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Adaptive Sporesinger
  ( 3)
Creature — Phyrexian Druid
(2/2)
Vigilance When this creature enters, choose one — • Target creature gets +2/+2 and gains vigilance until end of turn. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Alpha Authority
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has hexproof and can't be blocked by more than one creature.
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Antler Skulkin
 ( 5)
Artifact Creature — Scarecrow
(3/3)
: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Arboria
   ( 4)
World Enchantment
Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
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Arctic Nishoba
  ( 6)
Creature — Cat Warrior
(6/6)
Trample Cumulative upkeep or (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this creature dies, you gain 2 life for each age counter on it.
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Balduvian Fallen
  ( 4)
Creature — Zombie
(3/5)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever this creature's cumulative upkeep is paid, it gets +1/+0 until end of turn for each or spent this way.
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Barren Glory
   ( 6)
Enchantment
At the beginning of your upkeep, if you control no permanents other than this enchantment and have no cards in hand, you win the game.
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Batterhorn
  ( 5)
Creature — Beast
(4/3)
When this creature enters, you may destroy target artifact.
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Blackcleave Cliffs
( 0)
Land
This land enters tapped unless you control two or fewer other lands. : Add or .
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Blazethorn Scarecrow
 ( 5)
Artifact Creature — Scarecrow
(3/3)
This creature has haste as long as you control a red creature. This creature has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
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Bonepicker Skirge
  ( 3)
Creature — Phyrexian Imp
(2/2)
Flying Corrupted — As long as an opponent has three or more poison counters, this creature has deathtouch and lifelink.
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Brave the Sands
  ( 2)
Enchantment
Creatures you control have vigilance. Each creature you control can block an additional creature each combat.
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Cadaver Imp
   ( 3)
Creature — Imp
(1/1)
Flying When this creature enters, you may return target creature card from your graveyard to your hand.
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Calciderm
   ( 4)
Creature — Beast
(5/5)
Shroud (This creature can't be the target of spells or abilities.) Vanishing 4 (This creature enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
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Caravan Hurda
  ( 5)
Creature — Giant
(1/5)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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Carnage Wurm
  ( 7)
Creature — Wurm
(6/6)
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Cleaver Riot
  ( 5)
Sorcery
Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
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Collective Brutality
  ( 2)
Sorcery
Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life.
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Cradle to Grave
  ( 2)
Instant
Destroy target nonblack creature that entered this turn.
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Crypt Ripper
   ( 4)
Creature — Shade
(2/2)
Haste : This creature gets +1/+1 until end of turn.
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Deathforge Shaman
  ( 5)
Creature — Ogre Shaman
(4/3)
Multikicker (You may pay an additional any number of times as you cast this spell.) When this creature enters, it deals damage to target player or planeswalker equal to twice the number of times it was kicked.
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Defeat
  ( 2)
Sorcery
Destroy target creature with power 2 or less.
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Demon of Wailing Agonies
   ( 5)
Creature — Demon
(4/4)
Flying Lieutenant — As long as you control your commander, this creature gets +2/+2 and has "Whenever this creature deals combat damage to a player, that player sacrifices a creature of their choice."
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Diregraf Ghoul
 ( 1)
Creature — Zombie
(2/2)
This creature enters tapped.
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Diver Skaab
   ( 5)
Creature — Zombie
(3/5)
Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, target creature's owner puts it on their choice of the top or bottom of their library.
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Dread Slaver
   ( 5)
Creature — Zombie Horror
(3/5)
Whenever a creature dealt damage by this creature this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
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Drowned Catacomb
( 0)
Land
This land enters tapped unless you control an Island or a Swamp. : Add or .
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Drunau Corpse Trawler
  ( 4)
Creature — Zombie
(1/1)
When this creature enters, create a 2/2 black Zombie creature token.  : Target Zombie gains deathtouch until end of turn.
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Eruth, Tormented Prophet
   ( 3)
Legendary Creature — Human Wizard
(2/4)
If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.
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Feast on the Fallen
  ( 3)
Enchantment
At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.
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Feral Animist
   ( 3)
Creature — Goblin Shaman
(2/1)
: This creature gets +X/+0 until end of turn, where X is its power.
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Foul-Tongue Shriek
 ( 1)
Instant
Target opponent loses 1 life for each attacking creature you control. You gain that much life.
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Ghoulcaller's Accomplice
  ( 2)
Creature — Human Rogue
(2/2)
 , Exile this card from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
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Giant Ankheg
   ( 8)
Creature — Insect
(8/8)
Trample Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Other creatures you control have trample and ward .
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Glissa's Courier
   ( 3)
Creature — Phyrexian Horror
(2/3)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
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Goblin
( 0)
Creature — Goblin
(1/1)
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Goblin Bombardment
  ( 2)
Enchantment
Sacrifice a creature: This enchantment deals 1 damage to any target.
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Goblin Piledriver
  ( 2)
Creature — Goblin Warrior
(1/2)
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever this creature attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
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Graf Reaver
  ( 2)
Creature — Zombie Warrior
(3/3)
Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, destroy target planeswalker. At the beginning of your upkeep, this creature deals 1 damage to you.
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Gravelgill Axeshark
  ( 5)
Creature — Merfolk Soldier
(3/3)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Grenzo's Rebuttal
   ( 6)
Sorcery
Create a 4/4 red Ogre creature token. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to their left. Destroy each permanent chosen this way.
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Grisly Salvage
  ( 2)
Instant
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
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Gruul Ragebeast
   ( 7)
Creature — Beast
(6/6)
Whenever this creature or another creature you control enters, that creature fights target creature an opponent controls.
