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Abuna's Chant
( 4)
Instant
Choose one — • You gain 5 life. • Prevent the next 5 damage that would be dealt to target creature this turn. Entwine (Choose both if you pay the entwine cost.)
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Anurid Swarmsnapper
( 3)
Creature — Frog Beast
(1/4)
Reach (This creature can block creatures with flying.) : Anurid Swarmsnapper can block an additional creature this turn.
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Assassin's Blade
( 2)
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target nonblack attacking creature.
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Auriok Glaivemaster
( 1)
Creature — Human Soldier
(1/1)
As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.
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Balduvian Rage
( 1)
Instant
Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.
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Battlegrowth
( 1)
Instant
Put a +1/+1 counter on target creature.
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Bifurcate
( 4)
Sorcery
Search your library for a permanent card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.
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Chambered Nautilus
( 3)
Creature — Nautilus Beast
(2/2)
Whenever Chambered Nautilus becomes blocked, you may draw a card.
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Charm Peddler
( 1)
Creature — Human Spellshaper
(1/1)
, , Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.
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Cho-Manno's Blessing
( 2)
Enchantment — Aura
Flash Enchant creature As Cho-Manno's Blessing enters, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.
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Cloak of Mists
( 2)
Enchantment — Aura
Enchant creature Enchanted creature can't be blocked.
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Commandeer
( 7)
Instant
You may exile two blue cards from your hand rather than pay this spell's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters under your control.)
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Common Cause
( 3)
Enchantment
Nonartifact creatures get +2/+2 as long as they all share a color.
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Crypt Creeper
( 2)
Creature — Zombie
(2/1)
Sacrifice Crypt Creeper: Exile target card from a graveyard.
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Dark Banishing
( 3)
Instant
Destroy target nonblack creature. It can't be regenerated.
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Disempower
( 2)
Instant
Put target artifact or enchantment on top of its owner's library.
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Disorient
( 4)
Instant
Target creature gets -7/-0 until end of turn.
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Downdraft
( 3)
Enchantment
: Target creature loses flying until end of turn. Sacrifice Downdraft: It deals 2 damage to each creature with flying.
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Elven Cache
( 4)
Sorcery
Return target card from your graveyard to your hand.
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Energy Field
( 2)
Enchantment
Prevent all damage that would be dealt to you by sources you don't control. When a card is put into your graveyard from anywhere, sacrifice Energy Field.
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Entrails Feaster
( 1)
Creature — Zombie Cat
(1/1)
At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster.
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Festering Evil
( 5)
Enchantment
At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. , Sacrifice Festering Evil: It deals 3 damage to each creature and each player.
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Fledgling Imp
( 3)
Creature — Imp
(2/2)
, Discard a card: Fledgling Imp gains flying until end of turn.
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Fluctuator
( 2)
Artifact
Cycling abilities you activate cost less to activate.
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Force Spike
( 1)
Instant
Counter target spell unless its controller pays .
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Forest
( 0)
Basic Land — Forest
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Furnace of Rath
( 4)
Enchantment
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
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Gemhide Sliver
( 2)
Creature — Sliver
(1/1)
All Slivers have ": Add one mana of any color."
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Gorilla Berserkers
( 5)
Creature — Ape Berserker
(2/3)
Trample; rampage 2 <I>(Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)</I> Gorilla Berserkers can't be blocked except by three or more creatures.
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Groffskithur
( 6)
Creature — Beast
(3/3)
Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand.
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Harsh Mercy
( 3)
Sorcery
Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.
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Heartstone
( 3)
Artifact
Activated abilities of creatures cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
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Hidden Predators
( 1)
Enchantment
When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.
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Horned Cheetah
( 4)
Creature — Cat
(2/2)
Whenever Horned Cheetah deals damage, you gain that much life.
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Jedit's Dragoons
( 6)
Creature — Cat Soldier
(2/5)
Vigilance When Jedit's Dragoons enters, you gain 4 life.
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Jinxed Idol
( 2)
Artifact
At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol.
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Jolt
( 3)
Instant
You may tap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
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Journey of Discovery
( 3)
Sorcery
Choose one — • Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • You may play up to two additional lands this turn. Entwine (Choose both if you pay the entwine cost.)
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Kor Chant
( 3)
Instant
All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
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Last Laugh
( 4)
Enchantment
Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. When no creatures are on the battlefield, sacrifice Last Laugh.
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Levitation
( 4)
Enchantment
Creatures you control have flying.
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Lifegift
( 3)
Enchantment
Whenever a land enters, you may gain 1 life.
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Lightning Cloud
( 4)
Enchantment
Whenever a player casts a red spell, you may pay . If you do, Lightning Cloud deals 1 damage to any target.
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Living Lands
( 4)
Enchantment
All Forests are 1/1 creatures that are still lands.
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Loose Lips
( 1)
Enchantment — Aura
Enchant creature As Loose Lips enters, choose a sentence with eight or fewer words. Enchanted creature has flying. Whenever enchanted creature deals damage to an opponent, that player may say the chosen sentence. If they don't, you draw two cards.
