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"Ekaterina Burmak" (27)

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Akiri, Fearless Voyager
Akiri, Fearless Voyager 1RedWhite (3)
Legendary Creature — Kor Warrior (3/3)

Whenever you attack a player with one or more equipped creatures, draw a card.

White: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.

Zendikar Rising (Rare)
Atla Palani, Nest Tender
Atla Palani, Nest Tender 1RedGreenWhite (4)
Legendary Creature — Human Shaman (2/3)

2, Tap: Create a 0/1 green Egg creature token with defender.

Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Commander 2019 (Mythic Rare)
Benevolent Blessing
Benevolent Blessing 1White (2)
Enchantment — Aura

Flash

Enchant creature

As Benevolent Blessing enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.

Commander Legends (Common)
Blex, Vexing Pest
Blex, Vexing Pest 2Green (3)
Legendary Creature — Pest (3/2)

Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1.

When Blex, Vexing Pest dies, you gain 4 life.

Strixhaven: School of Mages (Mythic Rare)
Broken Wings
Broken Wings 2Green (3)
Instant

Destroy target artifact, enchantment, or creature with flying.

Zendikar Rising (Common)
Bruvac the Grandiloquent
Bruvac the Grandiloquent 2Blue (3)
Legendary Creature — Human Advisor (1/4)

If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Jumpstart (Mythic Rare)
Canopy Tactician
Canopy Tactician 3Green (4)
Creature — Elf Warrior (3/3)

Other Elves you control get +1/+1.

Tap: Add GreenGreenGreen.

Kaldheim (Rare)
Code of Constraint
Code of Constraint 2Blue (3)
Instant

Target creature gets -4/-0 until end of turn.

Draw a card.

Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.

Ravnica Allegiance (Uncommon)
Cunning Nightbonder
Cunning Nightbonder Blue or BlackBlue or Black (2)
Creature — Human Rogue (2/2)

Flash

Spells with flash you cast cost 1 less to cast and can't be countered.

Ikoria: Lair of Behemoths (Uncommon)
Easy Prey
Easy Prey 1Black (2)
Instant

Destroy target creature with mana value 2 or less.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Gauntlets of Light
Gauntlets of Light 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.

Enchanted creature has "2White: Untap this creature."

Core Set 2020 (Uncommon)
Geyadrone Dihada
Geyadrone Dihada 1BlueBlackRed (4)
Legendary Planeswalker — Dihada (4)

Protection from permanents with corruption counters on them

+1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker.

−3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn.

−7: Gain control of each permanent with a corruption counter on it.

Modern Horizons 2 (Mythic Rare)
Grand Master of Flowers
Grand Master of Flowers 2WhiteWhite (4)
Legendary Planeswalker — Bahamut (3)

As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible.

+1: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn.

+1: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle.

Adventures in the Forgotten Realms (Mythic Rare)
Imoti, Celebrant of Bounty
Imoti, Celebrant of Bounty 3GreenBlue (5)
Legendary Creature — Naga Druid (3/1)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Spells you cast with mana value 6 or greater have cascade.

Commander Legends (Uncommon)
Inspire Awe
Inspire Awe 3Green (4)
Instant

Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.

Theros Beyond Death (Common)
Kaza, Roil Chaser
Kaza, Roil Chaser BlueRed (2)
Legendary Creature — Human Wizard (1/2)

Flying, haste

Tap: The next instant or sorcery spell you cast this turn costs Variable Colorless less to cast, where X is the number of Wizards you control as this ability resolves.

Zendikar Rising (Rare)
Keep Safe
Keep Safe 1Blue (2)
Instant

Counter target spell that targets a permanent you control.

Draw a card.

Ikoria: Lair of Behemoths (Common)
Mystical Dispute
Mystical Dispute 2Blue (3)
Instant

This spell costs 2 less to cast if it targets a blue spell.

Counter target spell unless its controller pays 3.

Throne of Eldraine (Uncommon)
Practical Research
Practical Research 3BlueRed (5)
Instant

Draw four cards. Then discard two cards unless you discard an instant or sorcery card.

Strixhaven: School of Mages (Uncommon)
Rakdos Headliner
Rakdos Headliner BlackRed (2)
Creature — Devil (3/3)

Haste

Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Modern Horizons 2 (Uncommon)
Scion of the Swarm
Scion of the Swarm 3BlackBlack (5)
Creature — Vampire Cleric (3/3)

Flying

Whenever you gain life, put a +1/+1 counter on Scion of the Swarm.

Zendikar Rising (Uncommon)
Search for Blex
Search for Blex 2BlackBlack (4)
Sorcery

Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way.

Strixhaven: School of Mages (Mythic Rare)
See the Truth
See the Truth 1Blue (2)
Sorcery

Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.

Core Set 2021 (Rare)
Squad Commander
Squad Commander 3White (4)
Creature — Kor Warrior (3/3)

When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.

Zendikar Rising (Rare)
True Conviction
True Conviction 3WhiteWhiteWhite (6)
Enchantment

Creatures you control have double strike and lifelink.

Signature Spellbook: Gideon (Rare)
Wish
Wish 2Red (3)
Sorcery

You may play a card you own from outside the game this turn.

Adventures in the Forgotten Realms (Rare)
Zegana, Utopian Speaker
Zegana, Utopian Speaker 2GreenBlue (4)
Legendary Creature — Merfolk Wizard (4/4)

When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card.

4GreenBlue: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Each creature you control with a +1/+1 counter on it has trample.

Guild Kit: Simic (Rare)

Gatherer works better in the Companion app!

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