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Gruul War Chant
   ( 4)
Enchantment
Attacking creatures you control get +1/+0 and have menace.
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Guise of Fire
 ( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/-1 and attacks each combat if able.
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Hallowed Burial
   ( 5)
Sorcery
Put all creatures on the bottom of their owners' libraries.
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Illusionary Servant
   ( 3)
Creature — Illusion
(3/4)
Flying When this creature becomes the target of a spell or ability, sacrifice it.
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Inexorable Tide
   ( 5)
Enchantment
Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Intervention Pact
 ( 0)
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay   . If you don't, you lose the game.
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Karrthus, Tyrant of Jund
    ( 7)
Legendary Creature — Dragon
(7/7)
Flying, haste When Karrthus enters, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste.
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Lavafume Invoker
  ( 3)
Creature — Goblin Shaman
(2/2)
: Creatures you control get +3/+0 until end of turn.
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Lightning Mauler
  ( 2)
Creature — Human Berserker
(2/1)
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, both creatures have haste.
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Magnigoth Sentry
  ( 4)
Creature — Treefolk
(4/4)
Reach (This creature can block creatures with flying.)
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Mercy Killing
  ( 3)
Instant
Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
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Mindshrieker
  ( 2)
Creature — Spirit Bird
(1/1)
Flying : Target player mills a card. This creature gets +X/+X until end of turn, where X is the milled card's mana value.
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Minion
( 0)
Creature — Minion
(*/*)
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Mire Blight
 ( 1)
Enchantment — Aura
Enchant creature When enchanted creature is dealt damage, destroy it.
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Mirran Spy
  ( 3)
Creature — Drone
(1/3)
Flying Whenever you cast an artifact spell, you may untap target creature.
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Molten Ravager
  ( 3)
Creature — Elemental
(0/4)
: This creature gets +1/+0 until end of turn.
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Murasa Behemoth
   ( 6)
Creature — Beast
(5/5)
Trample This creature gets +3/+3 as long as there is a land card in your graveyard.
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Mutagenic Growth
 ( 1)
Instant
( can be paid with either or 2 life.) Target creature gets +2/+2 until end of turn.
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Mutated Cultist
  ( 3)
Creature — Eldrazi Horror
(1/3)
Devoid (This card has no color.) When you cast this spell, remove all counters from up to one target permanent or opponent. The next spell you cast this turn costs less to cast for each counter removed this way. Deathtouch
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Necromantic Selection
    ( 7)
Sorcery
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
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Necropotence
   ( 3)
Enchantment
Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
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Nested Ghoul
   ( 5)
Creature — Phyrexian Zombie Warrior
(4/2)
Whenever a source deals damage to this creature, create a 2/2 black Phyrexian Zombie creature token.
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Nightfire Giant
  ( 5)
Creature — Zombie Giant
(4/3)
This creature gets +1/+1 as long as you control a Mountain.  : This creature deals 2 damage to any target.
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Oil-Gorger Troll
   ( 5)
Creature — Phyrexian Troll Warrior
(3/4)
When this creature enters, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card.
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One-Eyed Scarecrow
 ( 3)
Artifact Creature — Scarecrow
(2/3)
Defender Creatures with flying your opponents control get -1/-0.
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Paladin en-Vec
   ( 3)
Creature — Human Knight
(2/2)
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
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Pashalik Mons
  ( 3)
Legendary Creature — Goblin Warrior
(2/2)
Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target.  , Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.
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Pestilent Kathari
  ( 3)
Creature — Bird Warrior
(1/1)
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)  : This creature gains first strike until end of turn.
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Phyrexian Processor
 ( 4)
Artifact
As this artifact enters, pay any amount of life. , : Create an X/X black Phyrexian Minion creature token, where X is the life paid as this artifact entered.
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Pillar of Flame
 ( 1)
Sorcery
Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
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Pine Walker
   ( 5)
Creature — Elemental
(5/5)
Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) Whenever this creature or another creature you control is turned face up, untap that creature.
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Plains
( 0)
Basic Land — Plains
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Prey Upon
 ( 1)
Sorcery
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
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Psychotrope Thallid
  ( 3)
Creature — Fungus
(1/1)
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. , Sacrifice a Saproling: Draw a card.
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Rapid Augmenter
   ( 3)
Creature — Otter Artificer
(1/3)
Haste Whenever another creature you control with base power 1 enters, it gains haste until end of turn. Whenever another creature you control enters, if it wasn't cast, put a +1/+1 counter on this creature and this creature can't be blocked this turn.
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Rimebound Dead
 ( 1)
Snow Creature — Skeleton
(1/1)
: Regenerate this creature. ( can be paid with one mana from a snow source.)
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Rise from the Tides
  ( 6)
Sorcery
Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.
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Rooftop Storm
  ( 6)
Enchantment
You may pay rather than pay the mana cost for Zombie creature spells you cast.
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Rotcrown Ghoul
  ( 5)
Creature — Zombie
(3/3)
When this creature dies, target player mills five cards.
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Rottenheart Ghoul
  ( 4)
Creature — Zombie
(2/4)
When this creature dies, target player discards a card.
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Ruthless Disposal
  ( 5)
Sorcery
As an additional cost to cast this spell, discard a card and sacrifice a creature. Two target creatures each get -13/-13 until end of turn.
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Sanctified Charge
  ( 5)
Instant
Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
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Sanguimancy
  ( 5)
Sorcery
You draw X cards and you lose X life, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)
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