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Mage il-Vec
( 3)
Creature — Human Wizard
(2/2)
, Discard a card at random: Mage il-Vec deals 1 damage to any target.
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Manipulate Fate
( 2)
Sorcery
Search your library for three cards, exile them, then shuffle. Draw a card.
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Mawcor
( 5)
Creature — Beast
(3/3)
Flying : Mawcor deals 1 damage to any target.
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Mist Leopard
( 4)
Creature — Cat
(3/2)
Shroud (This creature can't be the target of spells or abilities.)
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Mournful Zombie
( 3)
Creature — Zombie
(2/1)
, : Target player gains 1 life.
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Myr Servitor
( 1)
Artifact Creature — Myr
(1/1)
At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.
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Nocturnal Raid
( 4)
Instant
Black creatures get +2/+0 until end of turn.
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Overburden
( 2)
Enchantment
Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand.
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Phantom Warrior
( 3)
Creature — Illusion Warrior
(2/2)
Phantom Warrior can't be blocked.
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Phyrexian Tribute
( 3)
Sorcery
As an additional cost to cast this spell, sacrifice two creatures. Destroy target artifact.
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Planeswalker's Mirth
( 3)
Enchantment
: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value.
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Purraj of Urborg
( 5)
Legendary Creature — Cat Warrior
(2/3)
Purraj of Urborg has first strike as long as it's attacking. Whenever a player casts a black spell, you may pay . If you do, put a +1/+1 counter on Purraj of Urborg.
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Pyroclasm
( 2)
Sorcery
Pyroclasm deals 2 damage to each creature.
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Quilled Sliver
( 2)
Creature — Sliver
(1/1)
All Slivers have ": This permanent deals 1 damage to target attacking or blocking creature."
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Quirion Druid
( 3)
Creature — Elf Druid
(1/2)
, : Target land becomes a 2/2 green creature that's still a land. <I>(This effect lasts indefinitely.)</I>
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Rage Weaver
( 2)
Creature — Human Wizard
(2/1)
: Target black or green creature gains haste until end of turn. (It can attack and this turn.)
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Rare-B-Gone
( 4)
Sorcery
Each player sacrifices all permanents that are rare or mythic rare, then each player reveals their hand and discards all cards that are rare or mythic rare.
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Rats of Rath
( 2)
Creature — Rat
(2/1)
: Destroy target artifact, creature, or land you control.
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Restless Dreams
( 1)
Sorcery
As an additional cost to cast this spell, discard X cards. Return X target creature cards from your graveyard to your hand.
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Robber Fly
( 3)
Creature — Insect
(1/1)
Flying Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards.
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Robe of Mirrors
( 1)
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature has shroud. (It can't be the target of spells or abilities.)
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Rolling Stones
( 2)
Enchantment
Wall creatures can attack as though they didn't have defender.
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Sand Golem
( 5)
Artifact Creature — Golem
(3/3)
When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.
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Searing Wind
( 9)
Instant
Searing Wind deals 10 damage to any target.
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Seasinger
( 3)
Creature — Merfolk
(0/1)
When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. : Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.
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Soulgorger Orgg
( 5)
Creature — Nightmare Orgg
(6/6)
Trample When Soulgorger Orgg enters, you lose all but 1 life. When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered.
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Spirit en-Kor
( 4)
Creature — Kor Spirit
(2/2)
Flying : The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.
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Storm Crow
( 2)
Creature — Bird
(1/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
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Storm Elemental
( 6)
Creature — Elemental
(3/4)
Flying , Exile the top card of your library: Tap target creature with flying. , Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.
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Temporal Spring
( 3)
Sorcery
Put target permanent on top of its owner's library.
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Tradewind Rider
( 4)
Creature — Spirit
(1/4)
Flying , Tap two untapped creatures you control: Return target permanent to its owner's hand.
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Trained Pronghorn
( 2)
Creature — Antelope
(1/1)
Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.
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Tree Monkey
( 1)
Creature — Monkey
(1/1)
Reach (This creature can block creatures with flying.)
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Treefolk Seedlings
( 3)
Creature — Treefolk
(2/*)
Treefolk Seedlings's toughness is equal to the number of Forests you control.
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Uktabi Wildcats
( 5)
Creature — Cat
(*/*)
Uktabi Wildcats's power and toughness are each equal to the number of Forests you control. , Sacrifice a Forest: Regenerate Uktabi Wildcats.
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Updraft
( 2)
Instant
Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
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Vanishing
( 1)
Enchantment — Aura
Enchant creature : Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
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Wail of the Nim
( 3)
Instant
Choose one — • Regenerate each creature you control. • Wail of the Nim deals 1 damage to each creature and each player. Entwine (Choose both if you pay the entwine cost.)
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Wall of Roots
( 2)
Creature — Plant Wall
(0/5)
Defender Put a -0/-1 counter on Wall of Roots: Add . Activate only once each turn.
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