"Dermot Power" (22)
, Discard a card at random: Put a +1/+1 counter on target creature.
: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn.
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Regenerate Cadaverous Knight.
Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent all combat damage that would be dealt this turn.
Destroy target nonblack creature. It can't be regenerated.
Shadow (This creature can block or be blocked by only creatures with shadow.)
, : Destroy target creature with shadow.
Dauthi Slayer attacks each combat if able.
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Attacking creatures gain first strike until end of turn.
Flying
: Leering Gargoyle gets -2/+2 and loses flying until end of turn.
: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.
When another creature enters the battlefield, sacrifice Mogg Bombers and it deals 3 damage to target player or planeswalker.
Monstrous Hound can't attack unless you control more lands than defending player.
Monstrous Hound can't block unless you control more lands than attacking player.
Counter target spell. Untap up to four lands.
Destroy all nonbasic lands.
Discard a land card: Seismic Assault deals 2 damage to any target.
Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
Pay 3 life: Put a +1/+1 counter on Souldrinker.
As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.
At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn.