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Aberrant
Aberrant Variable Colorless1Green (2)
Creature — Tyranid Mutant (0/0)

Ravenous <i>(This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)</i>

Trample

<i>Heavy Power Hammer</i> — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls.

Warhammer 40,000 Commander (Uncommon)
Adaptive Automaton
Adaptive Automaton 3 (3)
Artifact Creature — Construct (2/2)

As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

Warhammer 40,000 Commander (Rare)
And They Shall Know No Fear
And They Shall Know No Fear 1White (2)
Instant

Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.

Warhammer 40,000 Commander (Uncommon)
Arcane Sanctum
Arcane Sanctum (0)
Land

Arcane Sanctum enters the battlefield tapped.

Tap: Add White, Blue, or Black.

Warhammer 40,000 Commander (Uncommon)
Arco-Flagellant
Arco-Flagellant 2Black (3)
Creature — Human (3/1)

Squad 2 <i>(As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)</i>

Arco-Flagellant can't block.

<i>Endurant</i> — Pay 3 life: Arco-Flagellant gains indestructible until end of turn.

Warhammer 40,000 Commander (Rare)
Assault Suit
Assault Suit 4 (4)
Artifact — Equipment

Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.

At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.

Equip 3

Warhammer 40,000 Commander (Uncommon)
Bile Blight
Bile Blight BlackBlack (2)
Instant

Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.

Warhammer 40,000 Commander (Uncommon)
Blasphemous Act
Blasphemous Act 8Red (9)
Sorcery

This spell costs 1 less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

Warhammer 40,000 Commander (Rare)
Bloodcrusher of Khorne
Bloodcrusher of Khorne 3Red (4)
Creature — Demon Knight (3/3)

Trample

<i>Devastating Charge</i> — Other creatures you control have trample.

Warhammer 40,000 Commander (Uncommon)
Bloodthirster
Bloodthirster 5Red (6)
Creature — Demon (6/6)

Flying, trample

Whenever Bloodthirster deals combat damage to a player, untap it. After this combat phase, there is an additional combat phase.

Bloodthirster can't attack a player it has already attacked this turn.

Warhammer 40,000 Commander (Rare)
Chaos Defiler
Chaos Defiler 3BlackRed (5)
Artifact Creature — Demon Construct (5/4)

Trample

<i>Battle Cannon</i> — When Chaos Defiler enters the battlefield or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random.

Warhammer 40,000 Commander (Rare)
Chaos Terminator Lord
Chaos Terminator Lord 3Red (4)
Creature — Astartes Warrior (3/3)

<i>Lord of Chaos</i> — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.

Warhammer 40,000 Commander (Uncommon)
Collective Effort
Collective Effort 1WhiteWhite (3)
Sorcery

Escalate—Tap an untapped creature you control. <i>(Pay this cost for each mode chosen beyond the first.)</i>

Choose one or more —

• Destroy target creature with power 4 or greater.

• Destroy target enchantment.

• Put a +1/+1 counter on each creature target player controls.

Warhammer 40,000 Commander (Rare)
Command Tower
Command Tower (0)
Land

Tap: Add one mana of any color in your commander's color identity.

Warhammer 40,000 Commander (Common)
Dark Apostle
Dark Apostle 3Red (4)
Creature — Astartes Warlock (3/3)

<i>Gift of Chaos</i> — 3, Tap: The next noncreature spell you cast this turn has cascade. <i>(When you cast that spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</i>

Warhammer 40,000 Commander (Rare)
Defenders of Humanity
Defenders of Humanity Variable Colorless2White (3)
Enchantment

When Defenders of Humanity enters the battlefield, create X 2/2 white Astartes Warrior creature tokens with vigilance.

Variable Colorless2White, Exile Defenders of Humanity: Create X 2/2 white Astartes Warrior creature tokens with vigilance. Activate only if you control no creatures and only during your turn.

Warhammer 40,000 Commander (Rare)
Deny the Witch
Deny the Witch 1WhiteBlueBlack (4)
Instant

Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.

Warhammer 40,000 Commander (Uncommon)
Epistolary Librarian
Epistolary Librarian 2WhiteBlue (4)
Creature — Astartes Wizard (3/4)

<i>Veil of Time</i> — Whenever Epistolary Librarian attacks, you may cast a spell with mana value X or less from your hand without paying its mana cost, where X is the number of attacking creatures.

Warhammer 40,000 Commander (Rare)
Explore
Explore 1Green (2)
Sorcery

You may play an additional land this turn.

Draw a card.

Warhammer 40,000 Commander (Common)
Exterminatus
Exterminatus 5WhiteBlack (7)
Sorcery

Nonland permanents your opponents control lose indestructible until end of turn.

Destroy all nonland permanents.

Warhammer 40,000 Commander (Rare)
For the Emperor!
For the Emperor! 3White (4)
Sorcery

Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.

Warhammer 40,000 Commander (Rare)
Genestealer Patriarch
Genestealer Patriarch 4Blue (5)
Creature — Tyranid (4/4)

<i>Genestealer's Kiss</i> — Whenever Genestealer Patriarch attacks, put an infection counter on target creature defending player controls.

