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Sardian Avenger
Sardian Avenger 1Red (2)
Creature — Goblin Warrior (1/1)

First strike, trample

Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.

Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.

The Brothers' War Commander (Rare)
Sardian Cliffstomper
Sardian Cliffstomper 1Red (2)
Creature — Minotaur Barbarian (0/4)

As long as it's your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control.

The Brothers' War (Uncommon)
Sarevok, Deathbringer
Sarevok, Deathbringer 3Black (4)
Legendary Creature — Human Knight (3/4)

At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sarevok's Tome
Sarevok's Tome 4 (4)
Artifact

When Sarevok's Tome enters the battlefield, you take the initiative.

Tap: Add Colorless. If you have the initiative, add ColorlessColorless instead.

3, Tap: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.

Commander Legends: Battle for Baldur's Gate (Rare)
Sarinth Greatwurm
Sarinth Greatwurm 4RedGreen (6)
Creature — Wurm (7/6)

Trample

Whenever a land enters the battlefield, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Mythic Rare)
Sarinth Steelseeker
Sarinth Steelseeker 1Green (2)
Creature — Human Artificer Scout (1/2)

Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

The Brothers' War (Uncommon)
Sarkhan the Mad
Sarkhan the Mad 3BlackRed (5)
Legendary Planeswalker — Sarkhan (7)

0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value.

−2: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.

−4: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.

Rise of the Eldrazi (Mythic Rare)
Sarkhan the Masterless
Sarkhan the Masterless 3RedRed (5)
Legendary Planeswalker — Sarkhan (5)

Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature.

+1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying.

−3: Create a 4/4 red Dragon creature token with flying.

Commander Masters (Rare)
Other Versions
War of the Spark (Rare)
Sarkhan Unbroken
Sarkhan Unbroken 2GreenBlueRed (5)
Legendary Planeswalker — Sarkhan (4)

+1: Draw a card, then add one mana of any color.

−2: Create a 4/4 red Dragon creature token with flying.

−8: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.

War of the Spark Mythic Edition (Mythic Rare)
Other Versions
Dragons of Tarkir (Mythic Rare)
Sarkhan Vol
Sarkhan Vol 2RedGreen (4)
Legendary Planeswalker — Sarkhan (4)

+1: Creatures you control get +1/+1 and gain haste until end of turn.

−2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

−6: Create five 4/4 red Dragon creature tokens with flying.

Modern Masters (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Sarkhan, Dragonsoul
Sarkhan, Dragonsoul 4RedRed (6)
Legendary Planeswalker — Sarkhan (5)

+2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control.

−3: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker.

−9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.

Core Set 2019 (Mythic Rare)
Sarkhan, Fireblood
Sarkhan, Fireblood 1RedRed (3)
Legendary Planeswalker — Sarkhan (3)

+1: You may discard a card. If you do, draw a card.

+1: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells.

−7: Create four 5/5 red Dragon creature tokens with flying.

Core Set 2019 (Mythic Rare)
Sarkhan, Soul Aflame
Sarkhan, Soul Aflame 1BlueRed (3)
Legendary Creature — Human Shaman (2/4)

Dragon spells you cast cost 1 less to cast.

Whenever a Dragon enters the battlefield under your control, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types.

March of the Machine: The Aftermath (Mythic Rare)
Sarkhan, the Dragonspeaker
Sarkhan, the Dragonspeaker 3RedRed (5)
Legendary Planeswalker — Sarkhan (4)

+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)

−3: Sarkhan, the Dragonspeaker deals 4 damage to target creature.

−6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."

Jumpstart 2022 (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Sarkhan, Wanderer to Shiv
Sarkhan, Wanderer to Shiv 3Red (4)
Legendary Planeswalker — — Sarkhan

+1: Dragon cards in your hand perpetually gain "This spell costs 1 less to cast", and "You may pay Variable Colorless rather than pay this spell's mana cost, where X is its mana value."

0: Conjure a card named Shivan Dragon into your hand.

−2: Sarkhan, Wanderer to Shiv deals 3 damage to target creature.

Jumpstart: Historic Horizons (Mythic Rare)
Sarkhan's Catharsis
Sarkhan's Catharsis 4Red (5)
Instant

Sarkhan's Catharsis deals 5 damage to target player or planeswalker.

War of the Spark (Common)
Sarkhan's Dragonfire
Sarkhan's Dragonfire 3RedRed (5)
Sorcery

Sarkhan's Dragonfire deals 3 damage to any target.

