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Abzan Kin-Guard
  ( 4)
Creature — Human Warrior
(3/3)
Abzan Kin-Guard has lifelink as long as you control a white or black permanent.
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Ahn-Crop Champion
   ( 4)
Creature — Human Warrior
(4/4)
You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. <i>(An exerted creature won't untap during your next untap step.)</i>
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Ainok Survivalist
  ( 2)
Creature — Dog Shaman
(2/1)
Megamorph  <i>(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)</i> When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.
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Arcbound Whelp
  ( 4)
Artifact Creature — Dragon
(0/0)
Flying : Arcbound Whelp gets +1/+0 until end of turn.
Modular 2 <i>(This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)</i>
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Armor of Shadows
 ( 1)
Instant
Until end of turn, target creature gets +1/+0 and gains indestructible. <i>(Damage and effects that say "destroy" don't destroy it.)</i>
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Barroom Brawl
  ( 2)
Sorcery
Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.
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Basilisk Collar
 ( 1)
Artifact — Equipment
Equipped creature has deathtouch and lifelink. Equip 
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Bellowing Aegisaur
  ( 6)
Creature — Dinosaur
(3/5)
<i>Enrage</i> — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
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Bladewing's Thrall
   ( 4)
Creature — Zombie
(3/3)
Bladewing's Thrall has flying as long as you control a Dragon. When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.
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Bolrac-Clan Crusher
   ( 5)
Creature — Ogre Warrior
(4/4)
, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target.
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Bomat Courier
 ( 1)
Artifact Creature — Construct
(1/1)
Haste Whenever Bomat Courier attacks, exile the top card of your library face down. <i>(You can't look at it.)</i> , Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.
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Bonded Construct
 ( 1)
Artifact Creature — Construct
(2/1)
Bonded Construct can't attack alone.
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Catacomb Sifter
   ( 3)
Creature — Eldrazi Drone
(2/3)
Devoid <i>(This card has no color.)</i> When Catacomb Sifter enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." Whenever another creature you control dies, scry 1. <i>(Look at the top card of your library. You may put that card on the bottom of your library.)</i>
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Chandra's Incinerator
  ( 6)
Creature — Elemental
(6/6)
This spell costs less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn. Trample Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls.
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Charge Through
 ( 1)
Instant
Target creature gains trample until end of turn. Draw a card.
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Clear Shot
  ( 3)
Instant
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
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Closing Statement
   ( 5)
Instant
This spell costs less to cast during your end step. Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.
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Defiant Bloodlord
   ( 7)
Creature — Vampire
(4/5)
Flying Whenever you gain life, target opponent loses that much life.
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Defiant Ogre
  ( 6)
Creature — Ogre Warrior
(3/5)
When Defiant Ogre enters the battlefield, choose one — • Put a +1/+1 counter on Defiant Ogre. • Destroy target artifact.
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Dukhara Peafowl
 ( 4)
Artifact Creature — Bird
(2/4)
: Dukhara Peafowl gains flying until end of turn.
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Duskwatch Recruiter
  ( 2)
Creature — Human Warrior Werewolf
(2/2)
 : Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.
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Dwarven Lightsmith
  ( 6)
Creature — Dwarf Cleric
(3/4)
Assist <i>(Another player can pay up to of this spell's cost.)</i> When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn.
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Eager Construct
 ( 2)
Artifact Creature — Construct
(2/2)
When Eager Construct enters the battlefield, each player may scry 1. <i>(To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)</i>
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Eldrazi Mimic
 ( 2)
Creature — Eldrazi
(2/1)
Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.
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Electrify
  ( 4)
Instant
Electrify deals 4 damage to target creature.
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Emmessi Tome
 ( 4)
Artifact
, : Draw two cards, then discard a card.
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Encampment Keeper
 ( 1)
Creature — Dog
(1/1)
First strike  , , Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.
