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Afterlife Insurance
Afterlife Insurance 1White or Black (2)
Instant

Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)

Ravnica Clue Edition (Uncommon)
Almost Perfect
Almost Perfect 4GreenWhite (6)
Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 9/10 and has indestructible.

Magic The Gathering—Fallout (Rare)
Court of Ire
Court of Ire 3RedRed (5)
Enchantment

When Court of Ire enters the battlefield, you become the monarch.

At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Furious Spinesplitter
Furious Spinesplitter 2Red or GreenRed or Green (4)
Creature — Ogre Warrior (3/3)

Trample

At the beginning of your end step, put a +1/+1 counter on Furious Spinesplitter for each opponent that was dealt damage this turn.

Ravnica Clue Edition (Uncommon)
Harsh Mentor
Harsh Mentor 1Red (2)
Creature — Human Cleric (2/2)

Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Overencumbered
Overencumbered 1White (2)
Enchantment — Aura

Enchant opponent

When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token.

At the beginning of combat on enchanted opponent's turn, that player may pay 1 for each artifact they control. If they don't, creatures can't attack this combat.

Magic The Gathering—Fallout (Rare)
Sticky Fingers
Sticky Fingers Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

When enchanted creature dies, draw a card.

Magic The Gathering—Fallout (Common)
Strong Back
Strong Back 2Green (3)
Enchantment — Aura

Enchant creature

Equip abilities you activate that target enchanted creature cost 3 less to activate.

Aura spells you cast that target enchanted creature cost 3 less to cast.

Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.

Magic The Gathering—Fallout (Rare)
Three Dog, Galaxy News DJ
Three Dog, Galaxy News DJ 1RedWhite (3)
Legendary Creature — Human Bard (1/5)

Whenever you attack, you may pay 2 and sacrifice an Aura attached to Three Dog, Galaxy News DJ. When you sacrifice an Aura this way, for each other attacking creature you control, create a token that's a copy of that Aura attached to that creature.

Magic The Gathering—Fallout (Rare)
Time Lord Regeneration
Time Lord Regeneration Blue (1)
Instant

Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order."

Doctor Who Commander (Uncommon)
Twice Upon a Time
Twice Upon a Time 4BlueBlue (6)
Sorcery

Cast this spell only if you control two or more Doctors.

Take an extra turn after this one. Exile Twice Upon a Time.

Doctor Who Commander (Rare)
Twice Upon a Time (Unlikely Meeting)
Twice Upon a Time (Unlikely Meeting) 2Blue (3)
Sorcery — Adventure

Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.

Doctor Who Commander (Rare)
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