<i>Children of the Cult</i> — Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types.

Warhammer 40,000 Commander (Rare)
Grey Knight Paragon
Grey Knight Paragon 4White (5)
Creature — Astartes Knight (4/4)

Flash

<i>Rites of Banishment</i> — When Grey Knight Paragon enters the battlefield, destroy target attacking creature. If that creature is a Demon, exile it instead.

Warhammer 40,000 Commander (Uncommon)
Heralds of Tzeentch
Heralds of Tzeentch 4Blue (5)
Creature — Demon (3/3)

Flying

Cascade <i>(When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</i>

Warhammer 40,000 Commander (Uncommon)
Hour of Reckoning
Hour of Reckoning 4WhiteWhiteWhite (7)
Sorcery

Convoke <i>(Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)</i>

Destroy all nontoken creatures.

Warhammer 40,000 Commander (Rare)
Knight Paladin
Knight Paladin 5 (5)
Artifact — Vehicle (6/6)

Trample

<i>Rapid-fire Battle Cannon</i> — When Knight Paladin enters the battlefield, it deals 4 damage to each opponent.

Crew 1 <i>(Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)</i>

Warhammer 40,000 Commander (Rare)
Knight Rampager
Knight Rampager 4Red (5)
Artifact Creature — Knight (6/5)

Trample

<i>Frenzied Rampage</i> — At the beginning of combat on your turn, choose an opponent at random. Knight Rampager attacks that player this combat if able.

When Knight Rampager dies, it deals 4 damage to target opponent chosen at random.

Warhammer 40,000 Commander (Rare)
Launch the Fleet
Launch the Fleet White (1)
Sorcery

<i>Strive</i> — This spell costs 1 more to cast for each target beyond the first.

Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

Warhammer 40,000 Commander (Rare)
Lictor
Lictor 2Green (3)
Creature — Tyranid (3/3)

Flash

<i>Pheromone Trail</i> — When Lictor enters the battlefield, if a creature entered the battlefield under an opponent's control this turn, create a 3/3 green Tyranid Warrior creature token with trample.

Warhammer 40,000 Commander (Rare)
Lord of Change
Lord of Change 6Blue (7)
Creature — Demon (6/6)

Flying, ward 3

<i>Architect of Deception</i> — When Lord of Change enters the battlefield, draw three cards.

Warhammer 40,000 Commander (Rare)
Lychguard
Lychguard 2Black (3)
Artifact Creature — Necron (2/3)

<i>Guardian Protocols</i> — 3Black, Sacrifice Lychguard: Return all legendary creature cards from your graveyard to your hand.

Warhammer 40,000 Commander (Rare)
Mandate of Abaddon
Mandate of Abaddon 3Black (4)
Sorcery

Choose target creature you control. Destroy all creatures with power less than that creature's power.

Warhammer 40,000 Commander (Rare)
Memorial to Glory
Memorial to Glory (0)
Land

Memorial to Glory enters the battlefield tapped.

Tap: Add White.

3White, Tap, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.

Warhammer 40,000 Commander (Uncommon)
Mutilate
Mutilate 2BlackBlack (4)
Sorcery

All creatures get -1/-1 until end of turn for each Swamp you control.

Warhammer 40,000 Commander (Rare)
Necron Deathmark
Necron Deathmark 3BlackBlack (5)
Artifact Creature — Necron (5/3)

Flash

<i>Synaptic Disintegrator</i> — When Necron Deathmark enters the battlefield, destroy up to one target creature and target player mills three cards.

Warhammer 40,000 Commander (Rare)
Out of the Tombs
Out of the Tombs 2Black (3)
Enchantment

At the beginning of your upkeep, put two eon counters on Out of the Tombs, then mill cards equal to the number of eon counters on it.

If you would draw a card while your library has no cards in it, instead return a creature card from your graveyard to the battlefield. If you can't, you lose the game.

Warhammer 40,000 Commander (Rare)
Pink Horror
Pink Horror 3BlueRed (5)
Creature — Demon Horror (4/4)

<i>Coruscating Flames</i> — Whenever you cast an instant or sorcery spell, Pink Horror deals 2 damage to any target.

<i>Split</i> — When Pink Horror dies, create two 2/2 blue and red Demon Horror creature tokens named Blue Horror with "Whenever you cast an instant or sorcery spell, this creature deals 1 damage to any target."

Warhammer 40,000 Commander (Rare)
Plague Drone
Plague Drone 3Black (4)
Creature — Demon (3/3)

Flying

<i>Rot Fly</i> — If an opponent would gain life, that player loses that much life instead.

Warhammer 40,000 Commander (Rare)
Poxwalkers
Poxwalkers 2Black (3)
Creature — Zombie (3/1)

Deathtouch

<i>Curse of the Walking Pox</i> — Whenever you cast a spell from anywhere other than your hand, return Poxwalkers from your graveyard to the battlefield tapped.

Warhammer 40,000 Commander (Rare)
Purestrain Genestealer
Purestrain Genestealer 2Green (3)
Creature — Tyranid (1/1)

Purestrain Genestealer enters the battlefield with two +1/+1 counters on it.

