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Tarox Bladewing
( 5)
Legendary Creature — Dragon
(4/3)
Flying, haste Grandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.
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Tarpan
( 1)
Creature — Horse
(1/1)
When Tarpan dies, you gain 1 life.
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Tarrian's Journal
( 2)
Legendary Artifact
, Sacrifice another artifact or creature: Draw a card. Activate only as a sorcery. , , Discard your hand: Transform Tarrian's Journal.
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Tarrian's Soulcleaver
( 1)
Legendary Artifact — Equipment
Equipped creature has vigilance. Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. Equip
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Tasha, the Witch Queen
( 5)
Legendary Planeswalker — Tasha
(4)
Whenever you cast a spell you don't own, create a 3/3 black Demon creature token. +1: Draw a card. For each opponent, exile up to one target instant or sorcery card from that player's graveyard and put a page counter on it. −3: You may cast a spell from among cards in exile with page counters on them without paying its mana cost. Tasha, the Witch Queen can be your commander.
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Tasha, Unholy Archmage
( 4)
Legendary Planeswalker — — Tasha
+1: Until your next turn, whenever a creature attacks you or Tasha, Unholy Archmage, put a -1/-1 counter on that creature. −2: Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control. That creature gains ward . −6: Target opponent reveals cards from the top of their library until they reveal three creature cards. Put those cards onto the battlefield under your control. That player puts the rest into their graveyard.
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Tasha's Hideous Laughter
( 3)
Sorcery
Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.
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Tasigur's Cruelty
( 6)
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for .) Each opponent discards two cards.
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Task Force
( 3)
Creature — Human Rebel
(1/3)
Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
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Task Mage Assembly
( 3)
Enchantment
When there are no creatures on the battlefield, sacrifice Task Mage Assembly. : Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only as a sorcery.
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Taste for Mayhem
( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+0. Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
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Taste of Blood
( 1)
Sorcery
Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life.
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Tato Farmer
( 3)
Creature — Zombie Mutant Peasant
(1/4)
Landfall — Whenever a land you control enters, you may get two rad counters. : Put target land card in a graveyard that was milled this turn onto the battlefield under your control tapped.
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Tatsumasa, the Dragon's Fang
( 6)
Legendary Artifact — Equipment
Equipped creature gets +5/+5. , Exile Tatsumasa, the Dragon's Fang: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies. Equip
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Tatsunari, Toad Rider
( 3)
Legendary Creature — Human Ninja
(3/3)
Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life." : Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach.
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Tattered Apparition
( 4)
Creature — Shade
(2/2)
Flying : Tattered Apparition gets +1/+1 until end of turn.
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Tattered Drake
( 5)
Creature — Zombie Drake
(2/2)
Flying : Regenerate Tattered Drake.
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Tattered Haunter
( 2)
Creature — Spirit
(2/1)
Flying Tattered Haunter can block only creatures with flying.
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Tattered Mummy
( 2)
Creature — Zombie Jackal
(1/2)
When Tattered Mummy dies, each opponent loses 2 life.
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Tattered Ratter
( 2)
Creature — Human Peasant
(2/2)
Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn.
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Tatterkite
( 3)
Artifact Creature — Scarecrow
(2/1)
Flying Tatterkite can't have counters put on it.
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Tattermunge Duo
( 3)
Creature — Goblin Warrior Shaman
(2/3)
Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
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Tattermunge Maniac
( 1)
Creature — Goblin Warrior
(2/1)
Tattermunge Maniac attacks each combat if able.
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Tattermunge Witch
( 2)
Creature — Goblin Shaman
(2/1)
: Each blocked creature gets +1/+0 and gains trample until end of turn.
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Tattoo Ward
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward. Sacrifice Tattoo Ward: Destroy target enchantment.
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Tatyova, Benthic Druid
( 5)
Legendary Creature — Merfolk Druid
(3/3)
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
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Tatyova, Steward of Tides
( 3)
Legendary Creature — Merfolk Druid
(3/3)
Land creatures you control have flying. Whenever a land you control enters, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.
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Taunt
( 1)
Sorcery
During target player's next turn, creatures that player controls attack you if able.
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Taunt from the Rampart
( 5)
Sorcery
Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
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Taunting Arbormage
( 3)
Creature — Elf Wizard
(2/3)
Kicker (You may pay an additional as you cast this spell.) When Taunting Arbormage enters, if it was kicked, all creatures able to block target creature this turn do so.
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Taunting Challenge
( 3)
Sorcery
All creatures able to block target creature this turn do so.
