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"John Thacker" (8)

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First Pick
First Pick 3Green (4)
Instant

Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Uncommon)
Open the Gates
Open the Gates Green (1)
Sorcery

Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library.

Ravnica Allegiance (Common)
Passwall Adept
Passwall Adept 1Blue (2)
Creature — Human Wizard (1/3)

2Blue: Target creature can't be blocked this turn.

Guilds of Ravnica (Common)
Rabid Bite
Rabid Bite 1Green (2)
Sorcery

Target creature you control deals damage equal to its power to target creature you don't control.

Zendikar Rising (Common)
S.N.E.A.K. Dispatcher
S.N.E.A.K. Dispatcher 1Blue (2)
Creature — Human Spy (2/1)

2Blue, Tap: Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on the top or bottom of its owner's library.

Unstable (Uncommon)
Secret Base
Secret Base (0)
Land

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base.

Unstable (Common)
Shadow Stinger
Shadow Stinger 2Black (3)
Creature — Vampire Rogue (1/4)

Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn.

Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)

Zendikar Rising (Uncommon)
Woe Strider
Woe Strider 2Black (3)
Creature — Horror (3/2)

When Woe Strider enters the battlefield, create a 0/1 white Goat creature token.

Sacrifice another creature: Scry 1.

Escape—3BlackBlack, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Woe Strider escapes with two +1/+1 counters on it.

Theros Beyond Death (Rare)