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Akiri, Fearless Voyager
   ( 3)
Legendary Creature — Kor Warrior
(3/3)
Whenever you attack a player with one or more equipped creatures, draw a card. : You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
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Atla Palani, Nest Tender
    ( 4)
Legendary Creature — Human Shaman
(2/3)
, : Create a 0/1 green Egg creature token with defender.
Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
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Benevolent Blessing
  ( 2)
Enchantment — Aura
Flash Enchant creature As Benevolent Blessing enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.
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Blex, Vexing Pest
  ( 3)
Legendary Creature — Pest
(3/2)
Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1. When Blex, Vexing Pest dies, you gain 4 life.
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Broken Wings
  ( 3)
Instant
Destroy target artifact, enchantment, or creature with flying.
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Bruvac the Grandiloquent
  ( 3)
Legendary Creature — Human Advisor
(1/4)
If an opponent would mill one or more cards, they mill twice that many cards instead. <i>(To mill a card, a player puts the top card of their library into their graveyard.)</i>
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Chandra, Dressed to Kill
   ( 3)
Legendary Planeswalker — Chandra
(3)
+1: Add . Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker. +1: Exile the top card of your library. If it's red, you may cast it this turn. −7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."
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Code of Constraint
  ( 3)
Instant
Target creature gets -4/-0 until end of turn. Draw a card. <i>Addendum</i> — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.
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Cunning Nightbonder
  ( 2)
Creature — Human Rogue
(2/2)
Flash Spells with flash you cast cost less to cast and can't be countered.
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Daring Escape
 ( 1)
Instant
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
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Divine Sacrament
   ( 3)
Enchantment
White creatures get +1/+1. <i>Threshold</i> — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.
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Easy Prey
  ( 2)
Instant
Destroy target creature with mana value 2 or less. Cycling <i>( , Discard this card: Draw a card.)</i>
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Eruth, Tormented Prophet
   ( 3)
Legendary Creature — Human Wizard
(2/4)
If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.
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Extinguish the Light
   ( 4)
Instant
Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life.
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Frodo Baggins
  ( 2)
Legendary Creature — Halfling Scout
(1/3)
Whenever Frodo Baggins or another legendary creature enters the battlefield under your control, the Ring tempts you. As long as Frodo is your Ring-bearer, it must be blocked if able.
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Gandalf, White Rider
  ( 4)
Legendary Creature — Avatar Wizard
(3/3)
Vigilance Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1. When Gandalf, White Rider dies, you may put it into its owner's library fifth from the top.
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Gauntlets of Light
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Enchanted creature has " : Untap this creature."
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Geyadrone Dihada
    ( 4)
Legendary Planeswalker — Dihada
(4)
Protection from permanents with corruption counters on them +1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. −3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. −7: Gain control of each permanent with a corruption counter on it.
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Glorious Gale
  ( 2)
Instant
Counter target creature spell. If it was a legendary spell, the Ring tempts you.
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Grand Master of Flowers
   ( 4)
Legendary Planeswalker — Bahamut
(3)
As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible. +1: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn. +1: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Hylda of the Icy Crown
   ( 4)
Legendary Creature — Human Warlock
(3/4)
Whenever you tap an untapped creature an opponent controls, you may pay . When you do, choose one — • Create a 4/4 white and blue Elemental creature token. • Put a +1/+1 counter on each creature you control. • Scry 2, then draw a card.
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Imoti, Celebrant of Bounty
   ( 5)
Legendary Creature — Naga Druid
(3/1)
Cascade <i>(When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</i> Spells you cast with mana value 6 or greater have cascade.
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Inspire Awe
  ( 4)
Instant
Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.
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Jin-Gitaxias
   ( 5)
Legendary Creature — Phyrexian Praetor
(5/5)
Ward  Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.  : Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
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Kaza, Roil Chaser
  ( 2)
Legendary Creature — Human Wizard
(1/2)
Flying, haste : The next instant or sorcery spell you cast this turn costs less to cast, where X is the number of Wizards you control as this ability resolves.
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Keep Safe
  ( 2)
Instant
Counter target spell that targets a permanent you control. Draw a card.
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Liberator, Urza's Battlethopter
 ( 3)
Legendary Artifact Creature — Thopter
(1/2)
Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.
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Lier, Disciple of the Drowned
   ( 5)
Legendary Creature — Human Wizard
(3/4)
Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.
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Mystical Dispute
  ( 3)
Instant
This spell costs less to cast if it targets a blue spell. Counter target spell unless its controller pays .
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Practical Research
   ( 5)
Instant
Draw four cards. Then discard two cards unless you discard an instant or sorcery card.
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Queen Allenal of Ruadach
   ( 3)
Legendary Creature — Elf Noble
(*/*)
Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control. If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.
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Rakdos Headliner
  ( 2)
Creature — Devil
(3/3)
Haste Echo—Discard a card. <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>
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Rally at the Hornburg
  ( 2)
Sorcery
Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.
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Risona, Asari Commander
   ( 3)
Legendary Creature — Human Samurai
(3/3)
Haste Whenever Risona, Asari Commander deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it. Whenever combat damage is dealt to you, remove an indestructible counter from Risona.
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Ruby, Daring Tracker
  ( 2)
Legendary Creature — Human Scout
(1/2)
Haste Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. : Add or .
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Samwise Gamgee
  ( 2)
Legendary Creature — Halfling Peasant
(2/2)
Whenever another nontoken creature enters the battlefield under your control, create a Food token. <i>(It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")</i> Sacrifice three Foods: Return target historic card from your graveyard to your hand. <i>(Artifacts, legendaries, and Sagas are historic.)</i>
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Scion of the Swarm
   ( 5)
Creature — Vampire Cleric
(3/3)
Flying Whenever you gain life, put a +1/+1 counter on Scion of the Swarm.
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Search for Blex
   ( 4)
Sorcery
Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way.
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See the Truth
  ( 2)
Sorcery
Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.
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Squad Commander
  ( 4)
Creature — Kor Warrior
(3/3)
When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. <i>(Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)</i> At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.
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Tegwyll, Duke of Splendor
   ( 3)
Legendary Creature — Faerie Noble
(2/3)
Flying, deathtouch Other Faeries you control get +1/+1. Whenever another Faerie you control dies, you draw a card and you lose 1 life.
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The Great Synthesis
( 0)
Enchantment — Saga
<i>(As this Saga enters and after your draw step, add a lore counter.)</i> I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. II — Return all non-Phyrexian creatures to their owners' hands. III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield <i>(front face up)</i>.
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True Conviction
    ( 6)
Enchantment
Creatures you control have double strike and lifelink.
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Vronos, Masked Inquisitor
   ( 5)
Legendary Planeswalker — Vronos
(5)
+1: Up to two other target planeswalkers you control phase out at the beginning of the next end step. <i>(Treat them and anything attached to them as though they don't exist until your next turn.)</i> −2: For each opponent, return up to one target nonland permanent that player controls to its owner's hand. −7: Target artifact you control becomes a 9/9 Construct artifact creature and gains vigilance, indestructible, and "This creature can't be blocked."
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Wish
  ( 3)
Sorcery
You may play a card you own from outside the game this turn.
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Zegana, Utopian Speaker
   ( 4)
Legendary Creature — Merfolk Wizard
(4/4)
When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card.   : Adapt 4. <i>(If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)</i>
Each creature you control with a +1/+1 counter on it has trample.
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