Look at the top five cards of your library. You may reveal a red card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Core Set 2019 (Rare)
Sarkhan's Rage
Sarkhan's Rage 4Red (5)
Instant

Sarkhan's Rage deals 5 damage to any target. If you control no Dragons, Sarkhan's Rage deals 2 damage to you.

Jumpstart 2022 (Common)
Other Versions
Dragons of Tarkir (Common)
Jumpstart (Common)
Sarkhan's Scorn
Sarkhan's Scorn 2Red (3)
Instant

Sarkhan's Scorn deals damage equal to the number of turns you have begun to target creature or planeswalker.

Jumpstart: Historic Horizons (Common)
Sarkhan's Triumph
Sarkhan's Triumph 2Red (3)
Instant

Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle.

Dragons of Tarkir (Uncommon)
Sarkhan's Unsealing
Sarkhan's Unsealing 3Red (4)
Enchantment

Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.

Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.

Jumpstart (Rare)
Other Versions
Core Set 2019 (Rare)
Sarkhan's Whelp
Sarkhan's Whelp 2Red (3)
Creature — Dragon (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever you activate an ability of a Sarkhan planeswalker, Sarkhan's Whelp deals 1 damage to any target.

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Sarpadian Empires, Vol. VII
Sarpadian Empires, Vol. VII 3 (3)
Artifact

As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.

3, Tap: Create a 1/1 creature token of the chosen color and type.

Time Spiral (Rare)
Sarpadian Simulacrum
Sarpadian Simulacrum Red (1)
Artifact Creature — Goblin (1/1)

Haste

3Red, Sacrifice Sarpadian Simulacrum: It deals 4 damage to target creature.

Modern Horizons 3 (Common)
Sarulf, Realm Eater
Sarulf, Realm Eater 1BlackGreen (3)
Legendary Creature — Wolf (3/3)

Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater.

At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way.

Kaldheim (Rare)
Sarulf's Packmate
Sarulf's Packmate 3Green (4)
Creature — Wolf (3/3)

When Sarulf's Packmate enters the battlefield, draw a card.

Foretell 1Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Saruli Caretaker
Saruli Caretaker Green (1)
Creature — Dryad (0/3)

Defender

Tap, Tap an untapped creature you control: Add one mana of any color.

Ravnica Allegiance (Common)
Saruli Gatekeepers
Saruli Gatekeepers 3Green (4)
Creature — Elf Warrior (2/4)

When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.

Dragon's Maze (Common)
Saruman of Many Colors
Saruman of Many Colors 3WhiteBlueBlack (6)
Legendary Creature — Avatar Wizard (5/4)

Ward—Discard an enchantment, instant, or sorcery card.

Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Saruman the White
Saruman the White 4Blue (5)
Legendary Creature — Avatar Wizard (4/4)

Ward 2

Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Saruman, the White Hand
Saruman, the White Hand 1BlueBlackRed (4)
Legendary Creature — Avatar Wizard (2/5)

Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Goblins and Orcs you control have ward 2.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Saruman's Trickery
Saruman's Trickery 1BlueBlue (3)
Instant

Counter target spell.

Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Saryth, the Viper's Fang
Saryth, the Viper's Fang 2GreenGreen (4)
Legendary Creature — Human Warlock (3/4)

Other tapped creatures you control have deathtouch.

Other untapped creatures you control have hexproof.

1, Tap: Untap another target creature or land you control.

Murders at Karlov Manor Commander (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Sasaya, Orochi Ascendant
Sasaya, Orochi Ascendant 1GreenGreen (3)
Legendary Creature — Snake Monk (2/3)

Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.

Saviors of Kamigawa (Rare)
Sasaya, Orochi Ascendant (Sasaya's Essence)
Sasaya, Orochi Ascendant (Sasaya's Essence) 1GreenGreen (3)
Legendary Enchantment

Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it.

Saviors of Kamigawa (Rare)
Saskia the Unyielding
Saskia the Unyielding BlackRedGreenWhite (4)
Legendary Creature — Human Soldier (3/4)

Vigilance, haste

As Saskia the Unyielding enters the battlefield, choose a player.

Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

Secret Lair Drop (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Sassy Gremlin Blood
Sassy Gremlin Blood (0)
Stickers

2 — Whenever this creature attacks, create a Treasure token.

5 — 3: Target creature gains flying until end of turn.

2 — 3/2

6 — 10/10

Unfinity (Common)
Satoru Umezawa
Satoru Umezawa 1BlueBlack (3)
Legendary Creature — Human Ninja (2/4)

Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.

Each creature card in your hand has ninjutsu 2BlueBlack.

Kamigawa: Neon Dynasty (Rare)
Satoru, the Infiltrator
Satoru, the Infiltrator BlueBlack (2)
Legendary Creature — Human Ninja Rogue (2/3)

Menace

Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card.

