"Iain McCaig" (16)
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Cycling (, Discard this card: Draw a card.)
Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck.
, : Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the mana value of that card.
Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.
Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
Flash
When Dress Down enters the battlefield, draw a card.
Creatures lose all abilities.
At the beginning of the end step, sacrifice Dress Down.
Flying
Whenever a player cycles a card, return Fleeting Aven to its owner's hand.
When Galazeth Prismari enters the battlefield, create a Treasure token.
Artifacts you control have ": Add one mana of any color. Spend this mana only to cast an instant or sorcery spell."
Graxiplon can't be blocked unless defending player controls three or more creatures that share a creature type.
Ironfist Crusher can block any number of creatures.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Haste
, Discard a card: Draw a card.
Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.
Reach
: Silklash Spider deals X damage to each creature with flying.
Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.
Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine (Choose both if you pay the entwine cost.)
Artifact creatures you control have flying.
At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.
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