommon)
Hell Swarm
Hell Swarm Black (1)
Instant

All creatures get -1/-0 until end of turn.

Legends (Common)
Icatian Infantry
Icatian Infantry White (1)
Creature — Human Soldier (1/1)

1: Icatian Infantry gains first strike until end of turn.

1: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fallen Empires (Common)
Ihsan's Shade
Ihsan's Shade 3BlackBlackBlack (6)
Legendary Creature — Shade Knight (5/5)

Protection from white

Masters Edition II (Rare)
Other Versions
Homelands (Uncommon)
Imaginary Pet
Imaginary Pet 1Blue (2)
Creature — Illusion (4/4)

At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.

Ninth Edition (Rare)
Imprison
Imprison Black (1)
Enchantment — Aura

Enchant creature

Whenever a player activates an ability of enchanted creature with Tap in its activation cost that isn't a mana ability, you may pay 1. If you do, counter that ability. If you don't, destroy Imprison.

Whenever enchanted creature attacks or blocks, you may pay 1. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.

Legends (Rare)
Indomitable Will
Indomitable Will 1White (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +1/+2.

Champions of Kamigawa (Common)
Infantry Veteran
Infantry Veteran White (1)
Creature — Human Soldier (1/1)

Tap: Target attacking creature gets +1/+1 until end of turn.

Duel Decks: Elspeth vs. Tezzeret (Common)
Other Versions
Classic Sixth Edition (Common)
Ninth Edition (Common)
Visions (Common)
Battle Royale Box Set (Common)
Magic 2011 (Common)
Ishi-Ishi, Akki Crackshot
Ishi-Ishi, Akki Crackshot 1Red (2)
Legendary Creature — Goblin Warrior (1/1)

Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player.

Betrayers of Kamigawa (Rare)
Joiner Adept
Joiner Adept 1Green (2)
Creature — Elf Druid (2/1)

Lands you control have "Tap: Add one mana of any color."

Fifth Dawn (Rare)
Jovial Evil
Jovial Evil 2Black (3)
Sorcery

Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.

Legends (Rare)
Junún Efreet
Junún Efreet 1BlackBlack (3)
Creature — Efreet (3/3)

Flying

At the beginning of your upkeep, sacrifice Junún Efreet unless you pay BlackBlack.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Arabian Nights (Rare)
Knights of Thorn
Knights of Thorn 3White (4)
Creature — Human Knight (2/2)

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition (Common)
Other Versions
The Dark (Rare)
Kormus Bell
Kormus Bell 4 (4)
Artifact

All Swamps are 1/1 black creatures that are still lands.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Krovikan Horror
Krovikan Horror 3Black (4)
Creature — Horror Spirit (2/2)

At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand.

1, Sacrifice a creature: Krovikan Horror deals 1 damage to any target.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Lightning Bolt
Lightning Bolt Red (1)
Instant

Lightning Bolt deals 3 damage to any target.

Masters Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Beatdown Box Set (Common)
Lim-Dûl's Paladin
Lim-Dûl's Paladin 2BlackRed (4)
Creature — Human Knight (0/3)

Trample

At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card.

Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn.

Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.

Alliances (Uncommon)
Lotus Bloom
Lotus Bloom (0)
Artifact

Suspend 3—0 (Rather than cast this card from your hand, pay 0 and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Tap, Sacrifice Lotus Bloom: Add three mana of any one color.

Time Spiral Remastered (Rare)
Malachite Talisman
Malachite Talisman 2 (2)
Artifact

Whenever a player casts a green spell, you may pay 3. If you do, untap target permanent.

Ice Age (Uncommon)
Mana Flare
Mana Flare 2Red (3)
Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Masters Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Mana Leak
Mana Leak 1Blue (2)
Instant

Counter target spell unless its controller pays 3.

Tempest Remastered (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Battle Royale Box Set (Common)
Manabarbs
Manabarbs 3Red (4)
Enchantment

Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.

Classic Sixth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Metamorphosis
Metamorphosis Green (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.

Chronicles (Common)
Other Versions
Arabian Nights (Common)
Moonring Mirror
Moonring Mirror 5 (5)
Artifact

Whenever you draw a card, exile the top card of your library face down.

At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand.

Champions of Kamigawa (Rare)
Muse Vessel
Muse Vessel 4 (4)
Artifact

3, Tap: Target player exiles a card from their hand. Activate only as a sorcery.

1: Choose a card exiled with Muse Vessel. You may play that card this turn.

Dissension (Rare)
Myr Quadropod
Myr Quadropod 4 (4)
Artifact Creature — Myr (1/4)

3: Switch Myr Quadropod's power and toughness until end of turn.

Fifth Dawn (Common)
Mystic Restraints
Mystic Restraints 2BlueBlue (4)
Enchantment — Aura

Flash

Enchant creature

When Mystic Restraints enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Champions of Kamigawa (Common)
Nafs Asp
Nafs Asp Green (1)
Creature — Snake (1/1)

Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay 1 before that draw step.

Arabian Nights (Common)
Other Versions
Fourth Edition (Common)
Necrite
Necrite 1BlackBlack (3)
Creature — Thrull (2/2)

Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.

