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Arachnoform
Arachnoform 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has reach, and is every creature type.

Kaldheim (Common)
Basking Capybara
Basking Capybara 1Green (2)
Creature — Capybara (1/3)

Descend 4 — Basking Capybara gets +3/+0 as long as there are four or more permanent cards in your graveyard.

The Lost Caverns of Ixalan (Common)
Bayou Groff
Bayou Groff 1Green (2)
Creature — Plant Dog (5/4)

As an additional cost to cast this spell, sacrifice a creature or pay 3.

Strixhaven: School of Mages (Common)
Canopy Stalker
Canopy Stalker 3Green (4)
Creature — Cat (4/2)

Canopy Stalker must be blocked if able.

When Canopy Stalker dies, you gain 1 life for each creature that died this turn.

Core Set 2021 (Uncommon)
Conclave Sledge-Captain
Conclave Sledge-Captain 5Green (6)
Creature — Elephant Soldier (4/4)

Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.)

Trample

Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.

March of the Machine Commander (Rare)
Courier Bat
Courier Bat 2Black (3)
Creature — Bat (2/2)

Flying

When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand.

Innistrad: Crimson Vow (Common)
Dutiful Griffin
Dutiful Griffin 3WhiteWhite (5)
Creature — Griffin (4/4)

Flying

2White, Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand.

Wilds of Eldraine (Uncommon)
Fearsome Whelp
Fearsome Whelp 1Red (2)
Creature — — Dragon (1/1)

Flying

At the beginning of your end step, each Dragon card in your hand perpetually gains "This spell costs 1 less to cast."

Innistrad: Midnight Hunt Alchemy (Uncommon)
Flourishing Fox
Flourishing Fox White (1)
Creature — Fox (1/1)

Whenever you cycle another card, put a +1/+1 counter on Flourishing Fox.

Cycling 1 (1, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Flourishing Hunter
Flourishing Hunter 4GreenGreen (6)
Creature — Wolf Spirit (6/6)

When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control.

Jumpstart 2022 (Common)
Other Versions
Innistrad: Crimson Vow (Common)
Forum Familiar
Forum Familiar White (1)
Creature — Cat (1/1)

Disguise 1White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Forum Familiar is turned face up, return another target permanent you control to its owner's hand and put a +1/+1 counter on Forum Familiar.

Murders at Karlov Manor (Uncommon)
Frost Lynx
Frost Lynx 2Blue (3)
Creature — Elemental Cat (2/2)

When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Ikoria: Lair of Behemoths (Common)
Garruk's Warsteed
Garruk's Warsteed 3GreenGreen (5)
Creature — Rhino (3/5)

Vigilance

When Garruk's Warsteed enters the battlefield, you may search your library and/or graveyard for a card named Garruk, Savage Herald, reveal it, and put it into your hand. If you search your library this way, shuffle.

Core Set 2021 (Rare)
Giant's Grasp
Giant's Grasp 2BlueBlue (4)
Enchantment — Aura

Enchant Giant you control

When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield.

Kaldheim (Uncommon)
Glademuse
Glademuse 2Green (3)
Creature — Beast (2/4)

Whenever a player casts a spell, if it's not their turn, that player draws a card.

Ikoria Commander (Rare)
Greater Tanuki
Greater Tanuki 4GreenGreen (6)
Enchantment Creature — Dog (6/5)

Trample

Channel — 2Green, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Commander Masters (Common)
Other Versions
Kamigawa: Neon Dynasty (Common)
Green Dragon
Green Dragon 4GreenGreen (6)
Creature — Dragon (4/4)

Flying

Poison Breath — When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it.

Adventures in the Forgotten Realms (Uncommon)
In Search of Greatness
In Search of Greatness GreenGreen (2)
Enchantment

At the beginning of your upkeep, you may cast a permanent spell from your hand with mana value equal to 1 plus the highest mana value among other permanents you control without paying its mana cost. If you don't, scry 1.

Kaldheim (Rare)
Jedit Ojanen, Mercenary
Jedit Ojanen, Mercenary 1WhiteBlue (3)
Legendary Creature — Cat Mercenary (3/3)

Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield under your control, you may pay Green. If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.)

Dominaria United Commander (Mythic Rare)
Kelpie Guide
Kelpie Guide 2Blue (3)
Creature — Beast (2/2)

Tap: Untap another target permanent you control.

Tap: Tap target permanent. Activate only if you control eight or more lands.

Strixhaven: School of Mages (Uncommon)
Loyal Gryff
Loyal Gryff 2White (3)
Creature — Hippogriff (2/2)

Flash

Flying

When Loyal Gryff enters the battlefield, you may return another creature you control to its owner's hand.

Innistrad: Midnight Hunt (Uncommon)
Mahadi, Emporium Master
Mahadi, Emporium Master 1BlackRed (3)
Legendary Creature — Devil (3/3)

At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Uncommon)
Makindi Ox
Makindi Ox 4White (5)
Creature — Ox (4/4)

Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls.

Zendikar Rising (Common)
Mammoth Growth
Mammoth Growth 2Green (3)
Instant

Target creature gets +4/+4 until end of turn.

Foretell Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Mothrider Patrol
Mothrider Patrol White (1)
Creature — Fox Warrior (1/1)

Flying

3White, Tap: Tap target creature.

