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"John Howe" (13)

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Crag Puca
Crag Puca Blue or RedBlue or RedBlue or Red (3)
Creature — Shapeshifter (2/4)

Blue or Red: Switch Crag Puca's power and toughness until end of turn.

Eventide (Uncommon)
Diving Griffin
Diving Griffin 1WhiteWhite (3)
Creature — Griffin (2/2)

Flying, vigilance

Eighth Edition (Common)
Other Versions
Prophecy (Common)
Dodecapod
Dodecapod 4 (4)
Artifact Creature — Golem (3/3)

If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.

Time Spiral "Timeshifted" (Special)
Other Versions
Apocalypse (Uncommon)
Goblin Chariot
Goblin Chariot 2Red (3)
Creature — Goblin Warrior (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Ninth Edition (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Hooded Kavu
Hooded Kavu 2Red (3)
Creature — Kavu (2/2)

Black: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Invasion (Common)
Howltooth Hollow
Howltooth Hollow (0)
Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

Tap: Add Black.

Black, Tap: You may play the exiled card without paying its mana cost if each player has no cards in hand.

Lorwyn (Rare)
Hurricane
Hurricane Variable ColorlessGreen (1)
Sorcery

Hurricane deals X damage to each creature with flying and each player.

Tenth Edition (Rare)
Other Versions
Seventh Edition (Rare)
Impulsive Maneuvers
Impulsive Maneuvers 2RedRed (4)
Enchantment

Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.

Odyssey (Rare)
Jade Leech
Jade Leech 2GreenGreen (4)
Creature — Leech (5/5)

Green spells you cast cost Green more to cast.

Invasion (Rare)
Kavu Chameleon
Kavu Chameleon 3GreenGreen (5)
Creature — Kavu (4/4)

This spell can't be countered.

Green: Kavu Chameleon becomes the color of your choice until end of turn.

Invasion (Uncommon)
Opt
Opt Blue (1)
Instant

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Draw a card.

Invasion (Common)
Reprocess
Reprocess 2BlackBlack (4)
Sorcery

Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.

Seventh Edition (Rare)
Sea Monster
Sea Monster 4BlueBlue (6)
Creature — Serpent (6/6)

Sea Monster can't attack unless defending player controls an Island.

Seventh Edition (Common)