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"Dana Knutson" (23)

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Complex Automaton
Complex Automaton 4 (4)
Artifact Creature — Golem (4/4)

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.

Nemesis (Rare)
Dakmor Ghoul
Dakmor Ghoul 2BlackBlack (4)
Creature — Zombie (2/2)

When Dakmor Ghoul enters, target opponent loses 2 life and you gain 2 life.

Starter 1999 (Uncommon)
Dragon Arch
Dragon Arch 5 (5)
Artifact

2, Tap: You may put a multicolored creature card from your hand onto the battlefield.

Double Masters 2022 (Uncommon)
Other Versions
Apocalypse (Uncommon)
Forsaken City
Forsaken City (0)
Land

Forsaken City doesn't untap during your untap step.

At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.

Tap: Add one mana of any color.

Planeshift (Rare)
Howling Mine
Howling Mine 2 (2)
Artifact

At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

Ninth Edition (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Lotus Guardian
Lotus Guardian 7 (7)
Artifact Creature — Dragon (4/4)

Flying

Tap: Add one mana of any color.

Invasion (Rare)
Mesmeric Fiend
Mesmeric Fiend 1Black (2)
Creature — Nightmare Horror (1/1)

When Mesmeric Fiend enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card.

When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

Masters 25 (Uncommon)
Other Versions
Torment (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Vintage Masters (Common)
Mountain
Mountain (0)
Basic Land — Mountain

Mercadian Masques (Land)
Ornithopter
Ornithopter 0 (0)
Artifact Creature — Thopter (0/2)

Flying

Tenth Edition (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Mirrodin (Uncommon)
Phantasmal Terrain
Phantasmal Terrain BlueBlue (2)
Enchantment — Aura

Enchant land

As Phantasmal Terrain enters, choose a basic land type.

Enchanted land is the chosen type.

Invasion (Common)
Phyrexian Delver
Phyrexian Delver 3BlackBlack (5)
Creature — Phyrexian Zombie (3/2)

When Phyrexian Delver enters, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.

Invasion (Rare)
Plains
Plains (0)
Basic Land — Plains

Mercadian Masques (Land)
Quagmire Druid
Quagmire Druid 2Black (3)
Creature — Zombie Druid (2/2)

Green, Tap, Sacrifice a creature: Destroy target enchantment.

Apocalypse (Common)
Rathi Assassin
Rathi Assassin 2BlackBlack (4)
Creature — Phyrexian Zombie Mercenary Assassin (2/2)

1BlackBlack, Tap: Destroy target tapped nonblack creature.

3, Tap: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Promo set for Gatherer (Rare)
Other Versions
Nemesis (Rare)
Rib Cage Spider
Rib Cage Spider 2Green (3)
Creature — Spider (1/4)

Reach (This creature can block creatures with flying.)

Prophecy (Common)
Sacred Nectar
Sacred Nectar 1White (2)
Sorcery

You gain 4 life.

Seventh Edition (Common)
Shrouded Serpent
Shrouded Serpent 4BlueBlueBlue (7)
Creature — Serpent (4/4)

Whenever Shrouded Serpent attacks, defending player may pay 4. If that player doesn't, Shrouded Serpent can't be blocked this turn.

Prophecy (Rare)
Stalking Assassin
Stalking Assassin 1BlueBlack (3)
Creature — Human Assassin (1/1)

3Blue, Tap: Tap target creature.

3Black, Tap: Destroy target tapped creature.

Invasion (Rare)
Synod Sanctum
Synod Sanctum 1 (1)
Artifact

2, Tap: Exile target permanent you control.

2, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.

Archenemy (Uncommon)
Other Versions
Mirrodin (Uncommon)
Tangleroot
Tangleroot 3 (3)
Artifact

Whenever a player casts a creature spell, that player adds Green.

Mirrodin (Rare)
Thunder Dragon
Thunder Dragon 5RedRed (7)
Creature — Dragon (5/5)

Flying

When Thunder Dragon enters, it deals 3 damage to each creature without flying.

Masters Edition IV (Rare)
Other Versions
Starter 1999 (Rare)
Undercity Shade
Undercity Shade 4Black (5)
Creature — Shade (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Black: Undercity Shade gets +1/+1 until end of turn.

Ravnica: City of Guilds (Uncommon)
War's Toll
War's Toll 3Red (4)
Enchantment

Whenever an opponent taps a land for mana, tap all lands that player controls.

If a creature an opponent controls attacks, all creatures that opponent controls attack if able.

Battlebond (Rare)
Other Versions
Dissension (Rare)
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