Outlaws of Thunder Junction (Rare)
Satsuki, the Living Lore
Satsuki, the Living Lore GreenWhite (2)
Legendary Creature — Human Druid (1/3)

Tap: Put a lore counter on each Saga you control. Activate only as a sorcery.

When Satsuki, the Living Lore dies, choose up to one —

• Return target Saga or enchantment creature you control to its owner's hand.

• Return target Saga card from your graveyard to your hand.

Kamigawa: Neon Dynasty (Rare)
Satya, Aetherflux Genius
Satya, Aetherflux Genius 1BlueRedWhite (4)
Legendary Creature — Human Artificer (3/5)

Menace, haste

Whenever Satya, Aetherflux Genius attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control. You get EnergyEnergy (two energy counters). At the beginning of the next end step, sacrifice that token unless you pay an amount of Energy equal to its mana value.

Modern Horizons 3 Commander (Mythic Rare)
Satyr Enchanter
Satyr Enchanter 1GreenWhite (3)
Creature — Satyr Druid (2/2)

Whenever you cast an enchantment spell, draw a card.

Commander Masters (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Satyr Firedancer
Satyr Firedancer 1Red (2)
Enchantment Creature — Satyr (1/1)

Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.

Born of the Gods (Rare)
Satyr Grovedancer
Satyr Grovedancer 1Green (2)
Creature — Satyr Shaman (1/1)

When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.

Journey into Nyx (Common)
Satyr Hedonist
Satyr Hedonist 1Green (2)
Creature — Satyr (2/1)

Red, Sacrifice Satyr Hedonist: Add RedRedRed.

Theros (Common)
Other Versions
Duel Decks: Heroes vs. Monsters (Common)
Satyr Hoplite
Satyr Hoplite Red (1)
Creature — Satyr Soldier (1/1)

Heroic — Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.

Journey into Nyx (Common)
Satyr Nyx-Smith
Satyr Nyx-Smith 2Red (3)
Creature — Satyr Shaman (2/1)

Haste

Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay 2Red. If you do, create a 3/1 red Elemental enchantment creature token with haste.

Born of the Gods (Uncommon)
Satyr Piper
Satyr Piper 2Green (3)
Creature — Satyr Rogue (2/1)

3Green: Target creature must be blocked this turn if able.

Theros (Uncommon)
Satyr Rambler
Satyr Rambler 1Red (2)
Creature — Satyr (2/1)

Trample

Theros (Common)
Satyr Wayfinder
Satyr Wayfinder 1Green (2)
Creature — Satyr (1/1)

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

Modern Horizons 3 Commander (Common)
Other Versions
Born of the Gods (Common)
Magic 2015 Core Set (Common)
Commander 2015 (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Ultimate Masters (Common)
Ikoria Commander (Common)
Zendikar Rising Commander (Common)
Outlaws of Thunder Junction Commander (Common)
Satyr's Cunning
Satyr's Cunning Red (1)
Sorcery

Create a 1/1 red Satyr creature token with "This creature can't block."

Escape—2Red, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Common)
Sauroform Hybrid
Sauroform Hybrid 1Green (2)
Creature — Human Lizard Warrior (2/2)

4GreenGreen: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Ravnica Clue Edition (Common)
Other Versions
Ravnica Allegiance (Common)
Sauron, Lord of the Rings
Sauron, Lord of the Rings 5BlueBlackRed (8)
Legendary Creature — Avatar Horror (9/9)

When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield.

Trample

Whenever a commander an opponent controls dies, the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Sauron, the Dark Lord
Sauron, the Dark Lord 3BlueBlackRed (6)
Legendary Creature — Avatar Horror (7/6)

Ward—Sacrifice a legendary artifact or legendary creature.

Whenever an opponent casts a spell, amass Orcs 1.

Whenever an Army you control deals combat damage to a player, the Ring tempts you.

Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Sauron, the Lidless Eye
Sauron, the Lidless Eye 3BlackRed (5)
Legendary Creature — Avatar Horror (4/4)

When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.

1BlackRed: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Sauron, the Necromancer
Sauron, the Necromancer 3BlackBlack (5)
Legendary Creature — Avatar Horror (4/4)

Menace

Whenever Sauron, the Necromancer attacks, exile target creature card from your graveyard. Create a tapped and attacking token that's a copy of that card, except it's a 3/3 black Wraith with menace. At the beginning of the next end step, exile that token unless Sauron is your Ring-bearer.