Fallen Empires (Common)
Nether Shadow
Nether Shadow BlackBlack (2)
Creature — Spirit (1/1)

Haste

At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.

Masters Edition (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Netherborn Phalanx
Netherborn Phalanx 5Black (6)
Creature — Horror (2/4)

When Netherborn Phalanx enters, each opponent loses 1 life for each creature they control.

Transmute 1BlackBlack (1BlackBlack, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then then shuffle. Transmute only as a sorcery.)

Guild Kit: Dimir (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Niall Silvain
Niall Silvain GreenGreenGreen (3)
Creature — Ouphe (2/2)

GreenGreenGreenGreen, Tap: Regenerate target creature.

The Dark (Rare)
No-Dachi
No-Dachi 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0 and has first strike.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Champions of Kamigawa (Uncommon)
Opal Guardian
Opal Guardian WhiteWhiteWhite (3)
Enchantment

When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.

Time Spiral (Rare)
Order of the Ebon Hand
Order of the Ebon Hand BlackBlack (2)
Creature — Cleric Knight (2/1)

Protection from white

Black: Order of the Ebon Hand gains first strike until end of turn.

BlackBlack: Order of the Ebon Hand gets +1/+0 until end of turn.

Fallen Empires (Common)
Overgrowth
Overgrowth 2Green (3)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional GreenGreen.

Ninth Edition (Common)
Plains
Plains (0)
Basic Land — Plains

Unglued (Common)
Other Versions
Ice Age (Land)
Powerleech
Powerleech GreenGreen (2)
Enchantment

Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without Tap in its activation cost, you gain 1 life.

Antiquities (Uncommon)
Prophecy
Prophecy White (1)
Sorcery

Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles.

Draw a card at the beginning of the next turn's upkeep.

Homelands (Common)
Radjan Spirit
Radjan Spirit 3Green (4)
Creature — Spirit (3/2)

Tap: Target creature loses flying until end of turn.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Legends (Uncommon)
Rakalite
Rakalite 6 (6)
Artifact

2: Prevent the next 1 damage that would be dealt to any target this turn. Return Rakalite to its owner's hand at the beginning of the next end step.

Masters Edition IV (Rare)
Other Versions
Antiquities (Uncommon)
Chronicles (Rare)
Rakdos Ickspitter
Rakdos Ickspitter 1BlackRed (3)
Creature — Thrull (1/1)

Tap: Rakdos Ickspitter deals 1 damage to target creature and that creature's controller loses 1 life.

Dissension (Common)
Rashka the Slayer
Rashka the Slayer 3WhiteWhite (5)
Legendary Creature — Human Archer (3/3)

Reach (This creature can block creatures with flying.)

Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.

Homelands (Uncommon)
Rathi Dragon
Rathi Dragon 2RedRed (4)
Creature — Dragon (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Rathi Dragon enters, sacrifice it unless you sacrifice two Mountains.

Tempest Remastered (Rare)
Other Versions
Ninth Edition (Rare)
Tempest (Rare)
Relic Bind
Relic Bind 2Blue (3)
Enchantment — Aura

Enchant artifact an opponent controls

Whenever enchanted artifact becomes tapped, choose one —

• Relic Bind deals 1 damage to target player or planeswalker.

• Target player gains 1 life.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Reroute
Reroute 1Red (2)
Instant

Change the target of target activated ability with a single target. (Mana abilities can't be targeted.)

Draw a card.

Ravnica: City of Guilds (Uncommon)
Rod of Ruin
Rod of Ruin 4 (4)
Artifact

3, Tap: Rod of Ruin deals 1 damage to any target.

Starter 2000 (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Rukh Egg
Rukh Egg 3Red (4)
Creature — Bird Egg (0/3)

When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.

Arabian Nights (Common)
Runesword
Runesword 6 (6)
Artifact

3, Tap: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.

Chronicles (Common)
Other Versions
The Dark (Uncommon)
Safe Haven
Safe Haven (0)
Land

2, Tap: Exile target creature you control.

At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.

Chronicles (Rare)
Other Versions
The Dark (Rare)
Time Spiral "Timeshifted" (Special)
Seraph
Seraph 6White (7)
Creature — Angel (4/4)

Flying

Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.

Masters Edition (Rare)
Other Versions
Ice Age (Rare)
Snapping Drake
Snapping Drake 3Blue (4)
Creature — Drake (3/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Portal (Common)
Other Versions
Starter 1999 (Common)
Beatdown Box Set (Common)
Snow-Covered Plains
Snow-Covered Plains (0)
Basic Snow Land — Plains

Masters Edition II (Land)
Other Versions
Ice Age (Land)
Sol Grail
Sol Grail 3 (3)
Artifact

As Sol Grail enters, choose a color.

Tap: Add one mana of the chosen color.

Masters Edition III (Common)
Other Versions
Alliances (Uncommon)
Soldevi Adnate
Soldevi Adnate 1Black (2)
Creature — Human Cleric (1/2)

Tap, Sacrifice a black or artifact creature: Add an amount of Black equal to the sacrificed creature's mana value.

Alliances (Common)
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