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"Douglas Shuler" (134)

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Allosaurus Shepherd
Allosaurus Shepherd Green (1)
Creature — Elf Shaman (1/1)

This spell can't be countered.

Green spells you control can't be countered.

4GreenGreen: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.

Double Masters 2022 (Mythic Rare)
Animate Artifact
Animate Artifact 3Blue (4)
Enchantment — Aura

Enchant artifact

As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.

Masters Edition IV (Uncommon)
Other Versions
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Anti-Magic Aura
Anti-Magic Aura 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't be the target of spells and can't be enchanted by other Auras.

Legends (Common)
Arachnogenesis
Arachnogenesis 2Green (3)
Instant

Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.

Commander Masters (Rare)
Artifact Ward
Artifact Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by artifact creatures.

Prevent all damage that would be dealt to enchanted creature by artifact sources.

Enchanted creature can't be the target of abilities from artifact sources.

Antiquities (Common)
B.F.M. (Big Furry Monster)
B.F.M. (Big Furry Monster) (0)
Creature — The Biggest, Baddest, Nastiest,

You must cast both B.F.M. cards to put

leaves the battlefield, sacrifice the other.

B.F.M. can't be blocked except by three or

Unglued (Rare)
B.F.M. (Big Furry Monster, Right Side)
B.F.M. (Big Furry Monster, Right Side) BlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlack (15)
Scariest Creature You’ll Ever See (99/99)

B.F.M. onto the battlefield. If one B.F.M. card

more creatures.

Unglued (Rare)
Baton of Morale
Baton of Morale 2 (2)
Artifact

2: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Ice Age (Uncommon)
Battle Cry
Battle Cry 2White (3)
Instant

Untap all white creatures you control.

Whenever a creature blocks this turn, it gets +0/+1 until end of turn.

Ice Age (Uncommon)
Benalish Hero
Benalish Hero White (1)
Creature — Human Soldier (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition (Common)
Other Versions
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Blast from the Past
Blast from the Past 2Red (3)
Instant

Madness Red, cycling 1Red, kicker 2Red, flashback 3Red, buyback 4Red

Blast from the Past deals 2 damage to any target. If this spell was kicked, create a 1/1 red Goblin creature token.

Unsanctioned (Rare)
Candelabra of Tawnos
Candelabra of Tawnos 1 (1)
Artifact

Variable Colorless, Tap: Untap X target lands.

Masters Edition IV (Rare)
Other Versions
Antiquities (Rare)
Cardboard Carapace
Cardboard Carapace 5Green (6)
Enchantment — Aura

Enchant creature

For each other card named Cardboard Carapace you have with you outside the game, enchanted creature gets +1/+1.

Unglued (Rare)
Chandler
Chandler 4Red (5)
Legendary Creature — Human Rogue (3/3)

RedRedRed, Tap: Destroy target artifact creature.

Homelands (Common)
Circle of Protection: White
Circle of Protection: White 1White (2)
Enchantment

1: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Fourth Edition (Common)
Other Versions
Revised Edition (Common)
Clockwork Gnomes
Clockwork Gnomes 4 (4)
Artifact Creature — Gnome (2/2)

3, Tap: Regenerate target artifact creature.

Masters Edition IV (Uncommon)
Other Versions
Homelands (Common)
Compost
Compost 1Green (2)
Enchantment

Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.

Urza's Destiny (Uncommon)
Contract from Below
Contract from Below Black (1)
Sorcery

Remove Contract from Below from your deck before playing if you're not playing for ante.

Discard your hand, ante the top card of your library, then draw seven cards.

Revised Edition (Rare)
Crawlspace
Crawlspace 3 (3)
Artifact

No more than two creatures can attack you each combat.

Urza's Legacy (Rare)
D'Avenant Archer
D'Avenant Archer 2White (3)
Creature — Human Soldier Archer (1/2)

Tap: D'Avenant Archer deals 1 damage to target attacking or blocking creature.

Masters Edition III (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Legends (Common)
Chronicles (Common)
Death Speakers
Death Speakers White (1)
Creature — Human Cleric (1/1)

Protection from black

Masters Edition (Common)
Other Versions
Homelands (Uncommon)
Demonic Tutor
Demonic Tutor 1Black (2)
Sorcery

Search your library for a card, put that card into your hand, then shuffle.

Masters Edition IV (Rare)
Other Versions
Revised Edition (Uncommon)
Dockside Extortionist
Dockside Extortionist 1Red (2)
Creature — Goblin Pirate (1/2)

When Dockside Extortionist enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Double Masters 2022 (Mythic Rare)
Drain Life
Drain Life Variable Colorless1Black (2)
Sorcery

Spend only black mana on X.

Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

Fourth Edition (Common)
Other Versions
Revised Edition (Common)
Drain Power
Drain Power BlueBlue (2)
Sorcery

Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.

Masters Edition IV (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Dwarven Berserker
Dwarven Berserker 1Red (2)
Creature — Dwarf Berserker (1/1)

Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.

Weatherlight (Common)
Dwarven Soldier
Dwarven Soldier 1Red (2)
Creature — Dwarf Soldier (2/1)

Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.

Fallen Empires (Common)
Dwarven Warriors
Dwarven Warriors 2Red (3)
Creature — Dwarf Warrior (1/1)

Tap: Target creature with power 2 or less can't be blocked this turn.

Fifth Edition (Common)
Other Versions
Revised Edition (Common)
Fourth Edition (Common)
Elixir of Vitality
Elixir of Vitality 4 (4)
Artifact

Elixir of Vitality enters tapped.

Tap, Sacrifice Elixir of Vitality: You gain 4 life.

8, Tap, Sacrifice Elixir of Vitality: You gain 8 life.

Mirage (Uncommon)
Enchanted Being
Enchanted Being 1WhiteWhite (3)
Creature — Human (2/2)

Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures.

Legends (Common)
Escaped Shapeshifter
Escaped Shapeshifter 3BlueBlue (5)
Creature — Shapeshifter (3/4)

As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.

Tempest (Rare)
Extinguish
Extinguish 1Blue (2)
Instant

Counter target sorcery spell.

Portal Second Age (Common)
Other Versions
Starter 1999 (Common)
Faithless Looting
Faithless Looting Red (1)
Sorcery

Draw two cards, then discard two cards.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander Masters (Common)
Falling Star
Falling Star 2Red (3)
Sorcery

Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.

Legends (Rare)
Fasting
Fasting White (1)
Enchantment

At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.

If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.

When you draw a card, destroy Fasting.

The Dark (Uncommon)
Fire Elemental
Fire Elemental 3RedRed (5)
Creature — Elemental (5/4)

Seventh Edition (Uncommon)
Fissure
Fissure 3RedRed (5)
Instant

Destroy target creature or land. It can't be regenerated.

Masters Edition (Common)
Other Versions
Fourth Edition (Common)
The Dark (Common)
Fit of Rage
Fit of Rage 1Red (2)
Sorcery

Target creature gets +3/+3 and gains first strike until end of turn.

Weatherlight (Common)
Other Versions
Classic Sixth Edition (Common)
Flicker
Flicker 1White (2)
Sorcery

Exile target nontoken permanent, then return it to the battlefield under its owner's control.

Urza's Destiny (Rare)
Force of Nature
Force of Nature 2GreenGreenGreenGreen (6)
Creature — Elemental (8/8)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay GreenGreenGreenGreen.

Masters Edition IV (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Beatdown Box Set (Rare)
Forest
Forest (0)
Basic Land — Forest

Tempest Remastered (Land)
Other Versions
Tempest (Land)
Beatdown Box Set (Land)
Premium Deck Series: Slivers (Land)
Frozen Shade
Frozen Shade 2Black (3)
Creature — Shade (0/1)

Black: Frozen Shade gets +1/+1 until end of turn.

Fourth Edition (Common)
Other Versions
Revised Edition (Common)
Gallantry
Gallantry 1White (2)
Instant

Target blocking creature gets +4/+4 until end of turn.

Draw a card.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Gerrard, Weatherlight Hero
Gerrard, Weatherlight Hero 2RedWhite (4)
Legendary Creature — Human Soldier (3/3)

First strike

When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.

Mystery Booster 2: Convention Edition (Rare)
Ghitu War Cry
Ghitu War Cry 2Red (3)
Enchantment

Red: Target creature gets +1/+0 until end of turn.

Urza's Legacy (Uncommon)
Glasses of Urza
Glasses of Urza 1 (1)
Artifact

Tap: Look at target player's hand.

Masters Edition IV (Common)
Other Versions
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Gloom
Gloom 2Black (3)
Enchantment

White spells cost 3 more to cast.

Activated abilities of white enchantments cost 3 more to activate.

Fifth Edition (Uncommon)
Greater Good
Greater Good 2GreenGreen (4)
Enchantment

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Ninth Edition (Rare)
Hallowed Ground
Hallowed Ground 1White (2)
Enchantment

WhiteWhite: Return target nonsnow land you control to its owner's hand.

Masters Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Heaven's Gate
Heaven's Gate White (1)
Instant

One or more target creatures become white until end of turn.

Legends (Uncommon)
Homarid Spawning Bed
Homarid Spawning Bed BlueBlue (2)
Enchantment

1BlueBlue, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's mana value.