The Lord of the Rings: Tales of Middle Earth (Rare)
Sauron's Ransom
Sauron's Ransom 1BlueBlack (3)
Instant

Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Rare)
Sauté
Sauté 1RedRed (3)
Instant

Sauté deals 3½ damage to any target.

Unhinged (Common)
Sautekh Immortal
Sautekh Immortal 2Black (3)
Artifact Creature — Necron (2/2)

Flash

Elite Troops — Sautekh Immortal enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

Warhammer 40,000 Commander (Uncommon)
Savaen Elves
Savaen Elves Green (1)
Creature — Elf (1/1)

GreenGreen, Tap: Destroy target Aura attached to a land.

The Dark (Common)
Savage Alliance
Savage Alliance 2Red (3)
Instant

Escalate 1 (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Creatures target player controls gain trample until end of turn.

• Savage Alliance deals 2 damage to target creature.

• Savage Alliance deals 1 damage to each creature target opponent controls.

Eldritch Moon (Uncommon)
Savage Beating
Savage Beating 3RedRed (5)
Instant

Cast this spell only during your turn and only during combat.

Choose one —

• Creatures you control gain double strike until end of turn.

• Untap all creatures you control. After this phase, there is an additional combat phase.

Entwine 1Red (Choose both if you pay the entwine cost.)

Commander Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Savage Conception
Savage Conception 3GreenGreen (5)
Sorcery

Create a 3/3 green Beast creature token.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Eventide (Uncommon)
Savage Firecat
Savage Firecat 3RedRed (5)
Creature — Elemental Cat (0/0)

Trample

Savage Firecat enters the battlefield with seven +1/+1 counters on it.

Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.

Odyssey (Rare)
Savage Gorger
Savage Gorger 1BlackBlack (3)
Creature — Vampire (1/1)

Flying

At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.)

Arena Base Set (Common)
Other Versions
Core Set 2020 (Common)
Savage Gorilla
Savage Gorilla 4Green (5)
Creature — Ape (3/3)

BlueBlack, Tap, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.

Apocalypse (Common)
Savage Hunger
Savage Hunger 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has trample.

Cycling 2 (2, Discard this card: Draw a card.)

Shards of Alara (Common)
Savage Knuckleblade
Savage Knuckleblade GreenBlueRed (3)
Creature — Ogre Warrior (4/4)

2Green: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn.

2Blue: Return Savage Knuckleblade to its owner's hand.

Red: Savage Knuckleblade gains haste until end of turn.

Khans of Tarkir (Rare)
Savage Lands
Savage Lands (0)
Land

Savage Lands enters the battlefield tapped.

Tap: Add Black, Red, or Green.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2016 (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander 2017 (Uncommon)
Commander 2018 (Uncommon)
Streets of New Capenna Commander (Uncommon)
Dominaria United Commander (Uncommon)
Commander Masters (Uncommon)
Savage Offensive
Savage Offensive 1Red (2)
Sorcery

Kicker Green (You may pay an additional Green as you cast this spell.)

Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.

Invasion (Common)
Savage Order
Savage Order 2GreenGreen (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature with power 4 or greater.

Search your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until your next turn.

Jurassic World Collection Cards (Rare)
Savage Packmate
Savage Packmate (0)
Creature — Werewolf (5/5)

Trample

Other creatures you control get +1/+0.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Savage Punch
Savage Punch 1Green (2)
Sorcery

Target creature you control fights target creature you don't control.

Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.

Jumpstart 2022 (Common)
Other Versions
Khans of Tarkir (Common)
Savage Silhouette
Savage Silhouette 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "1Green: Regenerate this creature."

Zendikar (Common)
Savage Smash
Savage Smash 1RedGreen (3)
Sorcery

Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Ravnica Allegiance (Common)
Savage Stomp
Savage Stomp 2Green (3)
Sorcery

This spell costs 2 less to cast if it targets a Dinosaur you control.

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ixalan (Uncommon)
Jumpstart (Uncommon)
Savage Summoning
Savage Summoning Green (1)
Instant

This spell can't be countered.

The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.

Magic 2014 Core Set (Rare)
Savage Surge
Savage Surge 1Green (2)
Instant

Target creature gets +2/+2 until end of turn. Untap that creature.

Theros (Common)
Other Versions
Return to Ravnica (Uncommon)
Savage Swipe
Savage Swipe Green (1)
Sorcery

Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

Modern Horizons (Common)
Savage Thallid
Savage Thallid 3GreenGreen (5)
Creature — Fungus (5/2)

At the beginning of your upkeep, put a spore counter on Savage Thallid.

Remove three spore counters from Savage Thallid: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Regenerate target Fungus.