<i>Vanguard Species</i> — Whenever Purestrain Genestealer attacks, you may remove a +1/+1 counter from it. If you do, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Warhammer 40,000 Commander (Uncommon)
Sanguinary Priest
Sanguinary Priest 3Black (4)
Creature — Astartes Cleric (2/4)

Lifelink

<i>Blood Chalice</i> — Whenever another creature you control dies, Sanguinary Priest deals 1 damage to any target.

Warhammer 40,000 Commander (Uncommon)
Sautekh Immortal
Sautekh Immortal 2Black (3)
Artifact Creature — Necron (2/2)

Flash

<i>Elite Troops</i> — Sautekh Immortal enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

Warhammer 40,000 Commander (Uncommon)
Seeker of Slaanesh
Seeker of Slaanesh 3Red (4)
Creature — Demon (3/3)

Haste

<i>Allure of Slaanesh</i> — Each opponent must attack with at least one creature each combat if able.

Warhammer 40,000 Commander (Uncommon)
Sicarian Infiltrator
Sicarian Infiltrator 2Blue (3)
Artifact Creature — Human Soldier (1/2)

Flash

Squad 2 <i>(As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)</i>

<i>Benediction of the Omnissiah</i> — When Sicarian Infiltrator enters the battlefield, draw a card.

Warhammer 40,000 Commander (Uncommon)
Sister Hospitaller
Sister Hospitaller 4WhiteBlack (6)
Creature — Human Cleric (3/2)

<i>Medicus Ministorum</i> — When Sister Hospitaller enters the battlefield, return target creature card from your graveyard to the battlefield. You gain life equal to its mana value.

Warhammer 40,000 Commander (Rare)
Sister of Silence
Sister of Silence 4Blue (5)
Creature — Human Knight (3/3)

Flash

<i>Psychic Abomination</i> — When Sister of Silence enters the battlefield, counter target instant spell, sorcery spell, activated ability, or triggered ability.

Warhammer 40,000 Commander (Rare)
Skorpekh Destroyer
Skorpekh Destroyer 2BlackBlack (4)
Artifact Creature — Necron (4/2)

Deathtouch

<i>Hyperphase Threshers</i> — Whenever an artifact enters the battlefield under your control, Skorpekh Destroyer gains first strike until end of turn.

Warhammer 40,000 Commander (Uncommon)
Space Marine Devastator
Space Marine Devastator 3White (4)
Creature — Astartes Warrior (3/3)

Squad 2 <i>(As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)</i>

<i>Grav-cannon</i> — When Space Marine Devastator enters the battlefield, destroy up to one target artifact or enchantment.

Warhammer 40,000 Commander (Rare)
Space Marine Scout
Space Marine Scout 2White (3)
Creature — Astartes Scout (2/1)

First strike, vigilance

<i>Concealed Position</i> — When Space Marine Scout enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Warhammer 40,000 Commander (Uncommon)
Tallyman of Nurgle
Tallyman of Nurgle 2Black (3)
Creature — Astartes Warrior (2/3)

Lifelink

<i>The Seven-fold Chant</i> — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life.

Warhammer 40,000 Commander (Rare)
The Flesh Is Weak
The Flesh Is Weak 2WhiteBlueBlack (5)
Enchantment

When The Flesh Is Weak enters the battlefield, put a +1/+1 counter on each creature you control.

Creatures you control with +1/+1 counters on them are artifacts in addition to their other types.

Nonartifact creatures get -1/-1.

Warhammer 40,000 Commander (Rare)
The Golden Throne
The Golden Throne 4 (4)
Legendary Artifact

<i>Arcane Life-support</i> — If you would lose the game, instead exile The Golden Throne and your life total becomes 1.

<i>A Thousand Souls Die Every Day</i> — Tap, Sacrifice a creature: Add three mana in any combination of colors.

Warhammer 40,000 Commander (Rare)
Their Number Is Legion
Their Number Is Legion Variable ColorlessBlackBlackBlackBlack (4)
Sorcery

Create X tapped 2/2 black Necron Warrior artifact creature tokens, then you gain life equal to the number of artifacts you control. Exile Their Number Is Legion.

You may cast Their Number Is Legion from your graveyard.

Warhammer 40,000 Commander (Rare)
Thunderhawk Gunship
Thunderhawk Gunship 6 (6)
Artifact — Vehicle (6/6)

Flying

When Thunderhawk Gunship enters the battlefield, create two 2/2 white Astartes Warrior creature tokens with vigilance.

Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn.

Crew 2

Warhammer 40,000 Commander (Rare)
Tyranid Invasion
Tyranid Invasion 3Green (4)
Sorcery

Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have.

Warhammer 40,000 Commander (Uncommon)
Ultramarines Honour Guard
Ultramarines Honour Guard 3White (4)
Creature — Astartes Warrior (2/2)

Squad 2 <i>(As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)</i>

Other creatures you control get +1/+1.

Warhammer 40,000 Commander (Rare)
Vault of Whispers
Vault of Whispers (0)
Artifact Land

Tap: Add Black.

Warhammer 40,000 Commander (Common)

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