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Abundance
Abundance 2GreenGreen (4)
Enchantment

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Warhammer 40,000 Commander (Rare)
Adamant Will
Adamant Will 1White (2)
Instant

Target creature gets +2/+2 and gains indestructible until end of turn. <i>(Damage and effects that say "destroy" don't destroy it.)</i>

Innistrad: Crimson Vow (Common)
Angelic Enforcer
Angelic Enforcer (0)
Creature — Angel (*/*)

Flying

You have hexproof.

Angelic Enforcer's power and toughness are each equal to your life total.

Whenever Angelic Enforcer attacks, double your life total.

Innistrad: Midnight Hunt (Mythic Rare)
Broken Wings
Broken Wings 2Green (3)
Instant

Destroy target artifact, enchantment, or creature with flying.

Streets of New Capenna (Common)
Celestine, the Living Saint
Celestine, the Living Saint 4White (5)
Legendary Creature — Human Warrior (3/4)

Flying, lifelink

<i>Healing Tears</i> — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

Warhammer 40,000 Commander (Rare)
Celestus Sanctifier
Celestus Sanctifier 2White (3)
Creature — Human Cleric (3/2)

If it's neither day nor night, it becomes day as Celestus Sanctifier enters the battlefield.

Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.

Innistrad: Midnight Hunt (Common)
Choice of Fortunes
Choice of Fortunes 2Blue (3)
Sorcery

Seek two cards. You may shuffle them into your library. If you do, seek two cards.

You have no maximum hand size for the rest of the game.

Streets of New Capenna Alchemy (Uncommon)
Curse of Silence
Curse of Silence White (1)
Enchantment — Aura Curse

Enchant player

As Curse of Silence enters the battlefield, choose a card name.

Spells with the chosen name enchanted player casts cost 2 more to cast.

Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card.

Innistrad: Midnight Hunt (Rare)
Deadly Dispute
Deadly Dispute 1Black (2)
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards and create a Treasure token. <i>(It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")</i>

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Diregraf Rebirth
Diregraf Rebirth 3BlackGreen (5)
Sorcery

This spell costs 1 less to cast for each creature that died this turn.

Return target creature card from your graveyard to the battlefield.

Flashback 5BlackGreen <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>

Innistrad: Midnight Hunt (Uncommon)
Disdainful Stroke
Disdainful Stroke 1Blue (2)
Instant

Counter target spell with mana value 4 or greater.

Streets of New Capenna (Common)
Dread Rider
Dread Rider 5Black (6)
Creature — Spirit Knight (3/7)

1Black, Tap, Exile a creature card from your graveyard: Target opponent loses 3 life.

Jumpstart 2022 (Common)
Other Versions
Kaldheim (Common)
Elminster's Simulacrum
Elminster's Simulacrum 4BlueBlue (6)
Instant

For each opponent, you create a token that's a copy of up to one target creature that player controls.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Enduring Angel
Enduring Angel 2WhiteWhiteWhite (5)
Creature — Angel (3/3)

Flying, double strike

You have hexproof.

If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game.

Innistrad: Midnight Hunt (Mythic Rare)
Ethersworn Sphinx
Ethersworn Sphinx 7WhiteBlue (9)
Artifact Creature — Sphinx (4/4)

Affinity for artifacts <i>(This spell costs 1 less to cast for each artifact you control.)</i>

Flying

Cascade <i>(When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</i>

Modern Horizons 2 (Uncommon)
Extraction Specialist
Extraction Specialist 2White (3)
Creature — Human Rogue (3/2)

Lifelink

When Extraction Specialist enters the battlefield, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist.

Streets of New Capenna (Rare)
Eye of Vecna
Eye of Vecna 2 (2)
Legendary Artifact

When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life.

At the beginning of your upkeep, you may pay 2. If you do, you draw a card and you lose 2 life.

Adventures in the Forgotten Realms (Rare)
Faerie Vandal
Faerie Vandal 1Blue (2)
Creature — Faerie Rogue (1/2)

Flash

Flying

Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.

Streets of New Capenna (Uncommon)
Farseek
Farseek 1Green (2)
Sorcery

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Warhammer 40,000 Commander (Common)
Feast of Blood
Feast of Blood 1Black (2)
Sorcery

Cast this spell only if you control two or more Vampires.

Destroy target creature. You gain 4 life.

Jumpstart 2022 (Uncommon)
Gilded Pinions
Gilded Pinions 2 (2)
Artifact — Equipment

When Gilded Pinions enters the battlefield, create a Treasure token. <i>(It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")</i>

Equipped creature has flying.

Equip 2 <i>(2: Attach to target creature you control. Equip only as a sorcery.)</i>

Streets of New Capenna (Common)
Gladewalker Ritualist
Gladewalker Ritualist 2Green (3)
Creature — Shapeshifter (3/3)

Changeling <i>(This card is every creature type.)</i>

Whenever another creature named Gladewalker Ritualist enters the battlefield under your control, draw a card.

Kaldheim (Uncommon)
Hand of Vecna
Hand of Vecna 3 (3)
Legendary Artifact — Equipment

At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.

