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"Cristi Balanescu" (126)

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Tajuru Paragon
Tajuru Paragon 1Green (2)
Creature — Elf (3/2)

Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard.

Kicker 3

When Tajuru Paragon enters, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order.

Zendikar Rising (Rare)
Taunting Arbormage
Taunting Arbormage 2Green (3)
Creature — Elf Wizard (2/3)

Kicker 3 (You may pay an additional 3 as you cast this spell.)

When Taunting Arbormage enters, if it was kicked, all creatures able to block target creature this turn do so.

Zendikar Rising (Uncommon)
Tecutlan, the Searing Rift
Tecutlan, the Searing Rift (0)
Legendary Land — Cave

(Transforms from Brass's Tunnel-Grinder.)

Tap: Add Red.

Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value.

The Lost Caverns of Ixalan (Rare)
Temple of Civilization
Temple of Civilization (0)
Land

(Transforms from Ojer Taq, Deepest Foundation.)

Tap: Add White.

2White, Tap: Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery.

The Lost Caverns of Ixalan (Mythic Rare)
The Archimandrite
The Archimandrite 2BlueRedWhite (5)
Legendary Creature — Human Advisor (0/5)

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.

Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained.

Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.

The Brothers' War Commander (Rare)
Titania, Gaea Incarnate
Titania, Gaea Incarnate (0)
Legendary Creature — Elemental Avatar (*/*)

Vigilance, reach, trample, haste

Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control.

When Titania enters, return all land cards from your graveyard to the battlefield tapped.

3Green: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land.

The Brothers' War (Mythic Rare)
Titania, Voice of Gaea
Titania, Voice of Gaea 1GreenGreen (3)
Legendary Creature — Elemental (3/4)

Reach

Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life.

At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate.

The Brothers' War (Mythic Rare)
Tomebound Lich
Tomebound Lich 1BlueBlack (3)
Creature — Zombie Wizard (1/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Whenever Tomebound Lich enters or deals combat damage to a player, draw a card, then discard a card.

Core Set 2020 (Uncommon)
Torch Breath
Torch Breath Variable ColorlessRed (1)
Instant

This spell costs 2 less to cast if it targets a blue permanent.

This spell can't be countered.

Torch Breath deals X damage to target creature or planeswalker.

Streets of New Capenna (Uncommon)
Tournament Grounds
Tournament Grounds (0)
Land

Tap: Add Colorless.

Tap: Add Red, White, or Black. Spend this mana only to cast a Knight or Equipment spell.

Throne of Eldraine (Uncommon)
Tovolar's Huntmaster
Tovolar's Huntmaster 4GreenGreen (6)
Creature — Human Werewolf (6/6)

When Tovolar's Huntmaster enters, create two 2/2 green Wolf creature tokens.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Rare)
Tovolar's Packleader
Tovolar's Packleader (0)
Creature — Werewolf (7/7)

Whenever Tovolar's Packleader enters or attacks, create two 2/2 green Wolf creature tokens.

2GreenGreen: Another target Wolf or Werewolf you control fights target creature you don't control.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Traumatic Revelation
Traumatic Revelation 1Black (2)
Sorcery

Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card. If you don't, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Common)
Unctus's Retrofitter
Unctus's Retrofitter 2Blue (3)
Creature — Phyrexian Artificer (2/3)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When Unctus's Retrofitter enters, up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 for as long as Unctus's Retrofitter remains on the battlefield.

Phyrexia: All Will Be One (Uncommon)
Urborg Repossession
Urborg Repossession Black (1)
Sorcery

Kicker 1Green (You may pay an additional 1Green as you cast this spell.)

Return target creature card from your graveyard to your hand. You gain 2 life. If this spell was kicked, return another target permanent card from your graveyard to your hand.

Dominaria United (Common)
Vantress Gargoyle
Vantress Gargoyle 1Blue (2)
Artifact Creature — Gargoyle (5/4)

Flying

Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard.

Vantress Gargoyle can't block unless you have four or more cards in hand.

Tap: Each player mills a card.

Throne of Eldraine (Rare)
Verdant Mastery
Verdant Mastery 5Green (6)
Sorcery

You may pay 3Green rather than pay this spell's mana cost.

Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the 3Green cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.

Strixhaven: School of Mages (Rare)
Vicious Battlerager
Vicious Battlerager 3Black (4)
Creature — Dwarf Barbarian (1/5)

When Vicious Battlerager enters, you take the initiative.

Spiked Retribution — Whenever Vicious Battlerager becomes blocked by a creature, that creature's controller loses 5 life.

Commander Legends: Battle for Baldur's Gate (Common)
Vulshok Factory
Vulshok Factory 2Red (3)
Artifact

Tap: Add Red. Put a charge counter on Vulshok Factory.

2Red, Tap, Sacrifice Vulshok Factory: Create an X/X colorless Golem artifact creature token with haste, where X is the number of charge counters on Vulshok Factory. Activate only as a sorcery.

Phyrexia: All Will Be One Commander (Rare)
Wanderer's Intervention
Wanderer's Intervention 1White (2)
Instant

Wanderer's Intervention deals 4 damage to target attacking or blocking creature.

Kamigawa: Neon Dynasty (Common)
Wild Cantor
Wild Cantor Red or Green (1)
Creature — Human Druid (1/1)

(Red or Green can be paid with either Red or Green.)

Sacrifice Wild Cantor: Add one mana of any color.

Ravnica Remastered (Common)
Wildsong Howler
Wildsong Howler (0)
Creature — Werewolf (4/4)

Whenever this creature enters or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Rare)
Winter's Intervention
Winter's Intervention 1Black (2)
Instant

Winter's Intervention deals 2 damage to target creature. You gain 2 life.

Duskmourn: House of Horror (Common)
Worldly Tutor
Worldly Tutor Green (1)
Instant

Search your library for a creature card, reveal it, then shuffle and put the card on top.

Commander Collection: Green (Rare)
Wrenn and Realmbreaker
Wrenn and Realmbreaker 1GreenGreen (3)
Legendary Planeswalker — Wrenn (4)

Lands you control have "Tap: Add one mana of any color."

+1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.

−2: Mill three cards. You may put a permanent card from among the milled cards into your hand.

−7: You get an emblem with "You may play lands and cast permanent spells from your graveyard."

March of the Machine (Mythic Rare)
Zhentarim Bandit
Zhentarim Bandit 1Black (2)
Creature — Halfling Rogue (2/1)

Whenever Zhentarim Bandit attacks, you may pay 1 life. If you do, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Common)
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