"David Alvarez" (23)
Whenever one or more artifact creatures you control deal combat damage to a player, you get (an energy counter).
Pay : Create a tapped 3/3 colorless Robot artifact creature token.
Draw a card. The Ring tempts you.
This spell costs less to cast for each 1 life your opponents have lost this turn.
Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.
Dynastic Command Node — As long as you control your commander, activated abilities of cards in your graveyard cost less to activate. This effect can't reduce the mana in that ability's activation cost to less than one mana.
Translocation Protocols — , : Mill three cards.
This land enters tapped.
: Add , , or .
, : Choose another target artifact creature you control. When that creature dies this turn, return it to the battlefield tapped under your control.
Devoid (This card has no color.)
Flying
Whenever you draw your second card each turn, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add ."
Trample
When this creature enters, the Ring tempts you.
Whenever you cast a noncreature or Dragon spell, this creature deals 1 damage to each opponent.
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Cycling (, Discard this card: Draw a card.)
Haste
Whenever you attack, create a 1/1 red Gremlin creature token.
This land enters tapped unless you control a Mount or Vehicle.
: Add .
, , Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
, : Target creature can't be blocked this turn.
: Add or .
This land enters tapped unless you control a Swamp.
, : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
When this land enters, you gain 1 life.
When this creature enters, mill three cards, then return any number of artifact creature cards with total mana value 6 or less from your graveyard to the battlefield.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
When The Everflowing Well enters, mill two cards, then draw two cards.
Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.
(Transforms from The Everflowing Well.)
Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.
Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.
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