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Airdrop Condor
  ( 5)
Creature — Bird
(2/2)
Flying  , Sacrifice a Goblin creature: This creature deals damage equal to the sacrificed creature's power to any target.
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All Suns' Dawn
  ( 5)
Sorcery
For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
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Ancient Kavu
  ( 4)
Creature — Kavu
(3/3)
: This creature becomes colorless until end of turn.
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Aven Warhawk
  ( 5)
Creature — Bird Soldier
(2/2)
Amplify 1 <I>(As this creature enters, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)</I> Flying
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Blazing Shoal
   ( 2)
Instant — Arcane
You may exile a red card with mana value X from your hand rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn.
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Bog Elemental
   ( 5)
Creature — Elemental
(5/4)
Protection from white At the beginning of your upkeep, sacrifice this creature unless you sacrifice a land.
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Broodstar
   ( 10)
Creature — Beast
(*/*)
Affinity for artifacts (This spell costs less to cast for each artifact you control.) Flying Broodstar's power and toughness are each equal to the number of artifacts you control.
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Carrion Wurm
   ( 5)
Creature — Zombie Wurm
(6/5)
Whenever this creature attacks or blocks, any player may exile three cards from their graveyard. If a player does, this creature assigns no combat damage this turn.
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Caustic Wasps
  ( 3)
Creature — Insect
(1/1)
Flying Whenever this creature deals combat damage to a player, you may destroy target artifact that player controls.
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Clinging Darkness
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets -4/-1.
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Collapsing Borders
  ( 4)
Enchantment
Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then this enchantment deals 3 damage to that player.
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Crystal Seer
  ( 5)
Creature — Vedalken Wizard
(2/2)
When this creature enters, look at the top four cards of your library, then put them back in any order.  : Return this creature to its owner's hand.
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Desert
( 0)
Land — Desert
: Add .
: This land deals 1 damage to target attacking creature. Activate only during the end of combat step.
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Disorder
  ( 2)
Sorcery
Disorder deals 2 damage to each white creature and each player who controls a white creature.
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Distorting Lens
 ( 2)
Artifact
: Target permanent becomes the color of your choice until end of turn.
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Elvish Vanguard
  ( 2)
Creature — Elf Warrior
(1/1)
Whenever another Elf enters, put a +1/+1 counter on this creature.
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Eradicate
   ( 4)
Sorcery
Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.
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Essence Sliver
  ( 4)
Creature — Sliver
(3/3)
Whenever a Sliver deals damage, its controller gains that much life.
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Fabricate
  ( 3)
Sorcery
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
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First Volley
  ( 2)
Instant — Arcane
First Volley deals 1 damage to target creature and 1 damage to that creature's controller.
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Fists of Ironwood
  ( 2)
Enchantment — Aura
Enchant creature When this Aura enters, create two 1/1 green Saproling creature tokens. Enchanted creature has trample.
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Flaring Pain
  ( 2)
Instant
Damage can't be prevented this turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Flight of Fancy
  ( 4)
Enchantment — Aura
Enchant creature When this Aura enters, draw two cards. Enchanted creature has flying.
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Followed Footsteps
   ( 5)
Enchantment — Aura
Enchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature.
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Forest
( 0)
Basic Land — Forest
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Frenzy Sliver
  ( 2)
Creature — Sliver
(1/1)
All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)
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Frozen Solid
   ( 3)
Enchantment — Aura
Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, destroy it.
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Genju of the Falls
 ( 1)
Enchantment — Aura
Enchant Island : Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.
When enchanted Island is put into a graveyard, you may return this card from your graveyard to your hand.
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Ghitu Fire
  ( 1)
Sorcery
You may cast this spell as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.) Ghitu Fire deals X damage to any target.
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Gigapede
   ( 5)
Creature — Insect
(6/1)
Shroud (This creature can't be the target of spells or abilities.) At the beginning of your upkeep, if this card is in your graveyard, you may discard a card. If you do, return this card to your hand.
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Gustcloak Runner
 ( 1)
Creature — Human Soldier
(1/1)
Whenever this creature becomes blocked, you may untap it and remove it from combat.
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Hikari, Twilight Guardian
   ( 5)
Legendary Creature — Spirit
(4/4)
Flying Whenever you cast a Spirit or Arcane spell, you may exile Hikari. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.
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Hindering Touch
  ( 4)
Instant
Counter target spell unless its controller pays . Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Hydromorph Guardian
  ( 3)
Creature — Elemental
(2/2)
, Sacrifice this creature: Counter target spell that targets a creature you control.
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Ivory Mask
   ( 4)
Enchantment
You have shroud. (You can't be the target of spells or abilities.)