Masters Edition (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Homarid Warrior
Homarid Warrior 4Blue (5)
Creature — Homarid Warrior (3/3)

Blue: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.)

Fallen Empires (Common)
Hypnotic Specter
Hypnotic Specter 1BlackBlack (3)
Creature — Specter (2/2)

Flying

Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Beta (Uncommon)
Revised Edition (Uncommon)
Icatian Infantry
Icatian Infantry White (1)
Creature — Human Soldier (1/1)

1: Icatian Infantry gains first strike until end of turn.

1: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fallen Empires (Common)
Icatian Scout
Icatian Scout White (1)
Creature — Human Soldier Scout (1/1)

1, Tap: Target creature gains first strike until end of turn.

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Icy Manipulator
Icy Manipulator 4 (4)
Artifact

1, Tap: Tap target artifact, creature, or land.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Infinite Authority
Infinite Authority WhiteWhiteWhite (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.

Legends (Rare)
Inundated Archive
Inundated Archive (0)
Land

Inundated Archive enters tapped.

Tap: Add Blue or Black.

Modern Horizons 3 (Uncommon)
Island
Island (0)
Basic Land — Island

Modern Horizons 2 (Land)
Other Versions
Classic Sixth Edition (Land)
Mirage (Land)
Starter 1999 (Land)
Starter 2000 (Land)
Island of Wak-Wak
Island of Wak-Wak (0)
Land

Tap: Target creature with flying has base power 0 until end of turn.

Masters Edition (Rare)
Other Versions
Arabian Nights (Rare)
Joven
Joven 3RedRed (5)
Legendary Creature — Human Rogue (3/3)

RedRedRed, Tap: Destroy target noncreature artifact.

Homelands (Common)
Juniper Order Advocate
Juniper Order Advocate 2White (3)
Creature — Human Knight (1/2)

As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Kavu Runner
Kavu Runner 3Red (4)
Creature — Kavu (3/3)

Kavu Runner has haste as long as no opponent controls a white or blue creature.

Invasion (Uncommon)
Khabál Ghoul
Khabál Ghoul 2Black (3)
Creature — Zombie (1/1)

At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn.

Masters Edition (Rare)
Other Versions
Arabian Nights (Uncommon)
Krovikan Elementalist
Krovikan Elementalist BlackBlack (2)
Creature — Human Wizard (1/1)

2Red: Target creature gets +1/+0 until end of turn.

BlueBlue: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.

Ice Age (Uncommon)
Lim-Dûl's Cohort
Lim-Dûl's Cohort 1BlackBlack (3)
Creature — Zombie (2/3)

Whenever Lim-Dûl's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn.

Masters Edition IV (Common)
Other Versions
Ice Age (Common)
Llanowar Sentinel
Llanowar Sentinel 2Green (3)
Creature — Elf (2/3)

When Llanowar Sentinel enters, you may pay 1Green. If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle.

Weatherlight (Common)
Lodestone Bauble
Lodestone Bauble 0 (0)
Artifact

1, Tap, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Lone Wolf
Lone Wolf 2Green (3)
Creature — Wolf (2/2)

You may have Lone Wolf assign its combat damage as though it weren't blocked.

Seventh Edition (Common)
Mana Vortex
Mana Vortex 1BlueBlue (3)
Enchantment

When you cast this spell, counter it unless you sacrifice a land.

At the beginning of each player's upkeep, that player sacrifices a land of their choice.

When there are no lands on the battlefield, sacrifice Mana Vortex.

Masters Edition III (Rare)
Other Versions
The Dark (Rare)
Marsh Gas
Marsh Gas Black (1)
Instant

All creatures get -2/-0 until end of turn.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Mending Hands
Mending Hands White (1)
Instant

Prevent the next 4 damage that would be dealt to any target this turn.

Betrayers of Kamigawa (Common)
Other Versions
Ninth Edition (Common)
Mind Rot
Mind Rot 2Black (3)
Sorcery

Target player discards two cards.

Portal Second Age (Common)
Mob Mentality
Mob Mentality Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has trample.

Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.

Visions (Uncommon)
Mountain
Mountain (0)
Basic Land — Mountain

Masters Edition (Land)
Other Versions
Limited Edition Beta (Land)
Unlimited Edition (Land)
Revised Edition (Land)
Fourth Edition (Land)
Arabian Nights (Common)
Beatdown Box Set (Land)
Nadier's Nightblade
Nadier's Nightblade 2Black (3)
Creature — Elf Warrior (1/3)

Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.