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Extricator of Flesh
( 0)
Creature — Eldrazi Horror
(3/5)
Eldrazi you control have vigilance. , , Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token.
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Extricator of Sin
  ( 3)
Creature — Human Cleric
(0/3)
When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token. <i>Delirium</i> — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.
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Gallant Cavalry
  ( 4)
Creature — Human Knight
(2/2)
Vigilance <i>(Attacking doesn't cause this creature to tap.)</i> When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance.
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Ghostly Pilferer
  ( 2)
Creature — Spirit Rogue
(2/1)
Whenever Ghostly Pilferer becomes untapped, you may pay . If you do, draw a card. Whenever an opponent casts a spell from anywhere other than their hand, draw a card. Discard a card: Ghostly Pilferer can't be blocked this turn.
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Goblin Traprunner
  ( 4)
Creature — Goblin
(4/2)
Whenever Goblin Traprunner attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.
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Grave Birthing
  ( 3)
Instant
Devoid <i>(This card has no color.)</i> Target opponent exiles a card from their graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." Draw a card.
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Heartfire
  ( 2)
Instant
As an additional cost to cast this spell, sacrifice a creature or planeswalker. Heartfire deals 4 damage to any target.
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Hedron Alignment
  ( 3)
Enchantment
Hexproof At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.  : Scry 1.
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Inspired Tinkering
  ( 5)
Sorcery
Exile the top three cards of your library. Until the end of your next turn, you may play those cards. Create three Treasure tokens. <i>(They're artifacts with " , Sacrifice this artifact: Add one mana of any color.")</i>
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Invigorated Rampage
  ( 2)
Instant
Choose one — • Target creature gets +4/+0 and gains trample until end of turn. • Two target creatures each get +2/+0 and gain trample until end of turn.
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Jeskai Elder
  ( 2)
Creature — Human Monk
(1/2)
Prowess <i>(Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</i> Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.
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Jeskai Sage
  ( 2)
Creature — Human Monk
(1/1)
Prowess <i>(Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</i> When Jeskai Sage dies, draw a card.
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Kindled Fury
 ( 1)
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
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Krallenhorde Howler
( 0)
Creature — Werewolf
(3/3)
Creature spells you cast cost less to cast. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler.
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Lazotep Reaver
  ( 2)
Creature — Zombie Beast
(1/2)
When Lazotep Reaver enters the battlefield, amass 1. <i>(Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)</i>
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Limits of Solidarity
  ( 4)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Cycling <i>( , Discard this card: Draw a card.)</i>
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Mace of Disruption
  ( 2)
Artifact — — Equipment
Equipped creature gets +0/+2 and has protection from Demons and from Devils. Whenever equipped creature attacks, it perpetually gets +1/+0 if it has the same name as another creature you control or a creature card in your graveyard. Equip 
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Mercurial Transformation
  ( 2)
Sorcery — Lesson
Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.
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Might Beyond Reason
  ( 4)
Instant
Put two +1/+1 counters on target creature. <i>Delirium</i> — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.
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Mirage Mirror
 ( 3)
Artifact
: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
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One of the Pack
( 0)
Creature — Werewolf
(5/6)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack.
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Opt
 ( 1)
Instant
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Overcome
   ( 5)
Sorcery
Creatures you control get +2/+2 and gain trample until end of turn. <i>(They can deal excess combat damage to the player or planeswalker they're attacking.)</i>
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Peema Outrider
   ( 4)
Creature — Elf Artificer
(3/3)
Trample Fabricate 1 <i>(When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)</i>
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Polymorphist's Jest
   ( 3)
Instant
Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.
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Port Razer
   ( 5)
Creature — Orc Pirate
(4/4)
Whenever Port Razer deals combat damage to a player, untap each creature you control. After this combat phase, there is an additional combat phase. Port Razer can't attack a player it has already attacked this turn.
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Putrid Leech
  ( 2)
Creature — Zombie Leech
(2/2)
Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate only once each turn.