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Jolting Merfolk
   ( 4)
Creature — Merfolk
(2/2)
Fading 4 <I>(This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I> Remove a fade counter from this creature: Tap target creature.
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Jushi Apprentice
  ( 2)
Creature — Human Wizard
(1/2)
 , : Draw a card. If you have nine or more cards in hand, flip this creature.
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Kaboom!
  ( 5)
Sorcery
Choose any number of target players or planeswalkers. For each of them, reveal cards from the top of your library until you reveal a nonland card, Kaboom deals damage equal to that card's mana value to that player or planeswalker, then you put the revealed cards on the bottom of your library in any order.
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Logic Knot
   ( 2)
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for .) Counter target spell unless its controller pays .
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Longhorn Firebeast
  ( 3)
Creature — Elemental Ox Beast
(3/2)
When this creature enters, any opponent may have it deal 5 damage to them. If a player does, sacrifice this creature.
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Magma Vein
  ( 3)
Enchantment
, Sacrifice a land: This enchantment deals 1 damage to each creature without flying.
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Malicious Advice
   ( 2)
Instant
Tap X target artifacts, creatures, and/or lands. You lose X life.
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Mask of Intolerance
 ( 2)
Artifact
At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, this artifact deals 3 damage to that player.
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Metathran Transport
   ( 3)
Creature — Metathran
(1/3)
Flying This creature can't be blocked by blue creatures. : Target creature becomes blue until end of turn.
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Mindslaver
 ( 6)
Legendary Artifact
, , Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)
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Mortify
   ( 3)
Instant
Destroy target creature or enchantment.
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Panoptic Mirror
 ( 5)
Artifact
Imprint — , : You may exile an instant or sorcery card with mana value X from your hand. At the beginning of your upkeep, you may copy a card exiled with this artifact. If you do, you may cast the copy without paying its mana cost.
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Pardic Firecat
  ( 4)
Creature — Elemental Cat
(2/3)
Haste If this card is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst.
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Petrified Field
( 0)
Land
: Add .
, Sacrifice this land: Return target land card from your graveyard to your hand.
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Phantatog
   ( 3)
Creature — Atog
(1/2)
Sacrifice an enchantment: This creature gets +1/+1 until end of turn. Discard a card: This creature gets +1/+1 until end of turn.
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Planeswalker's Scorn
  ( 3)
Enchantment
 : Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate only as a sorcery.
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Pyromatics
  ( 2)
Instant
Replicate  (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to any target.
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Quagmire Lamprey
  ( 3)
Creature — Fish
(1/1)
Whenever this creature becomes blocked by a creature, put a -1/-1 counter on that creature.
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Quiet Disrepair
  ( 2)
Enchantment — Aura
Enchant artifact or enchantment At the beginning of your upkeep, choose one — • Destroy enchanted permanent. • You gain 2 life.
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Rock Jockey
  ( 3)
Creature — Goblin
(3/3)
You can't cast Rock Jockey if you've played a land this turn. You can't play lands if this creature was cast this turn.
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Root Cage
  ( 2)
Enchantment
Mercenaries don't untap during their controllers' untap steps.
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Sandskin
  ( 3)
Enchantment — Aura
Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
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Scattershot
  ( 3)
Instant
Scattershot deals 1 damage to target creature. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Sever Soul
   ( 5)
Sorcery
Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.
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Soul Charmer
  ( 3)
Creature — Human Rebel
(2/2)
Whenever this creature deals combat damage to a creature, you gain 2 life unless that creature's controller pays .
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Spiritmonger
   ( 5)
Creature — Beast
(6/6)
Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature. : Regenerate this creature.
: This creature becomes the color of your choice until end of turn.
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Tangle Wire
 ( 3)
Artifact
Fading 4 <I>(This artifact enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I> At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on this artifact.
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Thought Prison
 ( 5)
Artifact
Imprint — When this artifact enters, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card. Whenever a player casts a spell that shares a color or mana value with the exiled card, this artifact deals 2 damage to that player.
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Tidal Visionary
 ( 1)
Creature — Merfolk Wizard
(1/1)
: Target creature becomes the color of your choice until end of turn.
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Tsabo's Assassin
   ( 4)
Creature — Phyrexian Zombie Assassin
(1/1)
: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
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Wormfang Crab
  ( 4)
Creature — Nightmare Crab
(3/6)
This creature can't be blocked. When this creature enters, an opponent chooses a permanent you control other than this creature and exiles it. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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Wretched Anurid
  ( 2)
Creature — Zombie Frog Beast
(3/3)
Whenever another creature enters, you lose 1 life.
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