Equip—Pay 1 life for each card in your hand.

Equip 2

Adventures in the Forgotten Realms (Rare)
Hired Hexblade
Hired Hexblade 1Black (2)
Creature — Elf Warlock (2/2)

When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

Adventures in the Forgotten Realms (Common)
Historian's Boon
Historian's Boon 3White (4)
Enchantment

Whenever Historian's Boon or another nontoken enchantment enters the battlefield under your control, create a 1/1 white Soldier creature token.

Whenever the final chapter ability of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance.

Dominaria United Commander (Rare)
Hypnotic Sprite
Hypnotic Sprite BlueBlue (2)
Creature — Faerie (2/1)

Flying

Throne of Eldraine (Uncommon)
Inspiring Call
Inspiring Call 2Green (3)
Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn.

Warhammer 40,000 Commander (Uncommon)
Inspiring Overseer
Inspiring Overseer 2White (3)
Creature — Angel Cleric (2/1)

Flying

When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card.

Jumpstart 2022 (Common)
Other Versions
Streets of New Capenna (Common)
Ivory Tower
Ivory Tower 1 (1)
Artifact

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.

The Brothers' War Retro Artifacts (Uncommon)
Lightning Bolt
Lightning Bolt Red (1)
Instant

Lightning Bolt deals 3 damage to any target.

Commander Legends: Battle for Baldur's Gate (Common)
Maestros Initiate
Maestros Initiate 2Black (3)
Creature — Human Citizen (3/1)

4Blue or Red, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card.

Streets of New Capenna (Common)
Hypnotic Sprite (Mesmeric Glare)
Hypnotic Sprite (Mesmeric Glare) 2Blue (3)
Instant — Adventure

Counter target spell with mana value 3 or less. <i>(Then exile this card. You may cast the creature later from exile.)</i>

Throne of Eldraine (Uncommon)
Nurturing Presence
Nurturing Presence 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn."

When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow (Common)
Phyrexian Reclamation
Phyrexian Reclamation Black (1)
Enchantment

1Black, Pay 2 life: Return target creature card from your graveyard to your hand.

Jumpstart 2022 (Uncommon)
Phyrexian Vivisector
Phyrexian Vivisector 1Black (2)
Creature — Phyrexian Human (2/2)

Whenever a creature you control dies, scry 1. <i>(Look at the top card of your library. You may put that card on the bottom of your library.)</i>

Dominaria United (Common)
Piper of the Swarm
Piper of the Swarm 1Black (2)
Creature — Human Warlock (1/3)

Rats you control have menace.

1Black, Tap: Create a 1/1 black Rat creature token.

2BlackBlack, Tap, Sacrifice three Rats: Gain control of target creature.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Priest of the Blessed Graf
Priest of the Blessed Graf 2White (3)
Creature — Human Cleric (1/2)

At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you.

Innistrad: Crimson Vow Commander (Rare)
Screaming Swarm
Screaming Swarm 5Blue (6)
Creature — Bird Horror (4/4)

Flying

Whenever you attack with one or more creatures, target player mills that many cards. <i>(To mill a card, a player puts the top card of their library into their graveyard.)</i>

2Blue: Put Screaming Swarm from your graveyard into your library second from the top.

Innistrad: Crimson Vow (Uncommon)
Sengir Connoisseur
Sengir Connoisseur 3BlackBlack (5)
Creature — Vampire (3/3)

Flying

Whenever one or more other creatures die, put a +1/+1 counter on Sengir Connoisseur. This ability triggers only once each turn.

Dominaria United (Uncommon)
Snowborn Simulacra
Snowborn Simulacra Variable ColorlessBlueBlue (2)
Sorcery

Conjure a duplicate of each of X target nontoken permanents into your hand. Those cards perpetually gain "You may spend mana as though it were mana of any color to cast this spell." If X is 5 or more, you may put one of them from your hand onto the battlefield.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Sundering Titan
Sundering Titan 8 (8)
Artifact Creature — Golem (7/10)

When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.

The Brothers' War Retro Artifacts (Mythic Rare)
The Stone Brain
The Stone Brain 2 (2)
Legendary Artifact

2, Tap, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery.

The Brothers' War (Rare)
Tomb of Horrors Adventurer
Tomb of Horrors Adventurer 5Blue (6)
Creature — Elf Monk (4/4)

When Tomb of Horrors Adventurer enters the battlefield, you take the initiative.

Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. <i>(A copy of a permanent spell becomes a token.)</i>

Commander Legends: Battle for Baldur's Gate (Rare)
Voice of the Vermin
Voice of the Vermin 3Green (4)
Creature — Human Citizen (2/2)

Voice of the Vermin enters the battlefield with a shield counter on it. <i>(If it would be dealt damage or destroyed, remove a shield counter from it instead.)</i>

Whenever Voice of the Vermin attacks, target creature you control has base power and toughness 4/4 until end of turn.

Streets of New Capenna (Uncommon)
Wyll's Reversal
Wyll's Reversal 2Red (3)
Instant

Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.

1–14 | You may choose new targets for that spell or ability.

15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.

Commander Legends: Battle for Baldur's Gate (Rare)
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