Kamigawa: Neon Dynasty (Common)
Nezumi Bladeblesser
Nezumi Bladeblesser 2Black (3)
Creature — Rat Samurai (3/2)

Nezumi Bladeblesser has deathtouch as long as you control an artifact.

Nezumi Bladeblesser has menace as long as you control an enchantment. (It can't be blocked except by two or more creatures.)

Kamigawa: Neon Dynasty (Common)
Owlbear
Owlbear 3GreenGreen (5)
Creature — Bird Bear (4/4)

Trample

Keen Senses — When Owlbear enters the battlefield, draw a card.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Patriarch's Bidding
Patriarch's Bidding 3BlackBlack (5)
Sorcery

Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.

Modern Horizons 2 (Rare)
Primal Adversary
Primal Adversary 2Green (3)
Creature — Wolf (4/3)

Trample

When Primal Adversary enters the battlefield, you may pay 1Green any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.

Innistrad: Midnight Hunt (Mythic Rare)
Prowling Felidar
Prowling Felidar 3White (4)
Creature — Cat Beast (2/3)

Vigilance

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar.

Jumpstart 2022 (Common)
Other Versions
Zendikar Rising (Common)
Rakish Crew
Rakish Crew 2Black (3)
Enchantment

When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Outlaws of Thunder Junction (Uncommon)
Regal Bunnicorn
Regal Bunnicorn 1White (2)
Creature — Rabbit Unicorn (*/*)

Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control.

Wilds of Eldraine (Rare)
Regal Leosaur
Regal Leosaur RedWhite (2)
Creature — Dinosaur Cat (2/2)

Mutate 1Red or WhiteRed or White (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, other creatures you control get +2/+1 until end of turn.

Ikoria: Lair of Behemoths (Uncommon)
Relic Sloth
Relic Sloth 3RedWhite (5)
Creature — Sloth Beast (4/4)

Vigilance

Menace (This creature can't be blocked except by two or more creatures.)

Strixhaven: School of Mages (Common)
Ruxa, Patient Professor
Ruxa, Patient Professor 2GreenGreen (4)
Legendary Creature — Bear Druid (4/4)

Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.

Creatures you control with no abilities get +1/+1.

For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.

Commander 2021 (Rare)
Sarulf's Packmate
Sarulf's Packmate 3Green (4)
Creature — Wolf (3/3)

When Sarulf's Packmate enters the battlefield, draw a card.

Foretell 1Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Savai Sabertooth
Savai Sabertooth 1White (2)
Creature — Cat (3/1)

Ikoria: Lair of Behemoths (Common)
Scouting Hawk
Scouting Hawk 2White (3)
Creature — Bird (1/1)

Flying

Keen Sight — When Scouting Hawk enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Snarling Wolf
Snarling Wolf Green (1)
Creature — Wolf (1/1)

1Green: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn.

Innistrad: Crimson Vow (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Spara's Bodyguard
Spara's Bodyguard GreenWhiteBlue (3)
Creature — — Rhino Warrior (3/3)

When Spara's Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on Spara's Bodyguard. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

At the beginning of each combat, Spara's Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control.

Streets of New Capenna Alchemy (Mythic Rare)
Spirited Companion
Spirited Companion 1White (2)
Enchantment Creature — Dog (1/1)

When Spirited Companion enters the battlefield, draw a card.

Commander Masters (Common)
Other Versions
Kamigawa: Neon Dynasty (Common)
Jumpstart 2022 (Common)
March of the Machine Commander (Common)
Springmane Cervin
Springmane Cervin 2Green (3)
Creature — Elk (3/2)

When Springmane Cervin enters the battlefield, you gain 2 life.

Strixhaven: School of Mages (Common)
Squirrel Sovereign
Squirrel Sovereign 1Green (2)
Creature — Squirrel Noble (2/2)

Other Squirrels you control get +1/+1.

Modern Horizons 2 (Uncommon)
Symbiotic Beast
Symbiotic Beast 4GreenGreen (6)
Creature — Insect Beast (4/4)

When Symbiotic Beast dies, create four 1/1 green Insect creature tokens.

Dominaria Remastered (Common)
Tasha's Hideous Laughter
Tasha's Hideous Laughter 1BlueBlue (3)
Sorcery

Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.

Adventures in the Forgotten Realms (Rare)
Teferi's Tutelage
Teferi's Tutelage 2Blue (3)
Enchantment

When Teferi's Tutelage enters the battlefield, draw a card, then discard a card.

Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)

Core Set 2021 (Uncommon)
Territorial Witchstalker
Territorial Witchstalker 1Green (2)
Creature — Wolf (2/3)

Defender

At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender.

Wilds of Eldraine (Common)
Vampire's Kiss
Vampire's Kiss 1Black (2)
Sorcery

Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Wilson, Refined Grizzly
Wilson, Refined Grizzly 1Green (2)
Legendary Creature — Bear Warrior (2/2)

This spell can't be countered.

Vigilance, reach, trample

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Wings of the Cosmos
Wings of the Cosmos White (1)
Instant

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

Kaldheim (Common)
Yoshimaru, Ever Faithful
Yoshimaru, Ever Faithful White (1)
Legendary Creature — Dog (1/1)

Whenever another legendary permanent enters the battlefield under your control, put a +1/+1 counter on Yoshimaru, Ever Faithful.

Partner (You can have two commanders if both have partner.)

Kamigawa: Neon Dynasty Commander (Mythic Rare)
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