"Francisco Miyara" (17)

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Acquisition Octopus
Acquisition Octopus 2Blue (3)
Artifact Creature — Equipment Octopus (2/2)

Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card.

Reconfigure 2 (2: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Uncommon)
Back-Alley Gardener
Back-Alley Gardener RedGreenWhite (3)
Creature — — Elf Druid (3/4)

<i>Alliance</i> — Whenever one or more other creatures enter the battlefield under your control, seek a land card, then put it onto the battlefield tapped. This ability triggers only once each turn.

Streets of New Capenna Alchemy (Mythic Rare)
Beloved Beggar
Beloved Beggar 1White (2)
Creature — Human Peasant (0/4)

Disturb 4WhiteWhite (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Uncommon)
Benalish Partisan
Benalish Partisan 1White (2)
Creature — — Human Soldier (1/2)


Whenever you cycle another card, you may pay 1White. If you do, return Benalish Partisan from your graveyard to the battlefield tapped and it perpetually gets +1/+0.

Cycling 1White

Jumpstart: Historic Horizons (Rare)
Critical Hit
Critical Hit 1Red (2)

Target creature gains double strike until end of turn.

When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.)

Adventures in the Forgotten Realms (Uncommon)
Elturgard Ranger
Elturgard Ranger 4Green (5)
Creature — Human Elf Ranger (4/1)


When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token.

Adventures in the Forgotten Realms (Common)
Excavation Technique
Excavation Technique 3White (4)

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)

Destroy target nonland permanent. Its controller creates two Treasure tokens.

Commander 2021 (Rare)
Generous Soul
Generous Soul (0)
Creature — Spirit (4/4)

Flying, vigilance

If Generous Soul would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Uncommon)
Jukai Trainee
Jukai Trainee 1Green (2)
Creature — Human Samurai (2/2)

Whenever Jukai Trainee blocks or becomes blocked, it gets +1/+1 until end of turn.

Kamigawa: Neon Dynasty (Common)
Loot Dispute
Loot Dispute 3Red (4)

When Loot Dispute enters the battlefield, you take the initiative and create a Treasure token.

Whenever you attack the player who has the initiative, create a Treasure token.

Loud Ruckus — Whenever you complete a dungeon, create a 5/5 red Dragon creature token with flying.

Commander Legends: Battle for Baldur's Gate (Rare)
Master's Rebuke
Master's Rebuke 1Green (2)

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Kamigawa: Neon Dynasty (Common)
Rem Karolus, Stalwart Slayer
Rem Karolus, Stalwart Slayer 1RedWhite (3)
Legendary Creature — Human Knight (2/3)

Flying, haste

If a spell would deal damage to you or another permanent you control, prevent that damage.

If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

Innistrad: Midnight Hunt (Rare)
Secret Door
Secret Door Blue (1)
Artifact Creature — Wall (0/4)


4Blue: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Common)
Teferi, Who Slows the Sunset
Teferi, Who Slows the Sunset 2WhiteBlue (4)
Legendary Planeswalker — Teferi (4)

+1: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life.

−2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

−7: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."

Innistrad: Midnight Hunt (Mythic Rare)
Voltaic Visionary
Voltaic Visionary 1Red (2)
Creature — Human Wizard (3/1)

Tap: Voltaic Visionary deals 2 damage to you. Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.

When you play a card exiled with Voltaic Visionary, transform Voltaic Visionary.

Innistrad: Crimson Vow (Uncommon)
Volt-Charged Berserker
Volt-Charged Berserker (0)
Creature — Human Berserker (4/3)

Volt-Charged Berserker can't block.

Innistrad: Crimson Vow (Uncommon)
Wedding Security
Wedding Security 3BlackBlack (5)
Creature — Vampire Soldier (4/4)

Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card.

Innistrad: Crimson Vow (Uncommon)

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