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Taunting Elf
( 1)
Creature — Elf
(0/1)
All creatures able to block Taunting Elf do so.
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Taunting Kobold
( 1)
Creature — Kobold
(0/1)
Haste Whenever Taunting Kobold attacks, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
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Taunting Sliver
( 4)
Creature — Sliver
(3/3)
Sliver creatures you control have "When this creature enters, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
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Taurean Mauler
( 3)
Creature — Shapeshifter
(2/2)
Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.
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Tavern Brawler
( 3)
Legendary Enchantment — Background
Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."
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Tavern Ruffian
( 4)
Creature — Human Warrior Werewolf
(2/5)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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Tavern Scoundrel
( 2)
Creature — Human Rogue
(1/3)
Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.") , , Sacrifice another permanent: Flip a coin.
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Tavern Smasher
( 0)
Creature — Werewolf
(6/5)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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Tavern Swindler
( 2)
Creature — Human Rogue
(2/2)
, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
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Tawnos, the Toymaker
( 5)
Legendary Creature — Human Artificer
(3/5)
Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.)
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Tawnos, Urza's Apprentice
( 2)
Legendary Creature — Human Artificer
(1/3)
Haste , : Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
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Tawnos's Coffin
( 4)
Artifact
You may choose not to untap Tawnos's Coffin during your untap step. , : Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.
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Tawnos's Tinkering
( 4)
Instant
Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types.
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Tawnos's Wand
( 4)
Artifact
, : Target creature with power 2 or less can't be blocked this turn.
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Tawnos's Weaponry
( 2)
Artifact
You may choose not to untap Tawnos's Weaponry during your untap step. , : Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.
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Tax Collector
( 2)
Creature — Human Advisor
(2/2)
When Tax Collector enters, choose one — • Tax — Until your next turn, spells your opponents cast cost more to cast. • Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
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Tax Taker (playtest)
( 1)
Creature — — Rat Advisor
(1/2)
Whenever an opponent pays a tax from a spell or permanent you control, create a number of Treasure tokens equal to the amount of mana they paid. (This happens each time a spell you control or an ability of a permanent you control causes an opponent to pay extra mana. Cards that can tax opponents include Mana Tithe, Esper Sentinel, and Ghostly Prison.)
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Tayam, Luminous Enigma
( 4)
Legendary Creature — Nightmare Beast
(3/3)
Each other creature you control enters with an additional vigilance counter on it. , Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.
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Tazeem Raptor
( 3)
Creature — Bird
(2/2)
Flying When Tazeem Raptor enters, you may return a land you control to its owner's hand.
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Tazeem Roilmage
( 2)
Creature — Merfolk Wizard
(2/1)
Kicker (You may pay an additional as you cast this spell.) When Tazeem Roilmage enters, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
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Tchotchke Elemental
( 1)
Creature — Elemental
(1/1)
Whenever you create a token or put a counter or a sticker on another permanent, put a knickknack counter on Tchotchke Elemental. Use a unique item that completely fits on Tchotchke Elemental for each knickknack counter. Tchotchke Elemental gets +1/+1 for each knickknack counter on it.
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Teach by Example
( 2)
Instant
( can be paid with either or .) When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
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Teacher's Pet
( 2)
Creature — Cat Bird Scientist
(2/1)
, Sacrifice Teacher's Pet: Search your library for a card with augment, combine it with target host you control, then shuffle.
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Teachings of the Archaics
( 3)
Sorcery — Lesson
If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.
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Teachings of the Kirin
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I — Mill three cards. Create a 1/1 colorless Spirit creature token. II — Put a +1/+1 counter on target creature you control. III — Exile this Saga, then return it to the battlefield transformed under your control.
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Team Pennant
( 1)
Artifact — Equipment
Equipped creature gets +1/+1 and has vigilance and trample. Equip creature token Equip
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Team Spirit
( 3)
Instant
Creatures target player's team controls get +1/+1 until end of turn.
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Teapot Slinger
( 4)
Creature — Raccoon Warrior
(3/4)
Menace Whenever you expend 4, Teapot Slinger deals 2 damage to each opponent. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
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Wear // Tear (Tear)
( 1)
Instant
Destroy target enchantment. Fuse (You may cast one or both halves of this card from your hand.)
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Teardrop Kami
( 1)
Creature — Spirit
(1/1)
Sacrifice Teardrop Kami: You may tap or untap target creature.
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Tears of Rage
( 4)
Instant
Cast this spell only during the declare attackers step. Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step.