Time Spiral (Common)
Savage Twister
Savage Twister Variable ColorlessRedGreen (2)
Sorcery

Savage Twister deals X damage to each creature.

Guild Kit: Gruul (Uncommon)
Other Versions
Mirage (Uncommon)
Guildpact (Uncommon)
Planechase (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Commander 2018 (Uncommon)
Savage Ventmaw
Savage Ventmaw 4RedGreen (6)
Creature — Dragon (4/4)

Flying

Whenever Savage Ventmaw attacks, add RedRedRedGreenGreenGreen. Until end of turn, you don't lose this mana as steps and phases end.

Adventures in the Forgotten Realms Commander (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Commander 2017 (Uncommon)
Battlebond (Uncommon)
Savageborn Hydra
Savageborn Hydra Variable ColorlessRedGreen (2)
Creature — Hydra (0/0)

Double strike

Savageborn Hydra enters the battlefield with X +1/+1 counters on it.

1Red or Green: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery.

Double Masters (Rare)
Other Versions
Dragon's Maze (Mythic Rare)
Iconic Masters (Rare)
Guild Kit: Gruul (Mythic Rare)
Savai Crystal
Savai Crystal 3 (3)
Artifact

Tap: Add Red, White, or Black.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Savai Sabertooth
Savai Sabertooth 1White (2)
Creature — Cat (3/1)

Ikoria: Lair of Behemoths (Common)
Savai Thundermane
Savai Thundermane RedWhite (2)
Creature — Elemental Cat (3/2)

Whenever you cycle a card, you may pay 2. When you do, Savai Thundermane deals 2 damage to target creature and you gain 2 life.

Ikoria: Lair of Behemoths (Uncommon)
Savai Triome
Savai Triome (0)
Land — Mountain Plains Swamp

(Tap: Add Red, White, or Black.)

Savai Triome enters the battlefield tapped.

Cycling 3 (3, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Rare)
Savannah
Savannah (0)
Land — Forest Plains

(Tap: Add Green or White.)

Vintage Masters (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Masters Edition II (Rare)
Masters Edition IV (Rare)
Savannah Lions
Savannah Lions White (1)
Creature — Cat (2/1)

Dominaria Remastered (Common)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Masters Edition IV (Uncommon)
Masters 25 (Common)
Jumpstart 2022 (Uncommon)
Savannah Sage
Savannah Sage 1White (2)
Creature — Cat Cleric (2/2)

When Savannah Sage enters the battlefield, you gain 2 life.

Jumpstart 2022 (Common)
Other Versions
Core Set 2020 (Common)
Save Life
Save Life White (1)
Instant

Choose one —

• Target player gains 2½ life.

• Prevent the next 2½ damage that would be dealt to target creature this turn.

Gotcha — If an opponent says "save" or "life," you may say "Gotcha" When you do, return Save Life from your graveyard to your hand.

Unhinged (Uncommon)
Saving Grace
Saving Grace 1White (2)
Enchantment — Aura

Flash

Enchant creature you control

When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.

Enchanted creature gets +0/+3.

Hour of Devastation (Uncommon)
Saving Grasp
Saving Grasp Blue (1)
Instant

Return target creature you own to your hand.

Flashback White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Savior of Ollenbock
Savior of Ollenbock 1WhiteWhite (3)
Creature — Human Soldier (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.

When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.

Innistrad: Crimson Vow (Mythic Rare)
Savior of the Sleeping
Savior of the Sleeping 2White (3)
Creature — Human Knight (2/3)

Vigilance

Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping.

Wilds of Eldraine (Common)
Savor the Moment
Savor the Moment 1BlueBlue (3)
Sorcery

Take an extra turn after this one. Skip the untap step of that turn.

Shadowmoor (Rare)
Savra, Queen of the Golgari
Savra, Queen of the Golgari 2BlackGreen (4)
Legendary Creature — Elf Shaman (2/2)

Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature.

Whenever you sacrifice a green creature, you may gain 2 life.

Ravnica Remastered (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Guild Kit: Golgari (Rare)
Savvy Hunter
Savvy Hunter 1BlackGreen (3)
Creature — Human Warrior (3/3)

Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Sacrifice two Foods: Draw a card.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Savvy Trader
Savvy Trader 3Green (4)
Creature — Human Citizen (3/3)

When Savvy Trader enters the battlefield, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled.

Spells you cast from anywhere other than your hand cost 1 less to cast.

Outlaws of Thunder Junction Commander (Rare)
Saw in Half
Saw in Half 2Black (3)
Instant

Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time.

Unfinity (Rare)
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