Commander Masters (Common)
Northern Paladin
Northern Paladin 2WhiteWhite (4)
Creature — Human Knight (3/3)

WhiteWhite, Tap: Destroy target black permanent.

Fourth Edition (Rare)
Other Versions
Revised Edition (Rare)
Null Chamber
Null Chamber 3White (4)
World Enchantment

As Null Chamber enters, you and an opponent each choose a card name other than a basic land card name.

Spells with the chosen names can't be cast and lands with the chosen names can't be played.

Mirage (Rare)
Oath of Lim-Dûl
Oath of Lim-Dûl 3Black (4)
Enchantment

Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. <I>(Damage dealt to you causes you to lose life.)</I>

BlackBlack: Draw a card.

Ice Age (Rare)
Old Fogey
Old Fogey GreenGreen (2)
Summon — Dinosaur (7/7)

Phasing, cumulative upkeep 1, echo GreenGreen, fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2

Unsanctioned (Rare)
Orcish Conscripts
Orcish Conscripts Red (1)
Creature — Orc (2/2)

Orcish Conscripts can't attack unless at least two other creatures attack.

Orcish Conscripts can't block unless at least two other creatures block.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Orcish Veteran
Orcish Veteran 2Red (3)
Creature — Orc (2/2)

Orcish Veteran can't block white creatures with power 2 or greater.

Red: Orcish Veteran gains first strike until end of turn.

Fallen Empires (Common)
Oubliette
Oubliette 1BlackBlack (3)
Enchantment

When Oubliette enters, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)

Masters Edition (Common)
Other Versions
Arabian Nights (Common)
Pentagram of the Ages
Pentagram of the Ages 4 (4)
Artifact

4, Tap: The next time a source of your choice would deal damage to you this turn, prevent that damage.

Masters Edition IV (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Plains
Plains (0)
Basic Land — Plains

Portal (Land)
Other Versions
Classic Sixth Edition (Land)
Starter 1999 (Land)
Starter 2000 (Land)
Battle Royale Box Set (Land)
Power Artifact
Power Artifact BlueBlue (2)
Enchantment — Aura

Enchant artifact

Enchanted artifact's activated abilities cost 2 less to activate. This effect can't reduce the mana in that cost to less than one mana.

Masters Edition IV (Rare)
Other Versions
Antiquities (Uncommon)
Power Surge
Power Surge RedRed (2)
Enchantment

At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.

Fourth Edition (Rare)
Other Versions
Revised Edition (Rare)
Prodigal Sorcerer
Prodigal Sorcerer 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Prodigal Sorcerer deals 1 damage to any target.

Masters Edition IV (Uncommon)
Other Versions
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Time Spiral "Timeshifted" (Special)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Psionic Blast
Psionic Blast 2Blue (3)
Instant

Psionic Blast deals 4 damage to any target and 2 damage to you.

Time Spiral "Timeshifted" (Special)
Quicksilver Amulet
Quicksilver Amulet 4 (4)
Artifact

4, Tap: You may put a creature card from your hand onto the battlefield.

Urza's Legacy (Rare)
Quirion Elves
Quirion Elves 1Green (2)
Creature — Elf Druid (1/1)

As Quirion Elves enters, choose a color.

Tap: Add Green.

Tap: Add one mana of the chosen color.

Duel Decks: Phyrexia vs. the Coalition (Common)
Other Versions
Invasion (Common)
Reparations
Reparations 1WhiteBlue (3)
Enchantment

Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.

Mirage (Rare)
Righteousness
Righteousness White (1)
Instant

Target blocking creature gets +7/+7 until end of turn.

Fourth Edition (Rare)
Other Versions
Revised Edition (Rare)
Ring of Renewal
Ring of Renewal 5 (5)
Artifact

5, Tap: Discard a card at random, then draw two cards.

Masters Edition IV (Rare)
Other Versions
Fallen Empires (Rare)
River Merfolk
River Merfolk BlueBlue (2)
Creature — Merfolk (2/1)

Blue: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

Masters Edition (Common)
Other Versions
Fallen Empires (Rare)
Royal Herbalist
Royal Herbalist White (1)
Creature — Human Cleric (1/1)

2, Exile the top card of your library: You gain 1 life.

Alliances (Common)
Scent of Jasmine
Scent of Jasmine White (1)
Instant

Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.

Urza's Destiny (Common)
Seeker of the Way
Seeker of the Way 1White (2)
Creature — Human Warrior (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

Double Masters 2022 (Common)
Serra Angel
Serra Angel 3WhiteWhite (5)
Creature — Angel (4/4)

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Masters Edition IV (Uncommon)
Other Versions
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Shadowbane
Shadowbane 1White (2)
Instant

The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.

Mirage (Uncommon)
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