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Abundance
Abundance 2GreenGreen (4)
Enchantment

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Warhammer 40,000 Commander (Rare)
Acolyte of Aclazotz
Acolyte of Aclazotz 2Black (3)
Creature — Vampire Cleric (1/4)

Tap, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.

The Lost Caverns of Ixalan (Common)
Adamant Will
Adamant Will 1White (2)
Instant

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Innistrad: Crimson Vow (Common)
Angelic Enforcer
Angelic Enforcer (0)
Creature — Angel (*/*)

Flying

You have hexproof.

Angelic Enforcer's power and toughness are each equal to your life total.

Whenever Angelic Enforcer attacks, double your life total.

Innistrad: Midnight Hunt (Mythic Rare)
Another Chance
Another Chance 2Black (3)
Instant

You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)

The Lost Caverns of Ixalan (Common)
Barbara Wright
Barbara Wright 1White (2)
Legendary Creature — Human Advisor (1/3)

History Teacher — Sagas you control have read ahead. (As a Saga enters the battlefield, choose a chapter and start with that many lore counters. Skipped chapters don't trigger.)

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Become the Pilot
Become the Pilot 3BlueBlue (5)
Enchantment — Aura

Enchant noncommander creature

You control enchanted creature.

Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.

Doctor Who Commander (Rare)
Black Market
Black Market 3BlackBlack (5)
Enchantment

Whenever a creature dies, put a charge counter on Black Market.

At the beginning of your precombat main phase, add Black for each charge counter on Black Market.

Magic The Gathering—Fallout (Rare)
Broken Wings
Broken Wings 2Green (3)
Instant

Destroy target artifact, enchantment, or creature with flying.

Streets of New Capenna (Common)
Celestine, the Living Saint
Celestine, the Living Saint 4White (5)
Legendary Creature — Human Warrior (3/4)

Flying, lifelink

Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

Warhammer 40,000 Commander (Rare)
Celestus Sanctifier
Celestus Sanctifier 2White (3)
Creature — Human Cleric (3/2)

If it's neither day nor night, it becomes day as Celestus Sanctifier enters the battlefield.

Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.

Innistrad: Midnight Hunt (Common)
Choice of Fortunes
Choice of Fortunes 2Blue (3)
Sorcery

Seek two cards. You may shuffle them into your library. If you do, seek two cards.

You have no maximum hand size for the rest of the game.

Streets of New Capenna Alchemy (Uncommon)
Curse of Silence
Curse of Silence White (1)
Enchantment — Aura Curse

Enchant player

As Curse of Silence enters the battlefield, choose a card name.

Spells with the chosen name enchanted player casts cost 2 more to cast.

Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card.

Innistrad: Midnight Hunt (Rare)
Cut In
Cut In 3Red (4)
Sorcery

Cut In deals 4 damage to target creature.

Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")

Wilds of Eldraine (Common)
Day of Destiny
Day of Destiny 3White (4)
Legendary Enchantment

Legendary creatures you control get +2/+2.

Doctor Who Commander (Rare)
Deadly Dispute
Deadly Dispute 1Black (2)
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards and create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Outlaws of Thunder Junction Commander (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Alchemy Horizons: Baldur's Gate (Common)
Ravnica Clue Edition (Common)
Didact Echo
Didact Echo 4Blue (5)
Creature — Spirit Cleric (3/2)

When Didact Echo enters the battlefield, draw a card.

Descend 4 — Didact Echo has flying as long as there are four or more permanent cards in your graveyard.

The Lost Caverns of Ixalan (Common)
Diregraf Rebirth
Diregraf Rebirth 3BlackGreen (5)
Sorcery

This spell costs 1 less to cast for each creature that died this turn.

Return target creature card from your graveyard to the battlefield.

Flashback 5BlackGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Disdainful Stroke
Disdainful Stroke 1Blue (2)
Instant

Counter target spell with mana value 4 or greater.

Streets of New Capenna (Common)
Dread Rider
Dread Rider 5Black (6)
Creature — Spirit Knight (3/7)

1Black, Tap, Exile a creature card from your graveyard: Target opponent loses 3 life.

Jumpstart 2022 (Common)
Other Versions
Kaldheim (Common)
Elminster's Simulacrum
Elminster's Simulacrum 4BlueBlue (6)
Instant

For each opponent, you create a token that's a copy of up to one target creature that player controls.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Elven Farsight
Elven Farsight Green (1)
Sorcery

Scry 3, then you may reveal the top card of your library. If it's a creature card, draw a card.

The Lord of the Rings: Tales of Middle Earth (Common)
Enduring Angel
Enduring Angel 2WhiteWhiteWhite (5)
Creature — Angel (3/3)

Flying, double strike

You have hexproof.

If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game.