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Ramroller
 ( 3)
Artifact Creature — Juggernaut
(2/3)
Ramroller attacks each combat if able. Ramroller gets +2/+0 as long as you control another artifact.
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Risen Executioner
   ( 4)
Creature — Zombie Warrior
(4/3)
Risen Executioner can't block. Other Zombie creatures you control get +1/+1. You may cast Risen Executioner from your graveyard if you pay more to cast it for each other creature card in your graveyard.
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Ritual of Hope
  ( 2)
Instant
Creatures you control get +1/+1 until end of turn. <i>Coven</i> — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.
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Root Snare
  ( 2)
Instant
Prevent all combat damage that would be dealt this turn.
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Rustvale Bridge
( 0)
Artifact Land
Rustvale Bridge enters the battlefield tapped. Indestructible : Add or .
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Saheeli's Directive
    ( 3)
Sorcery
Improvise <i>(Each artifact you tap after you're done activating mana abilities pays for .)</i> Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
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Sarkhan's Whelp
  ( 3)
Creature — Dragon
(2/2)
Flying <i>(This creature can't be blocked except by creatures with flying or reach.)</i> Whenever you activate an ability of a Sarkhan planeswalker, Sarkhan's Whelp deals 1 damage to any target.
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Scalding Cauldron
 ( 1)
Artifact
, , Sacrifice Scalding Cauldron: It deals 3 damage to target creature.
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Scavenged Brawler
 ( 6)
Artifact Creature — Construct
(4/4)
Flying, vigilance, trample, lifelink , Exile Scavenged Brawler from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery.
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Seeker of the Way
  ( 2)
Creature — Human Warrior
(2/2)
Prowess <i>(Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</i> Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.
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Seraphic Greatsword
  ( 2)
Artifact — Equipment
Equipped creature gets +2/+2. Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player. Equip 
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Sling-Gang Lieutenant
  ( 4)
Creature — Goblin
(1/1)
When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.
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Solitary Hunter
  ( 4)
Creature — Human Warrior Werewolf
(3/4)
At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter.
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Startle
  ( 2)
Instant
Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. <i>(It can't block. When it attacks, sacrifice it at end of combat.)</i> Draw a card.
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Striped Riverwinder
  ( 7)
Creature — Serpent
(5/5)
Hexproof <i>(This creature can't be the target of spells or abilities your opponents control.)</i> Cycling <i>( , Discard this card: Draw a card.)</i>
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Take Up Arms
  ( 5)
Instant
Create three 1/1 white Warrior creature tokens.
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Tenth District Guard
  ( 2)
Creature — Human Soldier
(2/2)
When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn.
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Tezzeret's Simulacrum
 ( 3)
Artifact Creature — Golem
(2/3)
: Target opponent loses 1 life. If you control a Tezzeret planeswalker, that player loses 3 life instead.
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Thopter Shop
 ( 3)
Artifact
Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn.  , : Create a 1/1 colorless Thopter artifact creature token with flying.
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Thresher Lizard
  ( 3)
Creature — Lizard
(3/2)
Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.
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Tower Defense
  ( 2)
Instant
Creatures you control get +0/+5 and gain reach until end of turn.
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Transmogrify
  ( 4)
Sorcery
Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.
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Turntimber Sower
  ( 3)
Creature — Elf Druid
(3/3)
Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token. , Sacrifice three creatures: Return target land card from your graveyard to your hand.
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Utility Knife
 ( 1)
Artifact — Equipment
When Utility Knife enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. Equip <i>( : Attach to target creature you control. Equip only as a sorcery.)</i>
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Vampire Champion
  ( 4)
Creature — Vampire Soldier
(3/3)
Deathtouch <i>(Any amount of damage this deals to a creature is enough to destroy it.)</i>
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Victimize
  ( 3)
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
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Volley Veteran
  ( 4)
Creature — Goblin Warrior
(4/2)
When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control.
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