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Aetherflux Reservoir
 ( 4)
Artifact
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. Pay 50 life: This artifact deals 50 damage to any target.
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Armored Transport
 ( 3)
Artifact Creature — Construct
(2/1)
Prevent all combat damage that would be dealt to this creature by creatures blocking it.
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Beckon Apparition
 ( 1)
Instant
Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
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Boundless Realms
  ( 7)
Sorcery
Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
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Bower Passage
  ( 2)
Enchantment
Creatures with flying can't block creatures you control.
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Capsize
   ( 3)
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Return target permanent to its owner's hand.
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Cavern of Souls
( 0)
Land
As this land enters, choose a creature type. : Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
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Cogworker's Puzzleknot
 ( 2)
Artifact
When this artifact enters, create a 1/1 colorless Servo artifact creature token.  , Sacrifice this artifact: Create a 1/1 colorless Servo artifact creature token.
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Commander's Sphere
 ( 3)
Artifact
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
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Consulate Dreadnought
 ( 1)
Artifact — Vehicle
(7/11)
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
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Creeping Mold
   ( 4)
Sorcery
Destroy target artifact, enchantment, or land.
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Deadly Tempest
   ( 6)
Sorcery
Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
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Deal Broker
 ( 3)
Artifact Creature — Construct
(2/3)
Draft this card face up. Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer. : Draw a card, then discard a card.
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Dreadwaters
  ( 4)
Sorcery
Target player mills X cards, where X is the number of lands you control.
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Engulf the Shore
  ( 4)
Instant
Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
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Evolving Wilds
( 0)
Land
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Forest
( 0)
Basic Land — Forest
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Formless Nurturing
  ( 4)
Sorcery
Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Fortified Village
( 0)
Land
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. : Add or .
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Godless Shrine
( 0)
Land — Plains Swamp
( : Add or .) As this land enters, you may pay 2 life. If you don't, it enters tapped.
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Guildless Commons
( 0)
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. : Add  .
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Homicidal Seclusion
  ( 5)
Enchantment
As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.
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Island
( 0)
Basic Land — Island
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Isolated Chapel
( 0)
Land
This land enters tapped unless you control a Plains or a Swamp. : Add or .
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Long-Finned Skywhale
   ( 4)
Creature — Whale
(4/3)
Flying This creature can block only creatures with flying.
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Maze's End
( 0)
Land
This land enters tapped. : Add .
, , Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
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Mizzix of the Izmagnus
   ( 4)
Legendary Creature — Goblin Wizard
(2/2)
Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter. Instant and sorcery spells you cast cost less to cast for each experience counter you have.
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Mobile Garrison
 ( 3)
Artifact — Vehicle
(3/4)
Whenever this Vehicle attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
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Nimbus of the Isles
  ( 5)
Creature — Elemental
(3/3)
Flying (This creature can't be blocked except by creatures with flying or reach.)
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Overgrown Tomb
( 0)
Land — Swamp Forest
( : Add or .) As this land enters, you may pay 2 life. If you don't, it enters tapped.
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Perpetual Timepiece
 ( 2)
Artifact
: Mill two cards.
, Exile this artifact: Shuffle any number of target cards from your graveyard into your library.
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Plains
( 0)
Basic Land — Plains
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Ray of Revelation
  ( 2)
Instant
Destroy target enchantment. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Rhonas's Monument
 ( 3)
Legendary Artifact
Green creature spells you cast cost less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
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Rolling Temblor
  ( 3)
Sorcery
Rolling Temblor deals 2 damage to each creature without flying. Flashback   (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Sacred Foundry
( 0)
Land — Mountain Plains
( : Add or .) As this land enters, you may pay 2 life. If you don't, it enters tapped.
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Sandstone Bridge
( 0)
Land
This land enters tapped. When this land enters, target creature gets +1/+1 and gains vigilance until end of turn. : Add .
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Scaldkin
  ( 4)
Creature — Elemental
(2/2)
Flying  , Sacrifice this creature: It deals 2 damage to any target.
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Scoured Barrens
( 0)
Land
This land enters tapped. When this land enters, you gain 1 life. : Add or .
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Scroll of Avacyn
 ( 1)
Artifact
, Sacrifice this artifact: Draw a card. If you control an Angel, you gain 5 life.
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Scroll of Griselbrand
 ( 1)
Artifact
, Sacrifice this artifact: Target opponent discards a card. If you control a Demon, that player loses 3 life.
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Soul-Guide Lantern
 ( 1)
Artifact
When this artifact enters, exile target card from a graveyard. , Sacrifice this artifact: Exile each opponent's graveyard.
, , Sacrifice this artifact: Draw a card.
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Stifle
 ( 1)
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
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Stomping Ground
( 0)
Land — Mountain Forest
( : Add or .) As this land enters, you may pay 2 life. If you don't, it enters tapped.
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Sudden Disappearance
  ( 6)
Sorcery
Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.
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Sulfur Falls
( 0)
Land
This land enters tapped unless you control an Island or a Mountain. : Add or .
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Swamp
( 0)
Basic Land — Swamp
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Temple of the Dragon Queen
( 0)
Land
As this land enters, you may reveal a Dragon card from your hand. This land enters tapped unless you revealed a Dragon card this way or you control a Dragon. As this land enters, choose a color. : Add one mana of the chosen color.
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Thunderstaff
 ( 3)
Artifact
As long as this artifact is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. , : Attacking creatures get +1/+0 until end of turn.
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Titans' Nest
    ( 4)
Enchantment
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Exile a card from your graveyard: Add . Spend this mana only to cast a spell that's one or more colors without in its mana cost.
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Traveler's Amulet
 ( 1)
Artifact
, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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Treasure Cove
( 0)
Land
(Transforms from Treasure Map.) : Add .
, Sacrifice a Treasure: Draw a card.
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Vault of Champions
( 0)
Land
This land enters tapped unless you have two or more opponents. : Add or .
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Watery Grave
( 0)
Land — Island Swamp
( : Add or .) As this land enters, you may pay 2 life. If you don't, it enters tapped.
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Worship
  ( 4)
Enchantment
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
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