Innistrad: Midnight Hunt (Mythic Rare)
Ethersworn Sphinx
Ethersworn Sphinx 7WhiteBlue (9)
Artifact Creature — Sphinx (4/4)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Flying

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Modern Horizons 2 (Uncommon)
Extraction Specialist
Extraction Specialist 2White (3)
Creature — Human Rogue (3/2)

Lifelink

When Extraction Specialist enters the battlefield, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist.

Streets of New Capenna (Rare)
Eye of Vecna
Eye of Vecna 2 (2)
Legendary Artifact

When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life.

At the beginning of your upkeep, you may pay 2. If you do, you draw a card and you lose 2 life.

Adventures in the Forgotten Realms (Rare)
Faerie Vandal
Faerie Vandal 1Blue (2)
Creature — Faerie Rogue (1/2)

Flash

Flying

Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.

Streets of New Capenna (Uncommon)
Farseek
Farseek 1Green (2)
Sorcery

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Warhammer 40,000 Commander (Common)
Feast of Blood
Feast of Blood 1Black (2)
Sorcery

Cast this spell only if you control two or more Vampires.

Destroy target creature. You gain 4 life.

Jumpstart 2022 (Uncommon)
Fiend Hunter
Fiend Hunter 1WhiteWhite (3)
Creature — Human Cleric (1/3)

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Gilded Pinions
Gilded Pinions 2 (2)
Artifact — Equipment

When Gilded Pinions enters the battlefield, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Equipped creature has flying.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Streets of New Capenna (Common)
Gladewalker Ritualist
Gladewalker Ritualist 2Green (3)
Creature — Shapeshifter (3/3)

Changeling (This card is every creature type.)

Whenever another creature named Gladewalker Ritualist enters the battlefield under your control, draw a card.

Kaldheim (Uncommon)
Glowcap Lantern
Glowcap Lantern Green (1)
Artifact — Equipment

Equipped creature has "You may look at the top card of your library any time" and "Whenever this creature attacks, it explores." (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

Equip 2

The Lost Caverns of Ixalan (Uncommon)
Hand of Vecna
Hand of Vecna 3 (3)
Legendary Artifact — Equipment

At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.

Equip—Pay 1 life for each card in your hand.

Equip 2

Adventures in the Forgotten Realms (Rare)
Hired Hexblade
Hired Hexblade 1Black (2)
Creature — Elf Warlock (2/2)

When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

Adventures in the Forgotten Realms (Common)
Historian's Boon
Historian's Boon 3White (4)
Enchantment

Whenever Historian's Boon or another nontoken enchantment enters the battlefield under your control, create a 1/1 white Soldier creature token.

Whenever the final chapter ability of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance.

Dominaria United Commander (Rare)
Hypnotic Sprite
Hypnotic Sprite BlueBlue (2)
Creature — Faerie (2/1)

Flying

Wilds of Eldraine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Inspiring Call
Inspiring Call 2Green (3)
Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Warhammer 40,000 Commander (Uncommon)
Inspiring Overseer
Inspiring Overseer 2White (3)
Creature — Angel Cleric (2/1)

Flying

When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card.

Jumpstart 2022 (Common)
Other Versions
Streets of New Capenna (Common)
Intrepid Paleontologist
Intrepid Paleontologist 1Green (2)
Creature — Human Druid (2/2)

Tap: Add one mana of any color.

2: Exile target card from a graveyard.

You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontologist. If you cast a spell this way, that creature enters the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

The Lost Caverns of Ixalan (Rare)
Ivory Tower
Ivory Tower 1 (1)
Artifact

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.

The Brothers' War Retro Artifacts (Uncommon)
Leela, Sevateem Warrior
Leela, Sevateem Warrior 3Green (4)
Legendary Creature — Human Warrior (3/3)

Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on Leela, Sevateem Warrior.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Lightning Bolt
Lightning Bolt Red (1)
Instant

Lightning Bolt deals 3 damage to any target.

Commander Legends: Battle for Baldur's Gate (Common)
Maestros Initiate
Maestros Initiate 2Black (3)
Creature — Human Citizen (3/1)

4Blue or Red, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card.

Streets of New Capenna (Common)
Hypnotic Sprite (Mesmeric Glare)
Hypnotic Sprite (Mesmeric Glare) 2Blue (3)
Instant — Adventure

Counter target spell with mana value 3 or less. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Minas Tirith Garrison
Minas Tirith Garrison 3Blue (4)
Creature — Human Soldier (*/5)

Minas Tirith Garrison's power is equal to the number of cards in your hand.

Whenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.

The Lord of the Rings: Tales of Middle Earth (Rare)
Mirkwood Channeler
Mirkwood Channeler 3Green (4)
Creature — Elf Druid (3/3)

At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.

The Lord of the Rings: Tales of Middle Earth (Rare)
Nerd Rage
Nerd Rage 2Blue (3)
Enchantment — Aura

Enchant creature

When Nerd Rage enters the battlefield, draw two cards.

Enchanted creature has "You have no maximum hand size" and "Whenever this creature attacks, if you have ten or more cards in hand, it gets +10/+10 until end of turn."