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Tears of Valakut
( 2)
Instant
This spell can't be countered. Tears of Valakut deals 5 damage to target creature with flying.
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Technomancer
( 7)
Artifact Creature — Necron Wizard
(5/1)
When Technomancer enters, mill three cards, then return any number of artifact creature cards with total mana value 6 or less from your graveyard to the battlefield.
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Tectonic Break
( 2)
Sorcery
Each player sacrifices X lands of their choice.
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Tectonic Fiend
( 6)
Creature — Elemental
(7/7)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Tectonic Fiend attacks each combat if able.
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Tectonic Giant
( 4)
Creature — Elemental Giant
(3/4)
Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one — • Tectonic Giant deals 3 damage to each opponent. • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
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Tectonic Hazard
( 1)
Sorcery
Tectonic Hazard deals 1 damage to each opponent and each creature they control.
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Tectonic Hellion
( 7)
Creature — Hellion
(8/5)
Haste Whenever Tectonic Hellion attacks, each player who controls the most lands sacrifices two lands of their choice.
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Tectonic Reformation
( 2)
Enchantment
Each land card in your hand has cycling . Cycling (, Discard this card: Draw a card.)
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Tectonic Rift
( 4)
Sorcery
Destroy target land. Creatures without flying can't block this turn.
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Tecutlan, the Searing Rift
( 0)
Legendary Land — Cave
(Transforms from Brass's Tunnel-Grinder.) : Add . Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value.
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Teeka's Dragon
( 9)
Artifact Creature — Dragon
(5/5)
Flying; trample; rampage 4 <I>(Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.)</I>
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Teetering Peaks
( 0)
Land
Teetering Peaks enters tapped. When Teetering Peaks enters, target creature gets +2/+0 until end of turn. : Add .
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Teeterpeak Ambusher
( 2)
Creature — Goblin Warrior
(1/3)
: Teeterpeak Ambusher gets +2/+0 until end of turn.
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Teething Wurmlet
( 1)
Creature — Wurm
(1/1)
Teething Wurmlet has deathtouch as long as you control three or more artifacts. Whenever an artifact you control enters, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet.
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Teferi Akosa of Zhalfir
( 0)
Legendary Planeswalker — Teferi
(4)
+1: Draw two cards. Then discard two cards unless you discard a creature card. −2: You get an emblem with "Knights you control get +1/+0 and have ward ." −3: Tap any number of untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way.
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Teferi, Druid of Argoth (playtest)
( 5)
Legendary Creature — — Human Druid
(3/4)
Flash Creature cards you own that aren't on the battlefield have flash. Each opponent can cast spells only any time they could cast a sorcery.
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Teferi, Hero of Dominaria
( 5)
Legendary Planeswalker — Teferi
(4)
+1: Draw a card. At the beginning of the next end step, untap up to two lands. −3: Put target nonland permanent into its owner's library third from the top. −8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
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Teferi, Mage of Zhalfir
( 5)
Legendary Creature — Human Wizard
(3/4)
Flash Creature cards you own that aren't on the battlefield have flash. Each opponent can cast spells only any time they could cast a sorcery.
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Teferi, Master of Time
( 4)
Legendary Planeswalker — Teferi
(3)
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one.
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Teferi, Temporal Archmage
( 6)
Legendary Planeswalker — Teferi
(5)
+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. −1: Untap up to four target permanents. −10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." Teferi, Temporal Archmage can be your commander.
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Teferi, Temporal Pilgrim
( 5)
Legendary Planeswalker — Teferi
(4)
Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim. 0: Draw a card. −2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature." −12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.
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Teferi, Time Raveler
( 3)
Legendary Planeswalker — Teferi
(4)
Each opponent can cast spells only any time they could cast a sorcery. +1: Until your next turn, you may cast sorcery spells as though they had flash. −3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
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Teferi, Timebender
( 6)
Legendary Planeswalker — Teferi
(5)
+2: Untap up to one target artifact or creature. −3: You gain 2 life and draw two cards. −9: Take an extra turn after this one.
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Teferi, Timeless Voyager
( 6)
Legendary Planeswalker — Teferi
(4)
+1: Draw a card. −3: Put target creature on top of its owner's library. −8: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)
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Teferi, Who Slows the Sunset
( 4)
Legendary Planeswalker — Teferi
(4)
+1: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life. −2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. −7: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."
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Teferi's Ageless Insight
( 4)
Legendary Enchantment
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
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Teferi's Curse
( 2)
Enchantment — Aura
Enchant artifact or creature Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)
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