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Æther Barrier (Aether Barrier)
( 3)
Enchantment
Whenever a player casts a creature spell, that player sacrifices a permanent of their choice unless they pay .
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Akki Rockspeaker
( 2)
Creature — Goblin Shaman
(1/1)
When Akki Rockspeaker enters, add .
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Ark of Blight
( 2)
Artifact
, , Sacrifice Ark of Blight: Destroy target land.
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Blade Sliver
( 3)
Creature — Sliver
(2/2)
All Sliver creatures get +1/+0.
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Blinkmoth Urn
( 5)
Artifact
At the beginning of each player's first main phase, if Blinkmoth Urn is untapped, that player adds for each artifact they control.
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Coiling Woodworm
( 3)
Creature — Insect Worm
(*/1)
Coiling Woodworm's power is equal to the number of Forests on the battlefield.
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Crosis's Charm
( 3)
Instant
Choose one — • Return target permanent to its owner's hand. • Destroy target nonblack creature. It can't be regenerated. • Destroy target artifact.
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Cryptic Gateway
( 5)
Artifact
Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
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Darigaaz's Charm
( 3)
Instant
Choose one — • Return target creature card from your graveyard to your hand. • Darigaaz's Charm deals 3 damage to any target. • Target creature gets +3/+3 until end of turn.
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Darksteel Garrison
( 2)
Artifact — Fortification
Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify (: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)
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Death Charmer
( 3)
Creature — Worm Mercenary
(2/2)
Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay .
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Dromar's Charm
( 3)
Instant
Choose one — • You gain 5 life. • Counter target spell. • Target creature gets -2/-2 until end of turn.
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Eye of Ramos
( 3)
Artifact
: Add . Sacrifice Eye of Ramos: Add .
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Fade from Memory
( 1)
Instant
Exile target card from a graveyard. Cycling (, Discard this card: Draw a card.)
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Fever Charm
( 1)
Instant
Choose one — • Target creature gains haste until end of turn. • Target creature gets +2/+0 until end of turn. • Fever Charm deals 3 damage to target Wizard creature.
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Fire // Ice (Fire)
( 2)
Instant
Fire deals 2 damage divided as you choose among one or two targets.
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Fire Diamond
( 2)
Artifact
Fire Diamond enters tapped. : Add .
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Firecat Blitz
( 2)
Sorcery
Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step. Flashback—, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Forest
( 0)
Basic Land — Forest
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Ghostly Wings
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has flying. Discard a card: Return enchanted creature to its owner's hand.
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Harvester Druid
( 2)
Creature — Human Druid
(1/1)
: Add one mana of any color that a land you control could produce.
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Meekstone
( 1)
Artifact
Creatures with power 3 or greater don't untap during their controllers' untap steps.
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Merchant Scroll
( 2)
Sorcery
Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
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Mesmeric Orb
( 2)
Artifact
Whenever a permanent becomes untapped, that permanent's controller mills a card.
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Mirari's Wake
( 5)
Enchantment
Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.
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Misery Charm
( 1)
Instant
Choose one — • Destroy target Cleric. • Return target Cleric card from your graveyard to your hand. • Target player loses 2 life.
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Moss Diamond
( 2)
Artifact
Moss Diamond enters tapped. : Add .
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Pentad Prism
( 2)
Artifact
Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Pentad Prism: Add one mana of any color.
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Phantom Flock
( 5)
Creature — Bird Soldier Spirit
(0/0)
Flying Phantom Flock enters with three +1/+1 counters on it. If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.
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Piety Charm
( 1)
Instant
Choose one — • Destroy target Aura attached to a creature. • Target Soldier creature gets +2/+2 until end of turn. • Creatures you control gain vigilance until end of turn.
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Pitchstone Wall
( 3)
Creature — Wall
(2/5)
Defender (This creature can't attack.) Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand.
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Plague Fiend
( 2)
Creature — Insect
(1/1)
Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays .
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Plains
( 0)
Basic Land — Plains
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Primitive Etchings
( 4)
Enchantment
Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
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Quillmane Baku
( 5)
Creature — Spirit
(3/3)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku. , , Remove X ki counters from Quillmane Baku: Return target creature with mana value X or less to its owner's hand.
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Raka Sanctuary
( 3)
Enchantment
At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage instead.
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Ravaged Highlands
( 0)
Land
Ravaged Highlands enters tapped. : Add . , Sacrifice Ravaged Highlands: Add one mana of any color.
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Riptide Crab
( 3)
Creature — Crab
(1/3)
Vigilance When Riptide Crab dies, draw a card.
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Rith's Charm
( 3)
Instant
Choose one — • Destroy target nonbasic land. • Create three 1/1 green Saproling creature tokens. • Prevent all damage a source of your choice would deal this turn.
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Roaring Slagwurm
( 7)
Creature — Wurm
(6/4)
Whenever Roaring Slagwurm attacks, tap all artifacts.
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Rod of Ruin
( 4)
Artifact
, : Rod of Ruin deals 1 damage to any target.
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Serene Sunset
( 1)
Instant
Prevent all combat damage X target creatures would deal this turn.
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Sootfeather Flock
( 5)
Creature — Bird
(3/2)
Flying Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Stabilizer
( 2)
Artifact
Players can't cycle cards.
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Starstorm
( 2)
Instant
Starstorm deals X damage to each creature. Cycling (, Discard this card: Draw a card.)
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Tarnished Citadel
( 0)
Land
: Add . : Add one mana of any color. Tarnished Citadel deals 3 damage to you.
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Treva's Charm
( 3)
Instant
Choose one — • Destroy target enchantment. • Exile target attacking creature. • Draw a card, then discard a card.
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Trickery Charm
( 1)
Instant
Choose one — • Target creature gains flying until end of turn. • Target creature becomes the creature type of your choice until end of turn. • Look at the top four cards of your library, then put them back in any order.
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Vitality Charm
( 1)
Instant
Choose one — • Create a 1/1 green Insect creature token. • Target creature gets +1/+1 and gains trample until end of turn. • Regenerate target Beast.
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Vorrac Battlehorns
( 2)
Artifact — Equipment
Equipped creature has trample and can't be blocked by more than one creature. Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
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Vulshok Morningstar
( 2)
Artifact — Equipment
Equipped creature gets +2/+2. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Wall of Hope
( 1)
Creature — Wall
(0/3)
Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life.
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Ward of Bones
( 6)
Artifact
Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't play lands.
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Xantid Swarm
( 1)
Creature — Insect
(0/1)
Flying Whenever Xantid Swarm attacks, defending player can't cast spells this turn.
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