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Archfiend's Vessel
Archfiend's Vessel Black (1)
Creature — Human Cleric (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying.

Core Set 2021 (Uncommon)
Bitter Reunion
Bitter Reunion 1Red (2)
Enchantment

When Bitter Reunion enters the battlefield, you may discard a card. If you do, draw two cards.

1, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn.

Outlaws of Thunder Junction Commander (Common)
Other Versions
The Brothers' War (Common)
Cabaretti Confluence
Cabaretti Confluence 3RedGreenWhite (6)
Sorcery

Choose three. You may choose the same mode more than once.

• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.

• Exile target artifact or enchantment.

• Creatures target player controls get +1/+1 and gain first strike until end of turn.

Streets of New Capenna Commander (Rare)
City on Fire
City on Fire 5RedRedRed (8)
Enchantment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

If a source you control would deal damage to a permanent or player, it deals triple that damage instead.

March of the Machine (Rare)
Commander Mustard
Commander Mustard 3RedWhite (5)
Legendary Creature — Human Soldier (5/5)

Vigilance

Other Soldiers you control have vigilance, trample, and haste.

2RedWhite: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."

Ravnica Clue Edition (Rare)
Commander's Sphere
Commander's Sphere 3 (3)
Artifact

Tap: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.

Warhammer 40,000 Commander (Common)
Commissar Severina Raine
Commissar Severina Raine 1WhiteBlack (3)
Legendary Creature — Human Soldier (2/2)

Leading from the Front — Whenever Commissar Severina Raine attacks, each opponent loses X life, where X is the number of other attacking creatures.

Summary Execution — 2, Sacrifice another creature: You gain 2 life and draw a card.

Warhammer 40,000 Commander (Rare)
Dakkon, Shadow Slayer
Dakkon, Shadow Slayer WhiteBlueBlack (3)
Legendary Planeswalker — Dakkon (0)

Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control.

+1: Surveil 2.

−3: Exile target creature.

−6: You may put an artifact card from your hand or graveyard onto the battlefield.

Modern Horizons 2 (Mythic Rare)
Devastating Mastery
Devastating Mastery 2WhiteWhiteWhiteWhite (6)
Sorcery

You may pay 2WhiteWhite rather than pay this spell's mana cost.

If the 2WhiteWhite cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand.

Destroy all nonland permanents.

Strixhaven: School of Mages (Rare)
Druid of Purification
Druid of Purification 3Green (4)
Creature — Human Druid (2/3)

When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.

Adventures in the Forgotten Realms Commander (Rare)
Enter the Infinite
Enter the Infinite 8BlueBlueBlueBlue (12)
Sorcery

Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

Ravnica Remastered (Mythic Rare)
Ezio, Blade of Vengeance
Ezio, Blade of Vengeance 3BlueBlack (5)
Legendary Creature — Human Assassin (5/5)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever an Assassin you control deals combat damage to a player, draw a card.

Assassin's Creed (Mythic Rare)
Hoard Hauler
Hoard Hauler 3Red (4)
Artifact — Vehicle (5/5)

Trample

Whenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control.

Crew 3

Streets of New Capenna (Rare)
Hopeful Vigil
Hopeful Vigil 1White (2)
Enchantment

When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance.

When Hopeful Vigil is put into a graveyard from the battlefield, scry 2.

2White: Sacrifice Hopeful Vigil.

Wilds of Eldraine (Common)
Inquisitor Eisenhorn
Inquisitor Eisenhorn 2BlueBlack (4)
Legendary Creature — Human Inquisitor (2/3)

You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, create Cherubael, a legendary 4/4 black Demon creature token with flying.

Whenever Inquisitor Eisenhorn deals combat damage to a player, investigate that many times. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Warhammer 40,000 Commander (Rare)
Knight of the New Coalition
Knight of the New Coalition 3White (4)
Creature — Human Knight (2/2)

Vigilance

When Knight of the New Coalition enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.

March of the Machine (Common)
Kor Celebrant
Kor Celebrant 2White (3)
Creature — Kor Cleric (1/4)

Whenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life.

Zendikar Rising (Common)
Lavaclaw Reaches
Lavaclaw Reaches (0)
Land

Lavaclaw Reaches enters the battlefield tapped.

Tap: Add Black or Red.

1BlackRed: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "Variable Colorless: This creature gets +X/+0 until end of turn." It's still a land.

Doctor Who Commander (Rare)
Lorehold Pledgemage
Lorehold Pledgemage 1Red or WhiteRed or White (3)
Creature — Kor Shaman (2/2)

First strike

Magecraft — Whenever you cast or copy an instant or sorcery spell, Lorehold Pledgemage gets +1/+0 until end of turn.

Strixhaven: School of Mages (Common)
Negan, the Cold-Blooded
Negan, the Cold-Blooded 2RedWhiteBlack (5)
Legendary Creature — Human Rogue (4/3)

When Negan enters the battlefield, you and target opponent each secretly choose a creature that player controls. Then those choices are revealed, and that player sacrifices those creatures.

Whenever an opponent sacrifices a creature, you create a Treasure token.

Secret Lair Drop (Mythic Rare)
Restoration Angel
Restoration Angel 3White (4)
Creature — Angel (3/4)

Flash

Flying

When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

March of the Machine Commander (Rare)
Other Versions
Kaldheim Commander (Rare)
Jumpstart: Historic Horizons (Rare)
Double Masters 2022 (Rare)
Jumpstart 2022 (Rare)
Rick, Steadfast Leader
Rick, Steadfast Leader 2WhiteWhite (4)
Legendary Creature — Human Soldier (3/4)

As Rick enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink.

Humans you control have each of the chosen abilities.

As long as you control four or more Humans, Humans you control get +2/+2.

Secret Lair Drop (Mythic Rare)
Seafaring Werewolf
Seafaring Werewolf (0)
Creature — Werewolf (2/1)

Seafaring Werewolf can't be blocked.

Whenever Seafaring Werewolf deals combat damage to a player, draw a card.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Sharp-Eyed Rookie
Sharp-Eyed Rookie 1Green (2)
Creature — Human Detective (2/2)

Vigilance

Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Rare)
Stoneskin
Stoneskin 2White (3)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +0/+10.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Suspicious Stowaway
Suspicious Stowaway 1Blue (2)
Creature — Human Rogue Werewolf (1/1)

Suspicious Stowaway can't be blocked.

Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Rare)
Teferi, Timeless Voyager
Teferi, Timeless Voyager 4BlueBlue (6)
Legendary Planeswalker — Teferi (4)

+1: Draw a card.

−3: Put target creature on top of its owner's library.

−8: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)

Core Set 2021 (Mythic Rare)
Tenured Inkcaster
Tenured Inkcaster 4Black (5)
Creature — Vampire Warlock (2/2)

When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.

Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Strixhaven: School of Mages (Uncommon)
The Fifth Doctor
The Fifth Doctor 2WhiteBlue (4)
Legendary Creature — Time Lord Doctor (2/2)

Peaceful Coexistence — At the beginning of your end step, put a +1/+1 counter on each creature you control that didn't attack or enter the battlefield this turn. Untap those creatures.

Doctor Who Commander (Rare)
Vivien on the Hunt
Vivien on the Hunt 4GreenGreen (6)
Legendary Planeswalker — Vivien (4)

+2: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle.

+1: Mill five cards, then put any number of creature cards milled this way into your hand.

−1: Create a 4/4 green Rhino Warrior creature token.

Streets of New Capenna (Mythic Rare)
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