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"Gerry Grace" (19)

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Azimaet Drake
Azimaet Drake 2Blue (3)
Creature — Drake (1/3)

Flying

Blue: Azimaet Drake gets +1/+0 until end of turn. Activate this ability only once each turn.

Mirage (Common)
Blaze
Blaze Variable ColorlessRed (1)
Sorcery

Blaze deals X damage to any target.

Classic Sixth Edition (Uncommon)
Other Versions
Portal (Uncommon)
Cerulean Wyvern
Cerulean Wyvern 4Blue (5)
Creature — Drake (3/3)

Flying, protection from green

Mirage (Uncommon)
Chariot of the Sun
Chariot of the Sun 3 (3)
Artifact

2, Tap: Until end of turn, target creature you control gains flying and has base toughness 1.

Mirage (Uncommon)
Circle of Protection: Black
Circle of Protection: Black 1White (2)
Enchantment

1: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Classic Sixth Edition (Common)
Other Versions
Fifth Edition (Common)
Circle of Protection: Blue
Circle of Protection: Blue 1White (2)
Enchantment

1: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Classic Sixth Edition (Common)
Other Versions
Fifth Edition (Common)
Circle of Protection: Green
Circle of Protection: Green 1White (2)
Enchantment

1: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Classic Sixth Edition (Common)
Other Versions
Fifth Edition (Common)
Circle of Protection: Red
Circle of Protection: Red 1White (2)
Enchantment

1: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Classic Sixth Edition (Common)
Other Versions
Fifth Edition (Common)
Circle of Protection: White
Circle of Protection: White 1White (2)
Enchantment

1: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Classic Sixth Edition (Common)
Other Versions
Fifth Edition (Common)
Crimson Hellkite
Crimson Hellkite 6RedRedRed (9)
Creature — Dragon (6/6)

Flying

Variable Colorless, Tap: Crimson Hellkite deals X damage to target creature. Spend only red mana on X.

Classic Sixth Edition (Rare)
Other Versions
Mirage (Rare)
Desert Drake
Desert Drake 3Red (4)
Creature — Drake (2/2)

Flying

Portal (Uncommon)
Ebony Charm
Ebony Charm Black (1)
Instant

Choose one —

• Target opponent loses 1 life and you gain 1 life.

• Exile up to three target cards from a single graveyard.

• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Mirage (Common)
Ivory Charm
Ivory Charm White (1)
Instant

Choose one —

• All creatures get -2/-0 until end of turn.

• Tap target creature.

• Prevent the next 1 damage that would be dealt to any target this turn.

Mirage (Common)
Jabari's Influence
Jabari's Influence 3WhiteWhite (5)
Instant

Cast this spell only after combat.

Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.

Mirage (Rare)
Melesse Spirit
Melesse Spirit 3WhiteWhite (5)
Creature — Angel Spirit (3/3)

Flying, protection from black

Mirage (Uncommon)
Rowan Treefolk
Rowan Treefolk 3Green (4)
Creature — Treefolk (3/4)

Portal (Common)
Sidar Jabari
Sidar Jabari 3White (4)
Legendary Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Whenever Sidar Jabari attacks, tap target creature defending player controls.

Vintage Masters (Uncommon)
Other Versions
Mirage (Rare)
Teferi's Isle
Teferi's Isle (0)
Legendary Land

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Teferi's Isle enters the battlefield tapped.

Tap: Add BlueBlue.

Mirage (Rare)
Tempest Drake
Tempest Drake 1WhiteBlue (3)
Creature — Drake (2/2)

Flying, vigilance

Visions (Uncommon)