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"Ian Miller" (24)

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Ankh of Mishra
Ankh of Mishra 2 (2)
Artifact

Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.

Vintage Masters (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Barreling Attack
Barreling Attack 2RedRed (4)
Instant

Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.

Mirage (Rare)
Blight
Blight BlackBlack (2)
Enchantment — Aura

Enchant land

When enchanted land becomes tapped, destroy it.

Classic Sixth Edition (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Blighted Shaman
Blighted Shaman 1Black (2)
Creature — Human Cleric Shaman (1/1)

Tap, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.

Tap, Sacrifice a creature: Target creature gets +2/+2 until end of turn.

Classic Sixth Edition (Uncommon)
Other Versions
Mirage (Uncommon)
Brushwagg
Brushwagg 1GreenGreen (3)
Creature — Brushwagg (3/2)

Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn.

Mirage (Rare)
Crimson Roc
Crimson Roc 4Red (5)
Creature — Bird (2/2)

Flying

Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.

Mirage (Uncommon)
Drudge Skeletons
Drudge Skeletons 1Black (2)
Creature — Skeleton (1/1)

Black: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Starter 2000 (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Horrible Hordes
Horrible Hordes 3 (3)
Artifact Creature — Spirit (2/2)

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Mirage (Uncommon)
Johtull Wurm
Johtull Wurm 5Green (6)
Creature — Wurm (6/6)

Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.

Fifth Edition (Uncommon)
Kaervek's Hex
Kaervek's Hex 3Black (4)
Sorcery

Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.

Mirage (Uncommon)
Kukemssa Serpent
Kukemssa Serpent 3Blue (4)
Creature — Serpent (4/3)

Kukemssa Serpent can't attack unless defending player controls an Island.

Blue, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.

When you control no Islands, sacrifice Kukemssa Serpent.

Mirage (Common)
Mindbender Spores
Mindbender Spores 2Green (3)
Creature — Fungus Wall (0/1)

Defender (This creature can't attack.)

Flying

Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."

Mirage (Rare)
Odylic Wraith
Odylic Wraith 3Black (4)
Creature — Wraith (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Whenever Odylic Wraith deals damage to a player, that player discards a card.

Weatherlight (Uncommon)
Pearl Dragon
Pearl Dragon 4WhiteWhite (6)
Creature — Dragon (4/4)

Flying

1White: Pearl Dragon gets +0/+1 until end of turn.

Classic Sixth Edition (Rare)
Other Versions
Mirage (Rare)
Pit Scorpion
Pit Scorpion 2Black (3)
Creature — Scorpion (1/1)

Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)

Fifth Edition (Common)
Restless Dead
Restless Dead 1Black (2)
Creature — Skeleton (1/1)

Black: Regenerate Restless Dead.

Mirage (Common)
Righteous War
Righteous War 1WhiteBlack (3)
Enchantment

White creatures you control have protection from black.

Black creatures you control have protection from white.

Visions (Rare)
Rock Basilisk
Rock Basilisk 4RedGreen (6)
Creature — Basilisk (4/5)

Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Mirage (Rare)
Sea Serpent
Sea Serpent 5Blue (6)
Creature — Serpent (5/5)

Sea Serpent can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Sea Serpent.

Fifth Edition (Common)
Shrieking Drake
Shrieking Drake Blue (1)
Creature — Drake (1/1)

Flying

When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.

Visions (Common)
Skull Catapult
Skull Catapult 4 (4)
Artifact

1, Tap, Sacrifice a creature: Skull Catapult deals 2 damage to any target.

Classic Sixth Edition (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Taniwha
Taniwha 3BlueBlue (5)
Legendary Creature — Serpent (7/7)

Trample

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.)

Mirage (Rare)
Triangle of War
Triangle of War 1 (1)
Artifact

2, Sacrifice Triangle of War: Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Vintage Masters (Uncommon)
Other Versions
Visions (Rare)
Viashivan Dragon
Viashivan Dragon 2RedRedGreenGreen (6)
Creature — Dragon (4/4)

Flying

Red: Viashivan Dragon gets +1/+0 until end of turn.

Green: Viashivan Dragon gets +0/+1 until end of turn.

Visions (Rare)