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"John Thacker" (18)

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Clifftop Lookout
Clifftop Lookout 2Green (3)
Creature — Frog Scout (1/2)

Reach

When Clifftop Lookout enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.

Bloomburrow (Uncommon)
First Pick
First Pick 3Green (4)
Instant

Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Uncommon)
Jetmir's Fixer
Jetmir's Fixer RedGreen (2)
Creature — Cat Warrior (2/2)

RedGreen: Jetmir's Fixer gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on Jetmir's Fixer instead.

Streets of New Capenna (Common)
Open the Gates
Open the Gates Green (1)
Sorcery

Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

Ravnica Remastered (Common)
Other Versions
Ravnica Allegiance (Common)
Passwall Adept
Passwall Adept 1Blue (2)
Creature — Human Wizard (1/3)

2Blue: Target creature can't be blocked this turn.

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Proficient Pyrodancer
Proficient Pyrodancer 2Red (3)
Creature — Human Performer (2/3)

When Proficient Pyrodancer enters, you may put an art sticker on a nonland permanent you own.

2Red: Another target creature with an art sticker on it gets +2/+0 and gains menace until end of turn.

Unfinity (Uncommon)
Rabid Bite
Rabid Bite 1Green (2)
Sorcery

Target creature you control deals damage equal to its power to target creature you don't control.

Bloomburrow (Common)
Other Versions
Zendikar Rising (Common)
Game Night: Free-For-All (Common)
Ravenous Pursuit
Ravenous Pursuit 1Green (2)
Sorcery

Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way.

Innistrad: Midnight Hunt Alchemy (Rare)
S.N.E.A.K. Dispatcher
S.N.E.A.K. Dispatcher 1Blue (2)
Creature — Human Spy (2/1)

2Blue, Tap: Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on your choice of the top or bottom of its owner's library.

Unstable (Uncommon)
Secret Base
Secret Base (0)
Land

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base.

Unstable (Common)
Shadow Stinger
Shadow Stinger 2Black (3)
Creature — Vampire Rogue (1/4)

Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn.

Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)

Zendikar Rising (Uncommon)
Steadfast Unicorn
Steadfast Unicorn White (1)
Creature — Unicorn (1/2)

3White: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. (Attacking doesn't cause them to tap.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Swamp
Swamp (0)
Basic Land — Swamp

Bloomburrow (Land)
Taunting Kobold
Taunting Kobold Red (1)
Creature — Kobold (0/1)

Haste

Whenever Taunting Kobold attacks, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Thistledown Players
Thistledown Players 2White (3)
Creature — Mouse Bard (3/3)

Whenever Thistledown Players attacks, untap target nonland permanent.

Bloomburrow (Common)
Undead Sprinter
Undead Sprinter BlackRed (2)
Creature — Zombie (2/2)

Trample, haste

You may cast Undead Sprinter from your graveyard if a non-Zombie creature died this turn. If you do, Undead Sprinter enters with a +1/+1 counter on it.

Duskmourn: House of Horror (Rare)
Whack
Whack 3Black (4)
Sorcery

This spell costs 3 less to cast if it targets a white creature.

Target creature gets -4/-4 until end of turn.

Streets of New Capenna (Uncommon)
Woe Strider
Woe Strider 2Black (3)
Creature — Horror (3/2)

When Woe Strider enters, create a 0/1 white Goat creature token.

Sacrifice another creature: Scry 1.

Escape—3BlackBlack, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Woe Strider escapes with two +1/+1 counters on it.

Bloomburrow Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
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