Magic The Gathering—Fallout (Uncommon)
Nurturing Presence
Nurturing Presence 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn."

When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow (Common)
Nyssa of Traken
Nyssa of Traken 3Blue (4)
Legendary Creature — Human Scientist (3/4)

You have no maximum hand size.

Sonic Booster — Whenever Nyssa of Traken attacks, sacrifice X artifacts. When you sacrifice one or more artifacts this way, tap up to X target creatures and you draw X cards.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Phyrexian Reclamation
Phyrexian Reclamation Black (1)
Enchantment

1Black, Pay 2 life: Return target creature card from your graveyard to your hand.

Jumpstart 2022 (Uncommon)
Phyrexian Vivisector
Phyrexian Vivisector 1Black (2)
Creature — Phyrexian Human (2/2)

Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Dominaria United (Common)
Piper of the Swarm
Piper of the Swarm 1Black (2)
Creature — Human Warlock (1/3)

Rats you control have menace.

1Black, Tap: Create a 1/1 black Rat creature token.

2BlackBlack, Tap, Sacrifice three Rats: Gain control of target creature.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Priest of the Blessed Graf
Priest of the Blessed Graf 2White (3)
Creature — Human Cleric (1/2)

At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you.

Innistrad: Crimson Vow Commander (Rare)
Putrefy
Putrefy 1BlackGreen (3)
Instant

Destroy target artifact or creature. It can't be regenerated.

Magic The Gathering—Fallout (Uncommon)
Raul, Trouble Shooter
Raul, Trouble Shooter 1BlueBlack (3)
Legendary Creature — Zombie Mutant Rogue (1/4)

Once during each of your turns, you may cast a spell from among cards in your graveyard that were milled this turn.

Tap: Each player mills a card. (They each put the top card of their library into their graveyard.)

Magic The Gathering—Fallout (Uncommon)
Return the Past
Return the Past 4RedRed (6)
Enchantment

As long as it's your turn, each instant and sorcery card in your graveyard has flashback. Its flashback cost is equal to its mana cost.

Doctor Who Commander (Rare)
Screaming Swarm
Screaming Swarm 5Blue (6)
Creature — Bird Horror (4/4)

Flying

Whenever you attack with one or more creatures, target player mills that many cards. (To mill a card, a player puts the top card of their library into their graveyard.)

2Blue: Put Screaming Swarm from your graveyard into your library second from the top.

Innistrad: Crimson Vow (Uncommon)
Sengir Connoisseur
Sengir Connoisseur 3BlackBlack (5)
Creature — Vampire (3/3)

Flying

Whenever one or more other creatures die, put a +1/+1 counter on Sengir Connoisseur. This ability triggers only once each turn.

Dominaria United (Uncommon)
Snowborn Simulacra
Snowborn Simulacra Variable ColorlessBlueBlue (2)
Sorcery

Conjure a duplicate of each of X target nontoken permanents into your hand. Those cards perpetually gain "You may spend mana as though it were mana of any color to cast this spell." If X is 5 or more, you may put one of them from your hand onto the battlefield.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Sundering Titan
Sundering Titan 8 (8)
Artifact Creature — Golem (7/10)

When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.

The Brothers' War Retro Artifacts (Mythic Rare)
Swashbuckler's Whip
Swashbuckler's Whip 1 (1)
Artifact — Equipment

Equipped creature has reach, "2, Tap: Tap target artifact or creature," and "8, Tap: Discover 10." (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Equip 1

The Lost Caverns of Ixalan (Uncommon)
The Stone Brain
The Stone Brain 2 (2)
Legendary Artifact

2, Tap, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery.

The Brothers' War (Rare)
Tomb of Horrors Adventurer
Tomb of Horrors Adventurer 5Blue (6)
Creature — Elf Monk (4/4)

When Tomb of Horrors Adventurer enters the battlefield, you take the initiative.

Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. (A copy of a permanent spell becomes a token.)

Commander Legends: Battle for Baldur's Gate (Rare)
Toxin Analysis
Toxin Analysis Black (1)
Instant

Target creature gains deathtouch and lifelink until end of turn. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Vengeful Townsfolk
Vengeful Townsfolk 2White (3)
Creature — Human Citizen (3/3)

Whenever one or more other creatures you control die, put a +1/+1 counter on Vengeful Townsfolk.

Outlaws of Thunder Junction (Common)
Voice of the Vermin
Voice of the Vermin 3Green (4)
Creature — Human Citizen (2/2)

Voice of the Vermin enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Whenever Voice of the Vermin attacks, target creature you control has base power and toughness 4/4 until end of turn.

Streets of New Capenna (Uncommon)
Wyll's Reversal
Wyll's Reversal 2Red (3)
Instant

Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.

1–14 | You may choose new targets for that spell or ability.

15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.

Commander Legends: Battle for Baldur's Gate (Rare)
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